Have per-world control of sending player position and health, prevent

player icon flicker on addplayer (even when not on world or position
is obfuscated)
This commit is contained in:
Mike Primm 2011-06-03 08:42:24 -05:00
parent 163881697a
commit b4a909aee3
6 changed files with 17 additions and 6 deletions

View file

@ -246,6 +246,10 @@ worlds:
# title: "World"
# Use 'enabled: false' to disable a certain world.
# enabled: false
# Use sendposition: false to prevent player positions from showing when on this world (if sendposition is globally enabled)
# sendpositon: false
# Use sendhealth: false ot prevent player health from showing when on this world (if sendhealth is globally enabled)
# sendhealth: false
# # If world isn't contiguous chunks (due to teleporting, for example), fullrender needs to be given other locations to scan for tiles on each patch of chunks
# fullrenderlocations:
# - x: 10000