Add TopoHDShader for generating altitude based topology maps

This commit is contained in:
Mike Primm 2011-12-10 08:20:42 +08:00 committed by mikeprimm
parent 8296ac6083
commit c30064158e
3 changed files with 257 additions and 1 deletions

View file

@ -58,3 +58,19 @@ shaders:
name: stdtexture-nobiome
texturepack: standard
biomeshaded: false
# Topological map shader
- class: org.dynmap.hdmap.TopoHDShader
name: topo
color127: "#FFFFFF"
color111: "#8B4513"
color95: "#D2B48C"
color79: "#FFFF00"
color63: "#008000"
color47: "#228B22"
color31: "#104010"
color15: "#6B8E23"
color0: "#696969"
linecolor: "#000000"
watercolor: "#0000FF"