Have per-world control of sending player position and health, prevent
player icon flicker on addplayer (even when not on world or position is obfuscated)
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6 changed files with 17 additions and 6 deletions
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@ -246,6 +246,10 @@ worlds:
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# title: "World"
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# Use 'enabled: false' to disable a certain world.
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# enabled: false
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# Use sendposition: false to prevent player positions from showing when on this world (if sendposition is globally enabled)
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# sendpositon: false
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# Use sendhealth: false ot prevent player health from showing when on this world (if sendhealth is globally enabled)
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# sendhealth: false
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# # If world isn't contiguous chunks (due to teleporting, for example), fullrender needs to be given other locations to scan for tiles on each patch of chunks
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# fullrenderlocations:
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# - x: 10000
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