Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold)

This commit is contained in:
Mike Primm 2011-08-20 16:28:37 -05:00
parent 5ed6cf830b
commit 972d9b2ab7
4 changed files with 88 additions and 30 deletions

View file

@ -111,8 +111,14 @@ display-whitelist: false
# How often a tile gets rendered (in seconds).
renderinterval: 1
# How many tiles on update queue before accelerate render interval
renderacceleratethreshold: 60
# How often to render tiles when backlog is above renderacceleratethreshold
renderaccelerateinterval: 0.2
# Zoom-out tile update period - how often to scan for and process tile updates into zoom-out tiles (in seconds)
zoomoutperiod: 60
zoomoutperiod: 30
# Tile hashing is used to minimize tile file updates when no changes have occurred - set to false to disable
enabletilehash: true
@ -130,6 +136,7 @@ render-triggers:
- blockfaded
- blockspread
- pistonmoved
- explosion
# The path where the tile-files are placed.
tilespath: web/tiles