Split lighting and shading - add lightings.txt
This commit is contained in:
parent
69baafe597
commit
a3c00a1026
14 changed files with 387 additions and 151 deletions
48
shaders.txt
48
shaders.txt
|
|
@ -1,18 +1,36 @@
|
|||
shaders:
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: classic
|
||||
colorscheme: default
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: default
|
||||
colorscheme: default
|
||||
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: night
|
||||
colorscheme: default
|
||||
ambientlight: 4
|
||||
shadowstrength: 1.0
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: ovocean
|
||||
colorscheme: ovocean
|
||||
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: daynight
|
||||
colorscheme: default
|
||||
ambientlight: 4
|
||||
shadowstrength: 1.0
|
||||
night-and-day: true
|
||||
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: flames
|
||||
colorscheme: flames
|
||||
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: sk89q
|
||||
colorscheme: sk89q
|
||||
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: biome
|
||||
biomecolored: biome
|
||||
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: temperature
|
||||
biomecolored: temperature
|
||||
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: rainfall
|
||||
biomecolored: rainfall
|
||||
|
||||
- class: org.dynmap.hdmap.DefaultHDShader
|
||||
name: no_transparency
|
||||
colorscheme: default
|
||||
transparency: false
|
||||
|
||||
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue