Add 'fetchskins' and 'refreshskins' settings to control server face/skin loading and updating

This commit is contained in:
Mike Primm 2011-10-03 05:58:29 +08:00 committed by mikeprimm
parent 3e2d518ed5
commit c5287b8427
2 changed files with 68 additions and 43 deletions

View file

@ -258,6 +258,12 @@ enabletilehash: true
# Optional - control rendering of fences (joining to blocks, as in 1.9+) - default is true for 1.9+, false for 1.8.x
#fence-to-block-join: true
# Control loading of player faces (if set to false, skins are never fetched)
#fetchskins: false
# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
#refreshskins: false
render-triggers:
#- chunkloaded
#- playermove