First pass functional texture pack shader :)
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15 changed files with 381 additions and 83 deletions
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@ -56,4 +56,8 @@ public interface HDPerspectiveState {
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* Return submodel alpha value (-1 if no submodel rendered)
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*/
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int getSubmodelAlpha();
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/**
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* Return subblock coordinates of current ray position
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*/
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void getSubblockCoord(int[] xyz);
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}
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