From 9bb9012f9cbdce38011059891f5f56368101d8f7 Mon Sep 17 00:00:00 2001 From: Mike Primm Date: Fri, 22 Jul 2011 21:31:14 -0500 Subject: [PATCH] Make the hires surface maps from 30 degrees - might as well go pretty! --- templates/nether-hires.txt | 2 +- templates/normal-hires.txt | 2 +- templates/skylands-hires.txt | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/templates/nether-hires.txt b/templates/nether-hires.txt index f299b348..7ac8d7d3 100644 --- a/templates/nether-hires.txt +++ b/templates/nether-hires.txt @@ -29,7 +29,7 @@ templates: name: nether title: "Surface" prefix: nt - perspective: iso_SE_60_hires + perspective: iso_SE_30_hires shader: stdtexture lighting: shadows # Map background color (day or night) diff --git a/templates/normal-hires.txt b/templates/normal-hires.txt index 8e8a2ed6..be5806d8 100644 --- a/templates/normal-hires.txt +++ b/templates/normal-hires.txt @@ -27,7 +27,7 @@ templates: name: surface title: "Surface" prefix: t - perspective: iso_SE_60_hires + perspective: iso_SE_30_hires shader: stdtexture lighting: shadows mapzoomin: 1 diff --git a/templates/skylands-hires.txt b/templates/skylands-hires.txt index c150569d..ecc3e381 100644 --- a/templates/skylands-hires.txt +++ b/templates/skylands-hires.txt @@ -31,7 +31,7 @@ templates: name: skylands title: "Surface" prefix: st - perspective: iso_SE_60_hires + perspective: iso_SE_30_hires shader: stdtexture lighting: shadows # Background color for map during the day