Add 'fetchskins' and 'refreshskins' settings to control server face/skin loading and updating
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2 changed files with 68 additions and 43 deletions
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@ -258,6 +258,12 @@ enabletilehash: true
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# Optional - control rendering of fences (joining to blocks, as in 1.9+) - default is true for 1.9+, false for 1.8.x
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#fence-to-block-join: true
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# Control loading of player faces (if set to false, skins are never fetched)
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#fetchskins: false
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# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
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#refreshskins: false
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render-triggers:
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#- chunkloaded
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#- playermove
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