From c2fe0f772ca2a29a9ac894259937e990385e8fd9 Mon Sep 17 00:00:00 2001 From: Mike Primm Date: Sun, 31 Jul 2011 10:36:43 -0500 Subject: [PATCH] Fix bug with not doing biome shading on normal worlds --- src/main/java/org/dynmap/hdmap/TexturePackHDShader.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/org/dynmap/hdmap/TexturePackHDShader.java b/src/main/java/org/dynmap/hdmap/TexturePackHDShader.java index 0426aae3..82c3cac7 100644 --- a/src/main/java/org/dynmap/hdmap/TexturePackHDShader.java +++ b/src/main/java/org/dynmap/hdmap/TexturePackHDShader.java @@ -87,7 +87,7 @@ public class TexturePackHDShader implements HDShader { c = new Color(); scaledtp = tp.resampleTexturePack(map.getPerspective().getModelScale()); /* Biome raw data only works on normal worlds at this point */ - do_biome_shading = biome_shaded && (cache.getWorld().getEnvironment() != Environment.NORMAL); + do_biome_shading = biome_shaded && (cache.getWorld().getEnvironment() == Environment.NORMAL); } /** * Get our shader