Put 3D biome code in spigot 1.18 - still working on grass shading...
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8 changed files with 430 additions and 762 deletions
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@ -10,6 +10,7 @@ import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.dynmap.DynmapChunk;
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import org.dynmap.Log;
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import org.dynmap.common.chunk.GenericChunkCache;
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import org.dynmap.renderer.DynmapBlockState;
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import org.dynmap.utils.MapChunkCache;
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import org.dynmap.utils.Polygon;
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@ -20,6 +21,8 @@ import org.dynmap.utils.Polygon;
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public abstract class BukkitVersionHelper {
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public static BukkitVersionHelper helper = null;
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public static GenericChunkCache gencache;
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public static DynmapBlockState[] stateByID;
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protected boolean isBlockIdNeeded() {
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@ -218,4 +221,7 @@ public abstract class BukkitVersionHelper {
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if (subtitle != null) p.sendMessage(subtitle);
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}
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}
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public boolean useGenericCache() {
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return false;
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}
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}
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