Make player-join processing monitor priority - give VNP a chance to hide it
This commit is contained in:
parent
87bbd3023e
commit
b85bd1dce7
1 changed files with 2 additions and 8 deletions
|
|
@ -606,13 +606,13 @@ public class DynmapPlugin extends JavaPlugin implements DynmapAPI {
|
|||
private void registerPlayerLoginListener() {
|
||||
Listener pl = new Listener() {
|
||||
@SuppressWarnings("unused")
|
||||
@EventHandler
|
||||
@EventHandler(priority=EventPriority.MONITOR)
|
||||
public void onPlayerJoin(PlayerJoinEvent evt) {
|
||||
DynmapPlayer dp = new BukkitPlayer(evt.getPlayer());
|
||||
core.listenerManager.processPlayerEvent(EventType.PLAYER_JOIN, dp);
|
||||
}
|
||||
@SuppressWarnings("unused")
|
||||
@EventHandler
|
||||
@EventHandler(priority=EventPriority.MONITOR)
|
||||
public void onPlayerQuit(PlayerQuitEvent evt) {
|
||||
DynmapPlayer dp = new BukkitPlayer(evt.getPlayer());
|
||||
core.listenerManager.processPlayerEvent(EventType.PLAYER_QUIT, dp);
|
||||
|
|
@ -841,12 +841,6 @@ public class DynmapPlugin extends JavaPlugin implements DynmapAPI {
|
|||
Location loc = event.getPlayer().getLocation();
|
||||
mapManager.touch(loc.getWorld().getName(), loc.getBlockX(), loc.getBlockY(), loc.getBlockZ(), "playerjoin");
|
||||
}
|
||||
core.listenerManager.processPlayerEvent(EventType.PLAYER_JOIN, new BukkitPlayer(event.getPlayer()));
|
||||
}
|
||||
@SuppressWarnings("unused")
|
||||
@EventHandler(priority=EventPriority.MONITOR)
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
core.listenerManager.processPlayerEvent(EventType.PLAYER_QUIT, new BukkitPlayer(event.getPlayer()));
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue