Split lighting and shading - add lightings.txt

This commit is contained in:
Mike Primm 2011-07-09 01:26:47 -05:00
parent 69baafe597
commit a3c00a1026
14 changed files with 387 additions and 151 deletions

View file

@ -8,7 +8,7 @@ import org.dynmap.utils.MapIterator;
import org.json.simple.JSONObject;
public interface HDShader {
/* Get renderer name */
/* Get shader name */
String getName();
/**
* Get renderer state object for use rendering a tile
@ -26,8 +26,6 @@ public interface HDShader {
boolean isHightestBlockYDataNeeded();
/* Tet if block type data needed */
boolean isBlockTypeDataNeeded();
/* Test if night/day is enabled for this renderer */
boolean isNightAndDayEnabled();
/* Test if sky light level needed */
boolean isSkyLightLevelNeeded();
/* Test if emitted light level needed */