Add night view via ambientlight setting on Flat and Surface maps, add
night-and-day setting to generate both night (default) and day (prefix+'_day') versions of tiles, and add transparency to generated PNG files
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parent
993b26beb4
commit
d2c947653d
15 changed files with 645 additions and 171 deletions
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@ -48,7 +48,7 @@ public class MapManager {
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private class FullWorldRenderState implements Runnable {
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DynmapWorld world; /* Which world are we rendering */
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Location loc; /* Start location */
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Location loc;
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int map_index = -1; /* Which map are we on */
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MapType map;
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HashSet<MapTile> found = null;
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@ -100,6 +100,16 @@ public class MapManager {
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renderQueue.add(mt);
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}
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}
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if(world.seedloc != null) {
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for(Location seed : world.seedloc) {
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for (MapTile mt : map.getTiles(seed)) {
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if (!found.contains(mt)) {
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found.add(mt);
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renderQueue.add(mt);
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}
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}
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}
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}
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}
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tile = renderQueue.pollFirst();
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}
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@ -215,6 +225,15 @@ public class MapManager {
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}
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Log.info("Loaded " + dynmapWorld.maps.size() + " maps of world '" + worldName + "'.");
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List<ConfigurationNode> loclist = worldConfiguration.getNodes("fullrenderlocations");
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dynmapWorld.seedloc = new ArrayList<Location>();
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if(loclist != null) {
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for(ConfigurationNode loc : loclist) {
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Location lx = new Location(w, loc.getDouble("x", 0), loc.getDouble("y", 64), loc.getDouble("z", 0));
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dynmapWorld.seedloc.add(lx);
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}
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}
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// TODO: Make this less... weird...
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// Insert the world on the same spot as in the configuration.
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HashMap<String, Integer> indexLookup = new HashMap<String, Integer>();
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@ -237,7 +256,6 @@ public class MapManager {
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}
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worlds.add(insertIndex, dynmapWorld);
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}
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worldsLookup.put(w.getName(), dynmapWorld);
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plug_in.events.trigger("worldactivated", dynmapWorld);
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}
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