Add TopoHDShader for generating altitude based topology maps
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3 changed files with 257 additions and 1 deletions
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@ -58,3 +58,19 @@ shaders:
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name: stdtexture-nobiome
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texturepack: standard
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biomeshaded: false
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# Topological map shader
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- class: org.dynmap.hdmap.TopoHDShader
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name: topo
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color127: "#FFFFFF"
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color111: "#8B4513"
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color95: "#D2B48C"
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color79: "#FFFF00"
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color63: "#008000"
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color47: "#228B22"
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color31: "#104010"
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color15: "#6B8E23"
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color0: "#696969"
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linecolor: "#000000"
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watercolor: "#0000FF"
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