Merge pull request #3501 from JLyne/fetchskins-fix
Always run LoadPlayerImages task in the thread pool
This commit is contained in:
commit
b39a1f2044
1 changed files with 1 additions and 4 deletions
|
|
@ -301,10 +301,7 @@ public class PlayerFaces {
|
||||||
@Override
|
@Override
|
||||||
public void playerEvent(DynmapPlayer p) {
|
public void playerEvent(DynmapPlayer p) {
|
||||||
Runnable job = new LoadPlayerImages(p.getName(), p.getSkinURL(), p.getUUID(), core.skinUrlProvider);
|
Runnable job = new LoadPlayerImages(p.getName(), p.getSkinURL(), p.getUUID(), core.skinUrlProvider);
|
||||||
if(fetchskins)
|
MapManager.scheduleDelayedJob(job, 0);
|
||||||
MapManager.scheduleDelayedJob(job, 0);
|
|
||||||
else
|
|
||||||
job.run();
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
storage = core.getDefaultMapStorage();
|
storage = core.getDefaultMapStorage();
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue