Fix cave renderer - handle different types of air in 1.13
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5 changed files with 59 additions and 29 deletions
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@ -2143,12 +2143,6 @@ block:id=blue_ice,allfaces=0:blue_ice,stdrot=true
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# Conduit
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block:id=conduit,allfaces=0:conduit,transparency=TRANSPARENT
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# Void air
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block:id=void_air,transparency=TRANSPARENT
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# Cave air
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block:id=cave_air,transparency=TRANSPARENT
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# Bubble column (taken care of due to being waterlogged)
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block:id=bubble_column,transparency=SEMITRANSPARENT
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