Add 1.9 swamp biome shading, workaround chunk snapshot biome bug

This commit is contained in:
Mike Primm 2011-09-25 22:35:53 -05:00
parent 336d4e7535
commit 9b0faa1325
5 changed files with 78 additions and 24 deletions

View file

@ -46,6 +46,7 @@ public class MapManager {
private int parallelrendercnt = 0;
private int progressinterval = 100;
private boolean saverestorepending = true;
private boolean swampshading = false;
private int zoomout_period = DEFAULT_ZOOMOUT_PERIOD; /* Zoom-out tile processing period, in seconds */
/* Which fullrenders are active */
@ -503,6 +504,8 @@ public class MapManager {
progressinterval = configuration.getInteger("progressloginterval", 100);
if(progressinterval < 100) progressinterval = 100;
saverestorepending = configuration.getBoolean("saverestorepending", true);
/* Default swamp shading off for 1.8, on after */
swampshading = configuration.getBoolean("swampshaded", !plugin.getServer().getVersion().contains("(MC: 1.8"));
this.tileQueue = new AsynchronousQueue<MapTile>(
new Handler<MapTile>() {
@ -999,4 +1002,8 @@ public class MapManager {
sscache.resetStats();
sender.sendMessage("Tile Render Statistics reset");
}
public boolean getSwampShading() {
return swampshading;
}
}