Have per-world control of sending player position and health, prevent
player icon flicker on addplayer (even when not on world or position is obfuscated)
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6 changed files with 17 additions and 6 deletions
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@ -91,7 +91,7 @@ DynMap.prototype = {
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worlds: {},
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registeredTiles: [],
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players: {},
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lasttimestamp: '0',
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lasttimestamp: new Date().getUTCMilliseconds(), /* Pseudorandom - prevent cached '?0' */
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servertime: 0,
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serverday: false,
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inittime: new Date().getTime(),
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