Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold)
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4 changed files with 88 additions and 30 deletions
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@ -111,8 +111,14 @@ display-whitelist: false
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# How often a tile gets rendered (in seconds).
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renderinterval: 1
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# How many tiles on update queue before accelerate render interval
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renderacceleratethreshold: 60
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# How often to render tiles when backlog is above renderacceleratethreshold
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renderaccelerateinterval: 0.2
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# Zoom-out tile update period - how often to scan for and process tile updates into zoom-out tiles (in seconds)
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zoomoutperiod: 60
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zoomoutperiod: 30
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# Tile hashing is used to minimize tile file updates when no changes have occurred - set to false to disable
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enabletilehash: true
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@ -130,6 +136,7 @@ render-triggers:
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- blockfaded
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- blockspread
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- pistonmoved
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- explosion
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# The path where the tile-files are placed.
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tilespath: web/tiles
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