Add night view via ambientlight setting on Flat and Surface maps, add

night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
This commit is contained in:
Mike Primm 2011-05-27 00:56:56 -05:00
parent 993b26beb4
commit d2c947653d
15 changed files with 645 additions and 171 deletions

View file

@ -20,9 +20,164 @@ public class MapChunkCache {
private int x_min, x_max, z_min, z_max;
private int x_dim;
private CraftChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
private LinkedList<DynmapChunk> loadedChunks = new LinkedList<DynmapChunk>();
/**
* Iterator for traversing map chunk cache (base is for non-snapshot)
*/
public class MapIterator {
public int x, y, z;
MapIterator(int x0, int y0, int z0) {
initialize(x0, y0, z0);
}
public void initialize(int x0, int y0, int z0) {
this.x = x0;
this.y = y0;
this.z = z0;
}
public int getBlockTypeID() {
return w.getBlockTypeIdAt(x, y, z);
}
public int getBlockData() {
return w.getBlockAt(x, y, z).getData();
}
public int getHighestBlockYAt() {
return w.getHighestBlockYAt(x, z);
}
public int getBlockSkyLight() {
return 15;
}
public int getBlockEmittedLight() {
return 0;
}
public void incrementX() {
x++;
}
public void decrementX() {
x--;
}
public void incrementY() {
y++;
}
public void decrementY() {
y--;
}
public void incrementZ() {
z++;
}
public void decrementZ() {
z--;
}
public void setY(int y) {
this.y = y;
}
}
/**
* Iterator for snapshot mode
*/
public class SnapshotMapIterator extends MapIterator {
private ChunkSnapshot snap;
private int x4, z4;
public SnapshotMapIterator(int x0, int y0, int z0) {
super(x0, y0, z0);
}
public void initialize(int x0, int y0, int z0) {
super.initialize(x0, y0, z0);
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
x4 = x0 & 0xF;
z4 = z0 & 0xF;
}
public int getBlockTypeID() {
return snap.getBlockTypeId(x4, y, z4);
}
public int getBlockData() {
return snap.getBlockData(x4, y, z4);
}
public int getHighestBlockYAt() {
return snap.getHighestBlockYAt(x4, z4);
}
public int getBlockSkyLight() {
return snap.getBlockSkyLight(x4, y, z4);
}
public int getBlockEmittedLight() {
return snap.getBlockEmittedLight(x4, y, z4);
}
public void incrementX() {
x++; x4 = x & 0xF;
if(x4 == 0) { /* Next chunk? */
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
}
public void decrementX() {
x--; x4 = x & 0xF;
if(x4 == 15) { /* Next chunk? */
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
}
public void incrementY() {
y++;
}
public void decrementY() {
y--;
}
public void incrementZ() {
z++; z4 = z & 0xF;
if(z4 == 0) { /* Next chunk? */
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
}
public void decrementZ() {
z--; z4 = z & 0xF;
if(z4 == 15) { /* Next chunk? */
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
}
}
/**
* Chunk cache for representing unloaded chunk
*/
private static class EmptyChunk implements ChunkSnapshot {
public final int getBlockTypeId(int x, int y, int z) {
return 0;
}
public final int getBlockData(int x, int y, int z) {
return 0;
}
public final int getBlockSkyLight(int x, int y, int z) {
return 15;
}
public final int getBlockEmittedLight(int x, int y, int z) {
return 0;
}
public final int getHighestBlockYAt(int x, int z) {
return 1;
}
}
private static final EmptyChunk EMPTY = new EmptyChunk();
/**
* Create chunk cache container
* @param w - world
@ -75,7 +230,7 @@ public class MapChunkCache {
Log.info("Chunk snapshot support disabled");
}
if(gethandle != null) { /* We can use caching */
snaparray = new CraftChunkSnapshot[x_dim * (z_max-z_min+1)];
snaparray = new ChunkSnapshot[x_dim * (z_max-z_min+1)];
}
if(snaparray != null) {
// Load the required chunks.
@ -110,6 +265,10 @@ public class MapChunkCache {
w.unloadChunk(chunk.x, chunk.z, false, false);
}
}
for(int i = 0; i < snaparray.length; i++) {
if(snaparray[i] == null)
snaparray[i] = EMPTY;
}
}
else { /* Else, load and keep them loaded for now */
// Load the required chunks.
@ -154,11 +313,8 @@ public class MapChunkCache {
*/
public int getBlockTypeID(int x, int y, int z) {
if(snaparray != null) {
CraftChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
if(ss == null)
return 0;
else
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
}
else {
return w.getBlockTypeIdAt(x, y, z);
@ -169,11 +325,8 @@ public class MapChunkCache {
*/
public byte getBlockData(int x, int y, int z) {
if(snaparray != null) {
CraftChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
if(ss == null)
return 0;
else
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
}
else {
return w.getBlockAt(x, y, z).getData();
@ -184,12 +337,8 @@ public class MapChunkCache {
*/
public int getHighestBlockYAt(int x, int z) {
if(snaparray != null) {
CraftChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
if(ss == null) {
return 1;
}
else
return ss.getHighestBlockYAt(x & 0xF, z & 0xF);
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getHighestBlockYAt(x & 0xF, z & 0xF);
}
else {
return w.getHighestBlockYAt(x, z);
@ -199,15 +348,31 @@ public class MapChunkCache {
*/
public int getBlockSkyLight(int x, int y, int z) {
if(snaparray != null) {
CraftChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
if(ss == null) {
return 15;
}
else
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
}
else {
return 15;
}
}
/* Get emitted light level
*/
public int getBlockEmittedLight(int x, int y, int z) {
if(snaparray != null) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
}
else {
return 0;
}
}
/**
* Get cache iterator
*/
public MapIterator getIterator(int x, int y, int z) {
if(snaparray != null)
return new SnapshotMapIterator(x, y, z);
else
return new MapIterator(x, y, z);
}
}