Fix texture pack scaling support
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3 changed files with 21 additions and 39 deletions
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# Mapping of texture resources to block ID and data values
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# block:id=<block-id>,data=<data-val|*>,top=<index>,bottom=<index>,north=<index>,south=<index>,east=<index>,west=<index>,allfaces=<index>,allsides=<index>
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# <index>=0-255 (index of patch in terrain.png), -1=clear, 1xxx=biome tint from grasscolor.png,257=stationary water,258=moving water,
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# 259=stationary lava,260=moving lava,2xxx=biome tint from foliagecolor.png,3xxx=biome tint from watercolor.png,4xxx=rotate texture 90,
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# 259=stationary lava,260=moving lava,2xxx=biome tint from foliagecolor.png,4xxx=rotate texture 90,
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# 5xxx=rotate texture 180, 6xxx=rotate texture 270, 7xxx=flip texture horizontally, 8xxx=shift down 1/2 block, 9=shift down 1/2,flip horiz,
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# 10xxx=inclined-torch,11xxx=grass-side,12xxx=clear if same block
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######
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