First pass functional texture pack shader :)

This commit is contained in:
Mike Primm 2011-07-16 16:51:46 -05:00
parent edac2e5cd9
commit d21d640eae
15 changed files with 381 additions and 83 deletions

View file

@ -1,13 +1,12 @@
# Mapping of texture resources to block ID and data values
# block:id=<block-id>,data=<data-val|*>,top=<index>,bottom=<index>,north=<index>,south=<index>,east=<index>,west=<index>,allfaces=<index>,allsides=<index>
# <index>=0-255 (index of patch in terrain.png), -1=clear, 256=patch(38)+biome tint from grasscolor.png,257=stationary water,258=moving water,
# 259=stationary lava,260=moving lava,261=patch(52)+biome tint from foliagecolor.png,262=patch(132)+biome tint from foliagecolor.png,
# 263=patch(
# <index>=0-255 (index of patch in terrain.png), -1=clear, 1xxx=biome tint from grasscolor.png,257=stationary water,258=moving water,
# 259=stationary lava,260=moving lava,2xxx=biome tint from foliagecolor.png,3xxx=biome tint from watercolor.png
######
# Stone
block:id=1,data=*,allfaces=1
# Grass
block:id=2,data=*,allsides=3,top=256,bottom=2
block:id=2,data=*,allsides=3,top=1000,bottom=2
# Dirt
block:id=3,data=*,allfaces=2
# Cobblestone
@ -47,11 +46,11 @@ block:id=17,data=1,allsides=116,top=21,bottom=21
# Wood (birch)
block:id=17,data=2,allsides=117,top=21,bottom=21
# Leaves (std)
block:id=18,data=0,allfaces=261
block:id=18,data=0,allfaces=2052
# Leaves (spruce/pine)
block:id=18,data=1,allfaces=262
block:id=18,data=1,allfaces=2132
# Leaves (birch)
block:id=18,data=2,allfaces=261
block:id=18,data=2,allfaces=2052
# Sponge
block:id=19,data=*,allfaces=48
# Glass
@ -70,3 +69,8 @@ block:id=23,data=4,top=62,north=46,south=45,east=45,west=45,bottom=62
block:id=23,data=5,top=62,south=46,north=45,east=45,west=45,bottom=62
# Sandstone
block:id=24,data=*,top=176,bottom=208,allsides=192
# Snow
block:id=78,data=*,allfaces=66
# Ice
block:id=79,data=*,allfaces=67