Tune render performance

This commit is contained in:
Mike Primm 2011-07-25 02:16:00 -05:00
parent cf08f243d0
commit 9e7e333cc5
2 changed files with 152 additions and 154 deletions

View file

@ -55,9 +55,10 @@ public class TexturePack {
private static final String CUSTOMWATERFLOWING_PNG = "custom_water_flowing.png";
/* Color modifier codes (x1000 for value in mapping code) */
private static final int COLORMOD_NONE = 0;
private static final int COLORMOD_GRASSTONED = 1;
private static final int COLORMOD_FOLIAGETONED = 2;
// private static final int COLORMOD_WATERTONED = 3;
private static final int COLORMOD_WATERTONED = 3; /* Not used */
private static final int COLORMOD_ROT90 = 4;
private static final int COLORMOD_ROT180 = 5;
private static final int COLORMOD_ROT270 = 6;
@ -703,7 +704,7 @@ public class TexturePack {
/**
* Read color for given subblock coordinate, with given block id and data and face
*/
public void readColor(HDPerspectiveState ps, MapIterator mapiter, Color rslt, int blkid, int lastblocktype, boolean biome_shaded) {
public final void readColor(final HDPerspectiveState ps, final MapIterator mapiter, final Color rslt, final int blkid, final int lastblocktype, final boolean biome_shaded) {
int blkdata = ps.getBlockData();
HDTextureMap map = HDTextureMap.getMap(blkid, blkdata);
BlockStep laststep = ps.getLastBlockStep();
@ -749,80 +750,89 @@ public class TexturePack {
break;
}
/* Handle U-V transorms before fetching color */
if(textop > 0) {
switch(textop) {
case COLORMOD_ROT90:
tmp = u; u = native_scale - v - 1; v = tmp;
break;
case COLORMOD_ROT180:
u = native_scale - u - 1; v = native_scale - v - 1;
break;
case COLORMOD_ROT270:
tmp = u; u = v; v = native_scale - tmp - 1;
break;
case COLORMOD_FLIPHORIZ:
u = native_scale - u - 1;
break;
case COLORMOD_SHIFTDOWNHALF:
case COLORMOD_SHIFTDOWNHALFANDFLIPHORIZ:
if(v < native_scale/2) {
rslt.setTransparent();
return;
switch(textop) {
case COLORMOD_NONE:
case COLORMOD_GRASSTONED:
case COLORMOD_FOLIAGETONED:
case COLORMOD_WATERTONED:
break;
case COLORMOD_ROT90:
tmp = u; u = native_scale - v - 1; v = tmp;
break;
case COLORMOD_ROT180:
u = native_scale - u - 1; v = native_scale - v - 1;
break;
case COLORMOD_ROT270:
tmp = u; u = v; v = native_scale - tmp - 1;
break;
case COLORMOD_FLIPHORIZ:
u = native_scale - u - 1;
break;
case COLORMOD_SHIFTDOWNHALF:
if(v < native_scale/2) {
rslt.setTransparent();
return;
}
v -= native_scale/2;
break;
case COLORMOD_SHIFTDOWNHALFANDFLIPHORIZ:
if(v < native_scale/2) {
rslt.setTransparent();
return;
}
v -= native_scale/2;
u = native_scale - u - 1;
break;
case COLORMOD_INCLINEDTORCH:
if(v >= (3*native_scale/4)) {
rslt.setTransparent();
return;
}
v += native_scale/4;
if(u < native_scale/2) u = native_scale/2-1;
if(u > native_scale/2) u = native_scale/2;
break;
case COLORMOD_GRASSSIDE:
/* Check if snow above block */
if(mapiter.getBlockTypeIDAt(BlockStep.Y_PLUS) == 78) {
texture = terrain_argb[68]; /* Snow block */
textid = 68;
}
else { /* Else, check the grass color overlay */
int ovclr = terrain_argb[38][v*native_scale+u];
if((ovclr & 0xFF000000) != 0) { /* Hit? */
texture = terrain_argb[38]; /* Use it */
textop = COLORMOD_GRASSTONED; /* Force grass toning */
}
v -= native_scale/2;
if(textop == COLORMOD_SHIFTDOWNHALFANDFLIPHORIZ)
u = native_scale - u - 1;
break;
case COLORMOD_INCLINEDTORCH:
if(v >= (3*native_scale/4)) {
rslt.setTransparent();
return;
}
v += native_scale/4;
if(u < native_scale/2) u = native_scale/2-1;
if(u > native_scale/2) u = native_scale/2;
break;
case COLORMOD_GRASSSIDE:
/* Check if snow above block */
if(mapiter.getBlockTypeIDAt(BlockStep.Y_PLUS) == 78) {
texture = terrain_argb[68]; /* Snow block */
textid = 68;
}
else { /* Else, check the grass color overlay */
int ovclr = terrain_argb[38][v*native_scale+u];
if((ovclr & 0xFF000000) != 0) { /* Hit? */
texture = terrain_argb[38]; /* Use it */
textop = COLORMOD_GRASSTONED; /* Force grass toning */
}
}
break;
}
}
break;
case COLORMOD_CLEARINSIDE:
break;
}
/* Read color from texture */
rslt.setARGB(texture[v*native_scale + u]);
if(textop > 0) {
LoadedImage li;
/* Switch based on texture modifier */
switch(textop) {
case COLORMOD_GRASSTONED:
li = imgs[IMG_GRASSCOLOR];
if((li.argb == null) || (!biome_shaded)) {
rslt.blendColor(li.trivial_color);
}
else {
rslt.blendColor(biomeLookup(li.argb, li.width, mapiter.getRawBiomeRainfall(), mapiter.getRawBiomeTemperature()));
}
break;
case COLORMOD_FOLIAGETONED:
li = imgs[IMG_FOLIAGECOLOR];
if((li.argb == null) || (!biome_shaded)) {
rslt.blendColor(li.trivial_color);
}
else {
rslt.blendColor(biomeLookup(li.argb, li.width, mapiter.getRawBiomeRainfall(), mapiter.getRawBiomeTemperature()));
}
break;
}
LoadedImage li;
/* Switch based on texture modifier */
switch(textop) {
case COLORMOD_GRASSTONED:
li = imgs[IMG_GRASSCOLOR];
if((li.argb == null) || (!biome_shaded)) {
rslt.blendColor(li.trivial_color);
}
else {
rslt.blendColor(biomeLookup(li.argb, li.width, mapiter.getRawBiomeRainfall(), mapiter.getRawBiomeTemperature()));
}
break;
case COLORMOD_FOLIAGETONED:
li = imgs[IMG_FOLIAGECOLOR];
if((li.argb == null) || (!biome_shaded)) {
rslt.blendColor(li.trivial_color);
}
else {
rslt.blendColor(biomeLookup(li.argb, li.width, mapiter.getRawBiomeRainfall(), mapiter.getRawBiomeTemperature()));
}
break;
}
}