Split lighting and shading - add lightings.txt
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14 changed files with 387 additions and 151 deletions
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@ -8,7 +8,7 @@ import org.dynmap.utils.MapIterator;
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import org.json.simple.JSONObject;
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public interface HDShader {
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/* Get renderer name */
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/* Get shader name */
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String getName();
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/**
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* Get renderer state object for use rendering a tile
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@ -26,8 +26,6 @@ public interface HDShader {
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boolean isHightestBlockYDataNeeded();
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/* Tet if block type data needed */
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boolean isBlockTypeDataNeeded();
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/* Test if night/day is enabled for this renderer */
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boolean isNightAndDayEnabled();
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/* Test if sky light level needed */
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boolean isSkyLightLevelNeeded();
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/* Test if emitted light level needed */
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