Add new/updated blocks for 1.9-pre4 (white-stone, air portal)
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8 changed files with 158 additions and 25 deletions
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@ -78,8 +78,10 @@ public class TexturePack {
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private static final int BLOCKINDEX_GRASSMASK = 38;
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private static final int BLOCKINDEX_PISTONSIDE = 108;
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private static final int BLOCKINDEX_GLASSPANETOP = 148;
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private static final int BLOCKINDEX_AIRFRAME = 158;
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private static final int BLOCKINDEX_REDSTONE_NSEW_TONE = 164;
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private static final int BLOCKINDEX_REDSTONE_EW_TONE = 165;
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private static final int BLOCKINDEX_EYEOFENDER = 174;
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private static final int BLOCKINDEX_REDSTONE_NSEW = 180;
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private static final int BLOCKINDEX_REDSTONE_EW = 181;
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private static final int BLOCKINDEX_STATIONARYWATER = 257;
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@ -89,7 +91,8 @@ public class TexturePack {
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private static final int BLOCKINDEX_PISTONEXTSIDE = 261;
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private static final int BLOCKINDEX_PISTONSIDE_EXT = 262;
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private static final int BLOCKINDEX_PANETOP_X = 263;
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private static final int MAX_BLOCKINDEX = 263;
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private static final int BLOCKINDEX_AIRFRAME_EYE = 264;
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private static final int MAX_BLOCKINDEX = 264;
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private static final int BLOCKTABLELEN = MAX_BLOCKINDEX+1;
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private static class LoadedImage {
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@ -474,6 +477,14 @@ public class TexturePack {
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terrain_argb[BLOCKINDEX_PANETOP_X][native_scale*i + j] = terrain_argb[BLOCKINDEX_PANETOP_X][native_scale*j + i];
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}
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}
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/* Build air frame with eye overlay */
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terrain_argb[BLOCKINDEX_AIRFRAME_EYE] = new int[native_scale*native_scale];
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System.arraycopy(terrain_argb[BLOCKINDEX_AIRFRAME], 0, terrain_argb[BLOCKINDEX_AIRFRAME_EYE], 0, native_scale*native_scale);
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for(i = native_scale/4; i < native_scale*3/4; i++) {
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for(j = native_scale/4; j < native_scale*3/4; j++) {
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terrain_argb[BLOCKINDEX_AIRFRAME_EYE][native_scale*i + j] = terrain_argb[BLOCKINDEX_EYEOFENDER][native_scale*i + j];
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}
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}
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img.flush();
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}
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