From b56332eae81f081b41e889583e4d796c762a3a27 Mon Sep 17 00:00:00 2001 From: Mike Primm Date: Fri, 20 May 2011 20:59:39 -0500 Subject: [PATCH] Fix line feeds... --- configuration.txt | 394 +++++++++++++++++++++++----------------------- 1 file changed, 197 insertions(+), 197 deletions(-) diff --git a/configuration.txt b/configuration.txt index b02ad709..6924b988 100644 --- a/configuration.txt +++ b/configuration.txt @@ -1,197 +1,197 @@ -# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/ - -# Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false) -display-whitelist: false - -# How often a tile gets rendered (in seconds). -renderinterval: 1 - -# Do render on main thread - may generate more server load, but safer and fixes broken tiles -renderonsync: true - -render-triggers: -# - chunkloaded -# - playermove -# - playerjoin - - blockplaced - - blockbreak - -# The path where the tile-files are placed. -tilespath: web/tiles - -# The path where the web-files are located. -webpath: web - -# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access). -webserver-bindaddress: 0.0.0.0 - -# The TCP-port the webserver will listen on. -webserver-port: 8123 - -# Disables Webserver portion of Dynmap (Advanced users only) -disable-webserver: false - -# Writes JSON to file in the webpath -jsonfile: false - -# How often the json file gets written to(in seconds) -jsonfile-interval: 1 - -# Output player health for web usage -health-in-json: false - -# Use timesliced fullrender - takes a bit longer, but much more polite for server -timeslicerender: true - -# Period between tile renders for timesliced fullrender, in seconds -timesliceinterval: 0.5 - -# The maptypes Dynmap will use to render. -worlds: - - name: world - maps: - - class: org.dynmap.flat.FlatMap - prefix: flat - colorscheme: default - - class: org.dynmap.kzedmap.KzedMap - renderers: - - class: org.dynmap.kzedmap.DefaultTileRenderer - prefix: t - maximumheight: 127 - colorscheme: default - # Add shadows to world (based on top-down shadows from chunk data) - # shadowstrength: 1.0 - #- class: org.dynmap.kzedmap.HighlightTileRenderer - # prefix: ht - # maximumheight: 127 - # colorscheme: default - # highlight: # For highlighting multiple block-types. - # - 56 # Highlight diamond-ore - # - 66 # Highlight minecart track - # highlight: 56 # For highlighting a single block-type. - - class: org.dynmap.kzedmap.CaveTileRenderer - prefix: ct - maximumheight: 127 - - name: nether - maps: - - class: org.dynmap.flat.FlatMap - prefix: flat - colorscheme: default - - class: org.dynmap.kzedmap.KzedMap - renderers: - - class: org.dynmap.kzedmap.DefaultTileRenderer - prefix: nt - maximumheight: 127 - colorscheme: default - -web: - # Handles the clientside updates differently only enable if using jsonfile - jsonfile: false - - # Interval the browser should poll for updates. - updaterate: 2000 - - allowchat: true - allowwebchat: true - webchat-interval: 5 - # Set to true to enable HeroChat support - enableherochat: false - # Control which HeroChat channel messages from web are directed to - herochatwebchannel: Global - # Control which channels are monitored and reported to the web - herochatchannels: - - Global - #- Trade - #- Haggle - - showplayerfacesinmenu: true - - joinmessage: "%playername% joined" - quitmessage: "%playername% quit" - spammessage: "You may only chat once every %interval% seconds." - - components: - - type: chat - - type: chatballoon - focuschatballoons: false - - type: chatbox - showplayerfaces: true - messagettl: 5 - - type: playermarkers - showplayerfaces: true - showplayerhealth: false - #- type: digitalclock - - type: timeofdayclock - showdigitalclock: true - #showweather: true - #- type: regions - # name: WorldGuard - # useworldpath: true - # filename: regions.yml - # basenode: regions - # use3dregions: true - # infowindow: '
%regionname% - %priority% (%parent%)
Owners %playerowners% %groupowners%
Members %playermembers% %groupmembers%
Flags
%flags%
' - # regionstyle: - # strokeColor: "#FF0000" - # strokeOpacity: 0.8 - # strokeWeight: 3 - # fillColor: "#FF0000" - # fillOpacity: 0.35 - - defaultzoom: 0 - defaultworld: world - worlds: - - title: World - name: world - center: - x: 0 - y: 64 - z: 0 - maps: - - type: FlatMapType - title: Flat - name: flat - prefix: flat - - type: KzedMapType - title: Surface - name: surface - prefix: t - #- type: KzedMapType - # title: Highlighted Map - # name: highlight - # prefix: ht - - type: KzedMapType - title: Cave - name: cave - prefix: ct - - title: Nether - name: nether - center: - x: 0 - y: 64 - z: 0 - maps: - - type: FlatMapType - title: Flat - name: flat - prefix: flat - - type: KzedMapType - title: Surface - name: nether - prefix: nt - # Example: - #- title: Other World # With what name the world is displayed. - # name: world_other # The actual name of the world (equal to your directory-name). - # maps: - # - type: KzedMapType # The type (or perspective) of the map. At the moment, there are no others than KzedMapType. - # title: Surface # The name of the map that will be displayed. - # name: surface # The actual name of the map (should be unique for this world). - # prefix: t # The prefix of the tile-files that are generated. - # icon: images/block_other.png # Sets a custom icon for the map. (optional) - # - type: KzedMapType - # title: Cave - # name: cave - # prefix: ct -# Enables debugging. -#debuggers: -# - class: org.dynmap.debug.LogDebugger +# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/ + +# Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false) +display-whitelist: false + +# How often a tile gets rendered (in seconds). +renderinterval: 1 + +# Do render on main thread - may generate more server load, but safer and fixes broken tiles +renderonsync: true + +render-triggers: +# - chunkloaded +# - playermove +# - playerjoin + - blockplaced + - blockbreak + +# The path where the tile-files are placed. +tilespath: web/tiles + +# The path where the web-files are located. +webpath: web + +# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access). +webserver-bindaddress: 0.0.0.0 + +# The TCP-port the webserver will listen on. +webserver-port: 8123 + +# Disables Webserver portion of Dynmap (Advanced users only) +disable-webserver: false + +# Writes JSON to file in the webpath +jsonfile: false + +# How often the json file gets written to(in seconds) +jsonfile-interval: 1 + +# Output player health for web usage +health-in-json: false + +# Use timesliced fullrender - takes a bit longer, but much more polite for server +timeslicerender: true + +# Period between tile renders for timesliced fullrender, in seconds +timesliceinterval: 0.5 + +# The maptypes Dynmap will use to render. +worlds: + - name: world + maps: + - class: org.dynmap.flat.FlatMap + prefix: flat + colorscheme: default + - class: org.dynmap.kzedmap.KzedMap + renderers: + - class: org.dynmap.kzedmap.DefaultTileRenderer + prefix: t + maximumheight: 127 + colorscheme: default + # Add shadows to world (based on top-down shadows from chunk data) + # shadowstrength: 1.0 + #- class: org.dynmap.kzedmap.HighlightTileRenderer + # prefix: ht + # maximumheight: 127 + # colorscheme: default + # highlight: # For highlighting multiple block-types. + # - 56 # Highlight diamond-ore + # - 66 # Highlight minecart track + # highlight: 56 # For highlighting a single block-type. + - class: org.dynmap.kzedmap.CaveTileRenderer + prefix: ct + maximumheight: 127 + - name: nether + maps: + - class: org.dynmap.flat.FlatMap + prefix: flat + colorscheme: default + - class: org.dynmap.kzedmap.KzedMap + renderers: + - class: org.dynmap.kzedmap.DefaultTileRenderer + prefix: nt + maximumheight: 127 + colorscheme: default + +web: + # Handles the clientside updates differently only enable if using jsonfile + jsonfile: false + + # Interval the browser should poll for updates. + updaterate: 2000 + + allowchat: true + allowwebchat: true + webchat-interval: 5 + # Set to true to enable HeroChat support + enableherochat: false + # Control which HeroChat channel messages from web are directed to + herochatwebchannel: Global + # Control which channels are monitored and reported to the web + herochatchannels: + - Global + #- Trade + #- Haggle + + showplayerfacesinmenu: true + + joinmessage: "%playername% joined" + quitmessage: "%playername% quit" + spammessage: "You may only chat once every %interval% seconds." + + components: + - type: chat + - type: chatballoon + focuschatballoons: false + - type: chatbox + showplayerfaces: true + messagettl: 5 + - type: playermarkers + showplayerfaces: true + showplayerhealth: false + #- type: digitalclock + - type: timeofdayclock + showdigitalclock: true + #showweather: true + #- type: regions + # name: WorldGuard + # useworldpath: true + # filename: regions.yml + # basenode: regions + # use3dregions: true + # infowindow: '
%regionname% - %priority% (%parent%)
Owners %playerowners% %groupowners%
Members %playermembers% %groupmembers%
Flags
%flags%
' + # regionstyle: + # strokeColor: "#FF0000" + # strokeOpacity: 0.8 + # strokeWeight: 3 + # fillColor: "#FF0000" + # fillOpacity: 0.35 + + defaultzoom: 0 + defaultworld: world + worlds: + - title: World + name: world + center: + x: 0 + y: 64 + z: 0 + maps: + - type: FlatMapType + title: Flat + name: flat + prefix: flat + - type: KzedMapType + title: Surface + name: surface + prefix: t + #- type: KzedMapType + # title: Highlighted Map + # name: highlight + # prefix: ht + - type: KzedMapType + title: Cave + name: cave + prefix: ct + - title: Nether + name: nether + center: + x: 0 + y: 64 + z: 0 + maps: + - type: FlatMapType + title: Flat + name: flat + prefix: flat + - type: KzedMapType + title: Surface + name: nether + prefix: nt + # Example: + #- title: Other World # With what name the world is displayed. + # name: world_other # The actual name of the world (equal to your directory-name). + # maps: + # - type: KzedMapType # The type (or perspective) of the map. At the moment, there are no others than KzedMapType. + # title: Surface # The name of the map that will be displayed. + # name: surface # The actual name of the map (should be unique for this world). + # prefix: t # The prefix of the tile-files that are generated. + # icon: images/block_other.png # Sets a custom icon for the map. (optional) + # - type: KzedMapType + # title: Cave + # name: cave + # prefix: ct +# Enables debugging. +#debuggers: +# - class: org.dynmap.debug.LogDebugger