First pass functional texture pack shader :)

This commit is contained in:
Mike Primm 2011-07-16 16:51:46 -05:00
parent edac2e5cd9
commit d21d640eae
15 changed files with 381 additions and 83 deletions

View file

@ -35,6 +35,7 @@ import org.bukkit.plugin.java.JavaPlugin;
import org.dynmap.debug.Debug;
import org.dynmap.debug.Debugger;
import org.dynmap.hdmap.HDBlockModels;
import org.dynmap.hdmap.TexturePack;
import org.dynmap.permissions.NijikokunPermissions;
import org.dynmap.permissions.OpPermissions;
import org.dynmap.permissions.PermissionProvider;
@ -79,6 +80,9 @@ public class DynmapPlugin extends JavaPlugin {
dataDirectory = this.getDataFolder();
/* Load block models */
HDBlockModels.loadModels(dataDirectory);
/* Load texture mappings */
TexturePack.loadTextureMapping(dataDirectory);
org.bukkit.util.config.Configuration bukkitConfiguration = new org.bukkit.util.config.Configuration(new File(this.getDataFolder(), "configuration.txt"));
bukkitConfiguration.load();
configuration = new ConfigurationNode(bukkitConfiguration);