Add server-side generation of faces : fixes face accessory issues, IE8

This commit is contained in:
Mike Primm 2011-08-24 00:51:54 -05:00
parent 074952265f
commit da32c2f0bd
5 changed files with 166 additions and 64 deletions

View file

@ -44,6 +44,7 @@ import org.bukkit.event.entity.EntityListener;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerListener;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.world.ChunkLoadEvent;
@ -74,6 +75,7 @@ public class DynmapPlugin extends JavaPlugin {
public HashSet<String> enabledTriggers = new HashSet<String>();
public PermissionProvider permissions;
public ComponentManager componentManager = new ComponentManager();
public PlayerFaces playerfacemgr;
public Events events = new Events();
public String deftemplatesuffix = "";
/* Flag to let code know that we're doing reload - make sure we don't double-register event handlers */
@ -252,6 +254,8 @@ public class DynmapPlugin extends JavaPlugin {
mapManager = new MapManager(this, configuration);
mapManager.startRendering();
playerfacemgr = new PlayerFaces(this);
loadWebserver();
enabledTriggers.clear();
@ -342,6 +346,7 @@ public class DynmapPlugin extends JavaPlugin {
List<Listener> ll = event_handlers.get(t);
ll.clear(); /* Empty list - we use presence of list to remember that we've registered with Bukkit */
}
playerfacemgr = null;
Debug.clearDebuggers();
}
@ -992,6 +997,16 @@ public class DynmapPlugin extends JavaPlugin {
}
}
}
@Override
public void onPlayerLogin(PlayerLoginEvent event) {
/* Call listeners */
List<Listener> ll = event_handlers.get(event.getType());
if(ll != null) {
for(Listener l : ll) {
((PlayerListener)l).onPlayerLogin(event);
}
}
}
@Override
public void onPlayerMove(PlayerMoveEvent event) {

View file

@ -0,0 +1,135 @@
package org.dynmap;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import javax.imageio.ImageIO;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerListener;
import org.bukkit.event.player.PlayerLoginEvent;
import org.dynmap.MapType.ImageFormat;
import org.dynmap.debug.Debug;
import org.dynmap.utils.DynmapBufferedImage;
import org.dynmap.utils.FileLockManager;
/**
* Listen for player logins, and process player faces by fetching skins *
*/
public class PlayerFaces {
private DynmapPlugin plugin;
private File facesdir;
private File faces8x8dir;
private File faces16x16dir;
private File faces32x32dir;
private class LoadPlayerImages implements Runnable {
public String playername;
public LoadPlayerImages(String playername) {
this.playername = playername;
}
public void run() {
BufferedImage img = null;
try {
URL url = new URL("http://s3.amazonaws.com/MinecraftSkins/" + playername + ".png");
img = ImageIO.read(url); /* Load skin for player */
} catch (IOException iox) {
Debug.debug("Error loading skin for '" + playername + "' - " + iox);
}
if(img == null) {
try {
InputStream in = getClass().getResourceAsStream("/char.png");
img = ImageIO.read(in); /* Load generic skin for player */
in.close();
} catch (IOException iox) {
Debug.debug("Error loading default skin for '" + playername + "' - " + iox);
}
}
if(img == null) { /* No image to process? Quit */
return;
}
int[] faceaccessory = new int[64]; /* 8x8 of face accessory */
/* Get buffered image for face at 8x8 */
DynmapBufferedImage face8x8 = DynmapBufferedImage.allocateBufferedImage(8, 8);
img.getRGB(8, 8, 8, 8, face8x8.argb_buf, 0, 8); /* Read face from image */
img.getRGB(40, 8, 8, 8, faceaccessory, 0, 8); /* Read face accessory from image */
/* Apply accessory to face: first element is transparency color so only ones not matching it */
for(int i = 0; i < 64; i++) {
if(faceaccessory[i] != faceaccessory[0])
face8x8.argb_buf[i] = faceaccessory[i];
}
/* Write 8x8 file */
File img_8x8 = new File(faces8x8dir, playername + ".png");
FileLockManager.getWriteLock(img_8x8);
try {
FileLockManager.imageIOWrite(face8x8.buf_img, ImageFormat.FORMAT_PNG, img_8x8);
} catch (IOException iox) {
Log.severe("Cannot write player icon " + img_8x8.getPath());
}
FileLockManager.releaseWriteLock(img_8x8);
/* Make 16x16 version */
DynmapBufferedImage face16x16 = DynmapBufferedImage.allocateBufferedImage(16, 16);
for(int i = 0; i < 16; i++) {
for(int j = 0; j < 16; j++) {
face16x16.argb_buf[i*16+j] = face8x8.argb_buf[(i/2)*8 + (j/2)];
}
}
/* Write 16x16 file */
File img_16x16 = new File(faces16x16dir, playername + ".png");
FileLockManager.getWriteLock(img_16x16);
try {
FileLockManager.imageIOWrite(face16x16.buf_img, ImageFormat.FORMAT_PNG, img_16x16);
} catch (IOException iox) {
Log.severe("Cannot write player icon " + img_16x16.getPath());
}
FileLockManager.releaseWriteLock(img_16x16);
DynmapBufferedImage.freeBufferedImage(face16x16);
/* Make 32x32 version */
DynmapBufferedImage face32x32 = DynmapBufferedImage.allocateBufferedImage(32, 32);
for(int i = 0; i < 32; i++) {
for(int j = 0; j < 32; j++) {
face32x32.argb_buf[i*32+j] = face8x8.argb_buf[(i/4)*8 + (j/4)];
}
}
/* Write 32x32 file */
File img_32x32 = new File(faces32x32dir, playername + ".png");
FileLockManager.getWriteLock(img_32x32);
try {
FileLockManager.imageIOWrite(face32x32.buf_img, ImageFormat.FORMAT_PNG, img_32x32);
} catch (IOException iox) {
Log.severe("Cannot write player icon " + img_32x32.getPath());
}
FileLockManager.releaseWriteLock(img_32x32);
DynmapBufferedImage.freeBufferedImage(face32x32);
DynmapBufferedImage.freeBufferedImage(face8x8);
/* TODO: signal update for player icon to client */
}
}
private class LoginListener extends PlayerListener {
@Override
public void onPlayerLogin(PlayerLoginEvent event) {
MapManager.scheduleDelayedJob(new LoadPlayerImages(event.getPlayer().getName()), 0);
}
}
public PlayerFaces(DynmapPlugin plugin) {
this.plugin = plugin;
plugin.registerEvent(Type.PLAYER_LOGIN, new LoginListener());
facesdir = new File(plugin.tilesDirectory, "faces");
facesdir.mkdirs(); /* Make sure directory exists */
faces8x8dir = new File(facesdir, "8x8");
faces8x8dir.mkdirs();
faces16x16dir = new File(facesdir, "16x16");
faces16x16dir.mkdirs();
faces32x32dir = new File(facesdir, "32x32");
faces32x32dir.mkdirs();
}
}