Fix cave renderer - handle different types of air in 1.13

This commit is contained in:
Mike Primm 2018-08-24 02:17:28 -05:00
parent 1babea2ace
commit d391d192d6
5 changed files with 59 additions and 29 deletions

View file

@ -2143,12 +2143,6 @@ block:id=blue_ice,allfaces=0:blue_ice,stdrot=true
# Conduit
block:id=conduit,allfaces=0:conduit,transparency=TRANSPARENT
# Void air
block:id=void_air,transparency=TRANSPARENT
# Cave air
block:id=cave_air,transparency=TRANSPARENT
# Bubble column (taken care of due to being waterlogged)
block:id=bubble_column,transparency=SEMITRANSPARENT