First pass functional texture pack shader :)
This commit is contained in:
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edac2e5cd9
commit
d21d640eae
15 changed files with 381 additions and 83 deletions
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@ -22,16 +22,17 @@ import org.dynmap.DynmapPlugin;
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import org.dynmap.Log;
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import org.dynmap.hdmap.HDPerspectiveState.BlockStep;
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import org.dynmap.kzedmap.KzedMap;
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import org.dynmap.utils.MapIterator;
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/**
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* Loader and processor class for minecraft texture packs
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* Texture packs are found in dynmap/texturepacks directory, and either are either ZIP files
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* or are directories whose content matches the structure of a zipped texture pack:
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* ./terrain.png - main color data (required)
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* misc/water.png - still water tile? (optional)
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* misc/grasscolor.png - tone for grass color, biome sensitive (optional)
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* misc/foliagecolor.png - tone for leaf color, biome sensitive (optional)
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* misc/watercolor.png - tone for water color, biome sensitive (optional)
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* misc/water.png - still water tile (required))
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* misc/grasscolor.png - tone for grass color, biome sensitive (required)
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* misc/foliagecolor.png - tone for leaf color, biome sensitive (required)
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* misc/watercolor.png - tone for water color, biome sensitive (required)
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* custom_lava_still.png - custom still lava animation (optional)
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* custom_lava_flowing.png - custom flowing lava animation (optional)
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* custom_water_still.png - custom still water animation (optional)
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@ -45,17 +46,37 @@ public class TexturePack {
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private static final String TERRAIN_PNG = "terrain.png";
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private static final String GRASSCOLOR_PNG = "misc/grasscolor.png";
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private static final String FOLIAGECOLOR_PNG = "misc/foliagecolor.png";
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private static final String WATERCOLOR_PNG = "misc/watercolor.png";
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private static final String WATER_PNG = "misc/water.png";
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private int[] terrain_argb;
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/* Color modifier codes (x1000 for value in mapping code) */
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private static final short COLORMOD_GRASSTONED = 1;
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private static final short COLORMOD_FOLIAGETONED = 2;
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private static final short COLORMOD_WATERTONED = 3;
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/* Special tile index values */
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private static final short BLOCKINDEX_BLANK = -1;
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private static final short BLOCKINDEX_STATIONARYWATER = 257;
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private static final short BLOCKINDEX_MOVINGWATER = 258;
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private static final short BLOCKINDEX_STATIONARYLAVA = 259;
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private static final short BLOCKINDEX_MOVINGLAVA = 260;
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private static final int MAX_BLOCKINDEX = 260;
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private static final int BLOCKTABLELEN = MAX_BLOCKINDEX+1;
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private int[][] terrain_argb;
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private int terrain_width, terrain_height;
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private int native_scale;
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private int[] grasscolor_argb;
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private int grasscolor_width, grasscolor_height;
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private int trivial_grasscolor;
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private int[] foliagecolor_argb;
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private int foliagecolor_width, foliagecolor_height;
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private int trivial_foliagecolor;
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private int[] watercolor_argb;
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private int watercolor_width, watercolor_height;
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private int trivial_watercolor;
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private int[] water_argb;
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private int water_width, water_height;
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@ -70,7 +91,7 @@ public class TexturePack {
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private static HDTextureMap[] texmaps;
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private static void initializeTable() {
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texmaps = new HDTextureMap[16*256];
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texmaps = new HDTextureMap[16*BLOCKTABLELEN];
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HDTextureMap blank = new HDTextureMap();
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for(int i = 0; i < texmaps.length; i++)
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texmaps[i] = blank;
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@ -102,6 +123,10 @@ public class TexturePack {
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}
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}
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}
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public static HDTextureMap getMap(int blkid, int blkdata) {
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return texmaps[(blkid<<4) + blkdata];
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}
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}
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/** Get or load texture pack */
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public static TexturePack getTexturePack(String tpname) {
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@ -136,25 +161,33 @@ public class TexturePack {
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is.close();
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/* Try to find and load misc/grasscolor.png */
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ze = zf.getEntry(GRASSCOLOR_PNG);
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if(ze != null) { /* Found it, so load it */
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is = zf.getInputStream(ze);
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loadGrassColorPNG(is);
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is.close();
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}
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if(ze == null)
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throw new FileNotFoundException();
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is = zf.getInputStream(ze);
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loadGrassColorPNG(is);
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is.close();
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/* Try to find and load misc/foliagecolor.png */
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ze = zf.getEntry(FOLIAGECOLOR_PNG);
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if(ze != null) { /* Found it, so load it */
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is = zf.getInputStream(ze);
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loadFoliageColorPNG(is);
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is.close();
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}
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if(ze == null)
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throw new FileNotFoundException();
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is = zf.getInputStream(ze);
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loadFoliageColorPNG(is);
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is.close();
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/* Try to find and load misc/watercolor.png */
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ze = zf.getEntry(WATERCOLOR_PNG);
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if(ze == null)
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throw new FileNotFoundException();
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is = zf.getInputStream(ze);
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loadWaterColorPNG(is);
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is.close();
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/* Try to find and load misc/water.png */
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ze = zf.getEntry(WATER_PNG);
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if(ze != null) { /* Found it, so load it */
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is = zf.getInputStream(ze);
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loadWaterPNG(is);
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is.close();
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}
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if(ze == null)
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throw new FileNotFoundException();
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is = zf.getInputStream(ze);
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loadWaterPNG(is);
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is.close();
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zf.close();
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return;
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} catch (IOException iox) {
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@ -174,25 +207,24 @@ public class TexturePack {
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fis.close();
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/* Check for misc/grasscolor.png */
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f = new File(texturedir, tpname + "/" + GRASSCOLOR_PNG);
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if(f.canRead()) {
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fis = new FileInputStream(f);
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loadGrassColorPNG(fis);
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fis.close();
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}
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fis = new FileInputStream(f);
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loadGrassColorPNG(fis);
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fis.close();
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/* Check for misc/foliagecolor.png */
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f = new File(texturedir, tpname + "/" + FOLIAGECOLOR_PNG);
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if(f.canRead()) {
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fis = new FileInputStream(f);
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loadFoliageColorPNG(fis);
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fis.close();
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}
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fis = new FileInputStream(f);
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loadFoliageColorPNG(fis);
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fis.close();
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/* Check for misc/waterecolor.png */
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f = new File(texturedir, tpname + "/" + WATERCOLOR_PNG);
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fis = new FileInputStream(f);
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loadWaterColorPNG(fis);
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fis.close();
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/* Check for misc/water.png */
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f = new File(texturedir, tpname + "/" + WATER_PNG);
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if(f.canRead()) {
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fis = new FileInputStream(f);
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loadWaterPNG(fis);
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fis.close();
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}
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fis = new FileInputStream(f);
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loadWaterPNG(fis);
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fis.close();
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} catch (IOException iox) {
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if(fis != null) {
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try { fis.close(); } catch (IOException io) {}
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@ -202,7 +234,8 @@ public class TexturePack {
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}
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/* Copy texture pack */
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private TexturePack(TexturePack tp) {
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this.terrain_argb = tp.terrain_argb;
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this.terrain_argb = new int[tp.terrain_argb.length][];
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System.arraycopy(tp.terrain_argb, 0, this.terrain_argb, 0, this.terrain_argb.length);
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this.terrain_width = tp.terrain_width;
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this.terrain_height = tp.terrain_height;
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this.native_scale = tp.native_scale;
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@ -210,11 +243,18 @@ public class TexturePack {
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this.grasscolor_argb = tp.grasscolor_argb;
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this.grasscolor_height = tp.grasscolor_height;
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this.grasscolor_width = tp.grasscolor_width;
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this.trivial_grasscolor = tp.trivial_grasscolor;
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this.watercolor_argb = tp.watercolor_argb;
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this.watercolor_height = tp.watercolor_height;
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this.watercolor_width = tp.watercolor_width;
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this.trivial_watercolor = tp.trivial_watercolor;
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this.foliagecolor_argb = tp.foliagecolor_argb;
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this.foliagecolor_height = tp.foliagecolor_height;
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this.foliagecolor_width = tp.foliagecolor_width;
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this.trivial_foliagecolor = tp.trivial_foliagecolor;
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this.water_argb = tp.water_argb;
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this.water_height = tp.water_height;
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this.water_width = tp.water_width;
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@ -222,15 +262,23 @@ public class TexturePack {
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/* Load terrain.png */
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private void loadTerrainPNG(InputStream is) throws IOException {
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int i;
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/* Load image */
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BufferedImage img = ImageIO.read(is);
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if(img == null) { throw new FileNotFoundException(); }
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terrain_width = img.getWidth();
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terrain_height = img.getHeight();
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terrain_argb = new int[terrain_width * terrain_height];
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img.getRGB(0, 0, terrain_width, terrain_height, terrain_argb, 0, terrain_width);
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img.flush();
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native_scale = terrain_width / 16;
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terrain_argb = new int[BLOCKTABLELEN][];
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for(i = 0; i < 256; i++) {
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terrain_argb[i] = new int[native_scale*native_scale];
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img.getRGB((i & 0xF)*native_scale, (i>>4)*native_scale, native_scale, native_scale, terrain_argb[i], 0, native_scale);
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}
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int[] blank = new int[native_scale*native_scale];
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for(i = 256; i < BLOCKTABLELEN; i++) {
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terrain_argb[i] = blank;
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}
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img.flush();
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}
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/* Load misc/grasscolor.png */
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@ -242,7 +290,19 @@ public class TexturePack {
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grasscolor_height = img.getHeight();
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grasscolor_argb = new int[grasscolor_width * grasscolor_height];
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img.getRGB(0, 0, grasscolor_width, grasscolor_height, grasscolor_argb, 0, grasscolor_width);
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img.flush();
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img.flush();
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/* Figure out trivial color */
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trivial_grasscolor = grasscolor_argb[grasscolor_height*grasscolor_width*3/4 + grasscolor_width/2];
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boolean same = true;
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for(int j = 0; same && (j < grasscolor_height); j++) {
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for(int i = 0; same && (i <= j); i++) {
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if(grasscolor_argb[grasscolor_width*j+i] != trivial_grasscolor)
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same = false;
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}
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}
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/* All the same - no biome lookup needed */
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if(same)
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grasscolor_argb = null;
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}
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/* Load misc/foliagecolor.png */
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@ -255,8 +315,44 @@ public class TexturePack {
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foliagecolor_argb = new int[foliagecolor_width * foliagecolor_height];
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img.getRGB(0, 0, foliagecolor_width, foliagecolor_height, foliagecolor_argb, 0, foliagecolor_width);
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img.flush();
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/* Figure out trivial color */
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trivial_foliagecolor = foliagecolor_argb[foliagecolor_height*foliagecolor_width*3/4 + foliagecolor_width/2];
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boolean same = true;
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for(int j = 0; same && (j < foliagecolor_height); j++) {
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for(int i = 0; same && (i <= j); i++) {
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if(foliagecolor_argb[foliagecolor_width*j+i] != trivial_foliagecolor)
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same = false;
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}
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}
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/* All the same - no biome lookup needed */
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if(same)
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foliagecolor_argb = null;
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}
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/* Load misc/watercolor.png */
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private void loadWaterColorPNG(InputStream is) throws IOException {
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/* Load image */
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BufferedImage img = ImageIO.read(is);
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if(img == null) { throw new FileNotFoundException(); }
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watercolor_width = img.getWidth();
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watercolor_height = img.getHeight();
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watercolor_argb = new int[watercolor_width * watercolor_height];
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img.getRGB(0, 0, watercolor_width, watercolor_height, watercolor_argb, 0, watercolor_width);
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img.flush();
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/* Figure out trivial color */
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trivial_watercolor = watercolor_argb[watercolor_height*watercolor_width*3/4 + watercolor_width/2];
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boolean same = true;
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for(int j = 0; same && (j < watercolor_height); j++) {
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for(int i = 0; same && (i <= j); i++) {
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if(watercolor_argb[watercolor_width*j+i] != trivial_watercolor)
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same = false;
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}
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}
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/* All the same - no biome lookup needed */
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if(same)
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watercolor_argb = null;
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}
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/* Load misc/water.png */
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private void loadWaterPNG(InputStream is) throws IOException {
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/* Load image */
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@ -266,13 +362,16 @@ public class TexturePack {
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water_height = img.getHeight();
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water_argb = new int[water_width * water_height];
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img.getRGB(0, 0, water_width, water_height, water_argb, 0, water_width);
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img.flush();
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img.flush();
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/* Now, patch in to block table */
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int new_water_argb[] = new int[native_scale*native_scale];
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scaleTerrainPNGSubImage(water_width, native_scale, water_argb, new_water_argb);
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terrain_argb[BLOCKINDEX_STATIONARYWATER] = new_water_argb;
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terrain_argb[BLOCKINDEX_MOVINGWATER] = new_water_argb;
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}
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/* Get texture pack directory */
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private static File getTexturePackDirectory() {
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// return new File(DynmapPlugin.dataDirectory, "texturepacks");
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return new File("texturepacks");
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return new File(DynmapPlugin.dataDirectory, "texturepacks");
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}
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/**
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@ -289,7 +388,6 @@ public class TexturePack {
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stp.native_scale = scale;
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stp.terrain_height = 16*scale;
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stp.terrain_width = 16*scale;
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stp.terrain_argb = new int[stp.terrain_height*stp.terrain_width];
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scaleTerrainPNG(stp);
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}
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/* Remember it */
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@ -301,23 +399,25 @@ public class TexturePack {
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* @param tp
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*/
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private void scaleTerrainPNG(TexturePack tp) {
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tp.terrain_argb = new int[256][];
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/* Terrain.png is 16x16 array of images : process one at a time */
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for(int ty = 0; ty < 16; ty++) {
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for(int tx = 0; tx < 16; tx++) {
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int srcoff = ty*native_scale*terrain_width + tx*native_scale;
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int destoff = ty*tp.native_scale*tp.terrain_width + tx*tp.native_scale;
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scaleTerrainPNGSubImage(tp, srcoff, destoff);
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}
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for(int idx = 0; idx < 256; idx++) {
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tp.terrain_argb[idx] = new int[tp.native_scale*tp.native_scale];
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scaleTerrainPNGSubImage(native_scale, tp.native_scale, terrain_argb[idx], tp.terrain_argb[idx]);
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}
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}
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private void scaleTerrainPNGSubImage(TexturePack tp, int srcoff, int destoff) {
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int nativeres = native_scale;
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int res = tp.native_scale;
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private static void scaleTerrainPNGSubImage(int srcscale, int destscale, int[] src_argb, int[] dest_argb) {
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int nativeres = srcscale;
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int res = destscale;
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Color c = new Color();
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/* Same size, so just copy */
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if(res == nativeres) {
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System.arraycopy(src_argb, 0, dest_argb, 0, src_argb.length);
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}
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/* If we're scaling larger source pixels into smaller pixels, each destination pixel
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* receives input from 1 or 2 source pixels on each axis
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*/
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if(res > nativeres) {
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else if(res > nativeres) {
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int weights[] = new int[res];
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int offsets[] = new int[res];
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/* LCM of resolutions is used as length of line (res * nativeres)
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@ -352,7 +452,7 @@ public class TexturePack {
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int wy = (yy==0)?wgt_y:(nativeres-wgt_y);
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if(wy == 0) continue;
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/* Accumulate */
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c.setARGB(terrain_argb[srcoff + (ind_y+yy)*terrain_width + ind_x + xx]);
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c.setARGB(src_argb[(ind_y+yy)*nativeres + ind_x + xx]);
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accum_red += c.getRed() * wx * wy;
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accum_green += c.getGreen() * wx * wy;
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accum_blue += c.getBlue() * wx * wy;
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@ -362,7 +462,7 @@ public class TexturePack {
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/* Generate weighted compnents into color */
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c.setRGBA(accum_red / (nativeres*nativeres), accum_green / (nativeres*nativeres),
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accum_blue / (nativeres*nativeres), accum_alpha / (nativeres*nativeres));
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tp.terrain_argb[destoff + (y*tp.terrain_width) + x] = c.getARGB();
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dest_argb[(y*res) + x] = c.getARGB();
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}
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}
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}
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@ -395,7 +495,7 @@ public class TexturePack {
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for(int x = 0; x < nativeres; x++) {
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int ind_x = offsets[x];
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int wgt_x = weights[x];
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c.setARGB(terrain_argb[srcoff + (y*terrain_width) + x]);
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c.setARGB(src_argb[(y*nativeres) + x]);
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for(int xx = 0; xx < 2; xx++) {
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int wx = (xx==0)?wgt_x:(res-wgt_x);
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if(wx == 0) continue;
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@ -416,13 +516,19 @@ public class TexturePack {
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int off = (y*res) + x;
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c.setRGBA(accum_red[off]/(nativeres*nativeres), accum_green[off]/(nativeres*nativeres),
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accum_blue[off]/(nativeres*nativeres), accum_alpha[off]/(nativeres*nativeres));
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tp.terrain_argb[destoff + y*tp.terrain_width + x] = c.getARGB();
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dest_argb[y*res + x] = c.getARGB();
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}
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}
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}
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}
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public void saveTerrainPNG(File f) throws IOException {
|
||||
BufferedImage img = KzedMap.createBufferedImage(terrain_argb, terrain_width, terrain_height);
|
||||
int[] outbuf = new int[256*native_scale*native_scale];
|
||||
for(int i = 0; i < 256; i++) {
|
||||
for(int y = 0; y < native_scale; y++) {
|
||||
System.arraycopy(terrain_argb[i],native_scale*y,outbuf,((i>>4)*native_scale+y)*terrain_width + (i & 0xF)*native_scale, native_scale);
|
||||
}
|
||||
}
|
||||
BufferedImage img = KzedMap.createBufferedImage(outbuf, terrain_width, terrain_height);
|
||||
ImageIO.write(img, "png", f);
|
||||
}
|
||||
|
||||
|
|
@ -514,9 +620,89 @@ public class TexturePack {
|
|||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Read color for given subblock coordinate, with given block id and data and face
|
||||
*/
|
||||
public void readColor(HDPerspectiveState ps, MapIterator mapiter, Color rslt) {
|
||||
int blkid = ps.getBlockTypeID();
|
||||
int blkdata = ps.getBlockData();
|
||||
HDTextureMap map = HDTextureMap.getMap(blkid, blkdata);
|
||||
BlockStep laststep = ps.getLastBlockStep();
|
||||
int textid = map.faces[laststep.ordinal()]; /* Get index of texture source */
|
||||
if(textid < 0) {
|
||||
rslt.setTransparent();
|
||||
return;
|
||||
}
|
||||
/* See if not basic block texture */
|
||||
int textop = textid / 1000;
|
||||
textid = textid % 1000;
|
||||
int[] texture = terrain_argb[textid];
|
||||
int clrval = 0;
|
||||
int[] xyz = new int[3];
|
||||
ps.getSubblockCoord(xyz);
|
||||
switch(laststep) {
|
||||
case X_MINUS:
|
||||
clrval = texture[(native_scale-xyz[1]-1)*native_scale + xyz[2]];
|
||||
break;
|
||||
case X_PLUS:
|
||||
clrval = texture[(native_scale-xyz[1]-1)*native_scale + (native_scale-xyz[2]-1)];
|
||||
break;
|
||||
case Z_MINUS:
|
||||
clrval = texture[(native_scale-xyz[1]-1)*native_scale + xyz[0]];
|
||||
break;
|
||||
case Z_PLUS:
|
||||
clrval = texture[(native_scale-xyz[1]-1)*native_scale + (native_scale-xyz[0]-1)];
|
||||
break;
|
||||
case Y_MINUS:
|
||||
clrval = texture[xyz[2]*native_scale + xyz[0]];
|
||||
break;
|
||||
case Y_PLUS:
|
||||
clrval = texture[xyz[2]*native_scale + (native_scale-xyz[0]-1)];
|
||||
break;
|
||||
}
|
||||
rslt.setARGB(clrval);
|
||||
if(textop > 0) {
|
||||
int tone = 0xFFFFFFFF;
|
||||
/* Switch based on texture modifier */
|
||||
switch(textop) {
|
||||
case COLORMOD_GRASSTONED:
|
||||
if(grasscolor_argb == null) {
|
||||
tone = trivial_grasscolor;
|
||||
}
|
||||
else {
|
||||
tone = biomeLookup(grasscolor_argb, grasscolor_width, mapiter.getRawBiomeRainfall(), mapiter.getRawBiomeTemperature());
|
||||
}
|
||||
break;
|
||||
case COLORMOD_FOLIAGETONED:
|
||||
if(foliagecolor_argb == null) {
|
||||
tone = trivial_foliagecolor;
|
||||
}
|
||||
else {
|
||||
tone = biomeLookup(foliagecolor_argb, foliagecolor_width, mapiter.getRawBiomeRainfall(), mapiter.getRawBiomeTemperature());
|
||||
}
|
||||
break;
|
||||
case COLORMOD_WATERTONED:
|
||||
if(watercolor_argb == null) {
|
||||
tone = trivial_watercolor;
|
||||
}
|
||||
else {
|
||||
tone = biomeLookup(watercolor_argb, watercolor_width, mapiter.getRawBiomeRainfall(), mapiter.getRawBiomeTemperature());
|
||||
}
|
||||
break;
|
||||
}
|
||||
rslt.blendColor(tone);
|
||||
}
|
||||
}
|
||||
|
||||
private static final int biomeLookup(int[] argb, int width, double rainfall, double temp) {
|
||||
int t = (int)((1.0-temp)*(width-1));
|
||||
int h = width - (int)(temp*rainfall*(width-1)) - 1;
|
||||
return argb[width*h + t];
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
TexturePack tp = TexturePack.getTexturePack("test");
|
||||
TexturePack.loadTextureMapping(new File("."));
|
||||
TexturePack tp = TexturePack.getTexturePack("standard");
|
||||
TexturePack tp2 = tp.resampleTexturePack(4);
|
||||
try {
|
||||
tp2.saveTerrainPNG(new File("test_terrain_4.png"));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue