From a9214502cf803fa4f24775e479c53f3b30311e57 Mon Sep 17 00:00:00 2001 From: Mike Primm Date: Sun, 11 Mar 2012 18:49:58 -0500 Subject: [PATCH] More config cleanup --- src/main/resources/configuration.txt | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/src/main/resources/configuration.txt b/src/main/resources/configuration.txt index 4c674405..c0a42bd2 100644 --- a/src/main/resources/configuration.txt +++ b/src/main/resources/configuration.txt @@ -180,9 +180,8 @@ smooth-lighting: false # Has no effect on maps with explicit format settings image-format: png -# Pre 0.29 render options - set all three to false if you want same results as 0.28 (i.e. you have existing maps and don't want to render) -# use-generated-textures: if true, use generated textures (same as client); false is static, pre 0.29 textures -# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy, pre 0.29 water (darker) +# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures +# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker) use-generated-textures: true correct-water-lighting: true @@ -192,8 +191,8 @@ correct-water-lighting: true # Control updating of player faces, once loaded (if faces are being managed by other apps or manually) #refreshskins: false -# Control behavior for new (1.9+) compass orientation (sunrise moved 90 degrees: east is now what used to be south) -# default is 'pre19' for 1.8 server (existing orientation), 'newrose' for 1.9+ (preserve maps, rotate rose) +# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south) +# default is 'newrose' (preserve pre-1.0 maps, rotate rose) # 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap) compass-mode: newnorth