Put 3D biome code in spigot 1.18 - still working on grass shading...
This commit is contained in:
parent
635bbf2b4d
commit
dac53e38fc
8 changed files with 430 additions and 762 deletions
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@ -61,8 +61,10 @@ import java.util.Map;
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/**
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* Helper for isolation of bukkit version specific issues
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*/
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public class BukkitVersionHelperSpigot118 extends BukkitVersionHelper {
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public class BukkitVersionHelperSpigot118 extends BukkitVersionHelper {
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public BukkitVersionHelperSpigot118() {
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}
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/**
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@ -191,7 +193,7 @@ public class BukkitVersionHelperSpigot118 extends BukkitVersionHelper {
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*/
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@Override
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public MapChunkCache getChunkCache(BukkitWorld dw, List<DynmapChunk> chunks) {
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MapChunkCache118 c = new MapChunkCache118();
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MapChunkCache118 c = new MapChunkCache118(gencache);
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c.setChunks(dw, chunks);
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return c;
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}
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@ -437,4 +439,9 @@ public class BukkitVersionHelperSpigot118 extends BukkitVersionHelper {
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CraftWorld cw = (CraftWorld) w;
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return cw.getMinHeight();
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}
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@Override
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public boolean useGenericCache() {
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return true;
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}
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}
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@ -6,11 +6,16 @@ import org.bukkit.block.Biome;
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import org.bukkit.craftbukkit.v1_18_R1.CraftWorld;
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import org.dynmap.DynmapChunk;
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import org.dynmap.DynmapCore;
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import org.dynmap.bukkit.helper.BukkitWorld;
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import org.dynmap.bukkit.helper.AbstractMapChunkCache;
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import org.dynmap.bukkit.helper.BukkitVersionHelper;
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import org.dynmap.bukkit.helper.SnapshotCache;
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import org.dynmap.bukkit.helper.SnapshotCache.SnapshotRec;
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import org.dynmap.common.BiomeMap;
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import org.dynmap.common.chunk.GenericChunk;
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import org.dynmap.common.chunk.GenericChunkCache;
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import org.dynmap.common.chunk.GenericChunkSection;
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import org.dynmap.common.chunk.GenericMapChunkCache;
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import org.dynmap.renderer.DynmapBlockState;
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import org.dynmap.utils.DataBitsPacked;
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import org.dynmap.utils.DynIntHashMap;
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@ -28,417 +33,260 @@ import net.minecraft.world.level.chunk.Chunk;
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import java.io.IOException;
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import java.util.Arrays;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.ArrayList;
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/**
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* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
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*/
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public class MapChunkCache118 extends AbstractMapChunkCache {
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public class MapChunkCache118 extends GenericMapChunkCache {
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private World w;
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/**
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* Construct empty cache
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*/
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public MapChunkCache118(GenericChunkCache cc) {
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super(cc);
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init();
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}
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public static class NBTSnapshot implements Snapshot {
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private static interface Section {
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public DynmapBlockState getBlockType(int x, int y, int z);
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public int getBlockSkyLight(int x, int y, int z);
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public int getBlockEmittedLight(int x, int y, int z);
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public boolean isEmpty();
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public int getBiome(int x, int y, int z);
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}
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private final int x, z;
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private final Section[] section;
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private final int sectionOffset;
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private final int[] hmap; // Height map
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private final int[] biome;
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private final Object[] biomebase;
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private final long captureFulltime;
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private final int sectionCnt;
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private final long inhabitedTicks;
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private GenericChunk parseChunkFromNBT(NBTTagCompound nbt) {
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if ((nbt != null) && nbt.e("Level")) {
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nbt = nbt.p("Level");
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}
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if (nbt == null) return null;
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// Start generic chunk builder
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GenericChunk.Builder bld = new GenericChunk.Builder(dw.minY, dw.worldheight);
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bld.coords(nbt.h("xPos"), nbt.h("zPos"));
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if (nbt.e("InhabitedTime")) {
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bld.inhabitedTicks(nbt.i("InhabitedTime"));
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}
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// Check for 2D or old 3D biome data from chunk level: need these when we build old sections
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List<BiomeMap[]> old3d = null; // By section, then YZX list
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BiomeMap[] old2d = null;
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if (nbt.e("Biomes")) {
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int[] bb = nbt.n("Biomes");
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if (bb != null) {
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// If v1.15+ format
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if (bb.length > 256) {
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old3d = new ArrayList<BiomeMap[]>();
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// Get 4 x 4 x 4 list for each section
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for (int sect = 0; sect < (bb.length / 64); sect++) {
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BiomeMap smap[] = new BiomeMap[64];
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for (int i = 0; i < 64; i++) {
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smap[i] = BiomeMap.byBiomeID(bb[sect*64 + i]);
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}
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old3d.add(smap);
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}
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}
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else { // Else, older chunks
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old2d = new BiomeMap[256];
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for (int i = 0; i < bb.length; i++) {
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old2d[i] = BiomeMap.byBiomeID(bb[i]);
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}
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}
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}
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}
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// Start section builder
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GenericChunkSection.Builder sbld = new GenericChunkSection.Builder();
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/* Get sections */
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NBTTagList sect = nbt.e("sections") ? nbt.c("sections", 10) : nbt.c("Sections", 10);
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for (int i = 0; i < sect.size(); i++) {
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NBTTagCompound sec = sect.a(i);
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int secnum = sec.h("Y");
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DynmapBlockState[] palette = null;
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// If we've got palette and block states list, process non-empty section
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if (sec.b("Palette", 9) && sec.b("BlockStates", 12)) {
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NBTTagList plist = sec.c("Palette", 10);
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long[] statelist = sec.o("BlockStates");
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palette = new DynmapBlockState[plist.size()];
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for (int pi = 0; pi < plist.size(); pi++) {
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NBTTagCompound tc = plist.a(pi);
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String pname = tc.l("Name");
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if (tc.e("Properties")) {
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StringBuilder statestr = new StringBuilder();
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NBTTagCompound prop = tc.p("Properties");
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for (String pid : prop.d()) {
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if (statestr.length() > 0) statestr.append(',');
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statestr.append(pid).append('=').append(prop.c(pid).e_());
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}
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palette[pi] = DynmapBlockState.getStateByNameAndState(pname, statestr.toString());
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}
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if (palette[pi] == null) {
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palette[pi] = DynmapBlockState.getBaseStateByName(pname);
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}
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if (palette[pi] == null) {
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palette[pi] = DynmapBlockState.AIR;
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}
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}
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int recsperblock = (4096 + statelist.length - 1) / statelist.length;
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int bitsperblock = 64 / recsperblock;
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DataBits db = null;
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DataBitsPacked dbp = null;
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try {
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db = new SimpleBitStorage(bitsperblock, 4096, statelist);
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} catch (Exception x) { // Handle legacy encoded
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bitsperblock = (statelist.length * 64) / 4096;
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dbp = new DataBitsPacked(bitsperblock, 4096, statelist);
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}
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if (bitsperblock > 8) { // Not palette
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for (int j = 0; j < 4096; j++) {
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int v = (dbp != null) ? dbp.getAt(j) : db.a(j);
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sbld.xyzBlockState(j & 0xF, (j & 0xF00) >> 8, (j & 0xF0) >> 4, DynmapBlockState.getStateByGlobalIndex(v));
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}
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}
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else {
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for (int j = 0; j < 4096; j++) {
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int v = (dbp != null) ? dbp.getAt(j) : db.a(j);
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DynmapBlockState bs = (v < palette.length) ? palette[v] : DynmapBlockState.AIR;
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sbld.xyzBlockState(j & 0xF, (j & 0xF00) >> 8, (j & 0xF0) >> 4, bs);
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}
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}
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}
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private static final int BLOCKS_PER_SECTION = 16 * 16 * 16;
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private static final int BIOMES_PER_SECTION = 4 * 4 * 4;
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private static final int COLUMNS_PER_CHUNK = 16 * 16;
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private static final byte[] emptyData = new byte[BLOCKS_PER_SECTION / 2];
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private static final byte[] fullData = new byte[BLOCKS_PER_SECTION / 2];
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else if (sec.e("block_states")) { // 1.18
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NBTTagCompound block_states = sec.p("block_states");
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// If we've block state data, process non-empty section
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if (block_states.b("data", 12)) {
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long[] statelist = block_states.o("data");
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NBTTagList plist = block_states.c("palette", 10);
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palette = new DynmapBlockState[plist.size()];
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for (int pi = 0; pi < plist.size(); pi++) {
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NBTTagCompound tc = plist.a(pi);
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String pname = tc.l("Name");
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if (tc.e("Properties")) {
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StringBuilder statestr = new StringBuilder();
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NBTTagCompound prop = tc.p("Properties");
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for (String pid : prop.d()) {
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if (statestr.length() > 0) statestr.append(',');
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statestr.append(pid).append('=').append(prop.c(pid).e_());
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}
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palette[pi] = DynmapBlockState.getStateByNameAndState(pname, statestr.toString());
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}
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if (palette[pi] == null) {
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palette[pi] = DynmapBlockState.getBaseStateByName(pname);
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}
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if (palette[pi] == null) {
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palette[pi] = DynmapBlockState.AIR;
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}
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}
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SimpleBitStorage db = null;
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DataBitsPacked dbp = null;
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static
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{
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Arrays.fill(fullData, (byte)0xFF);
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}
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private static byte[] dataCopy(byte[] v) {
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if (Arrays.equals(v, emptyData))
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return emptyData;
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else if (Arrays.equals(v, fullData))
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return fullData;
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else
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return v.clone();
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}
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private static class EmptySection implements Section {
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@Override
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public DynmapBlockState getBlockType(int x, int y, int z) {
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return DynmapBlockState.AIR;
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}
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@Override
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public int getBlockSkyLight(int x, int y, int z) {
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return 15;
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}
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@Override
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public int getBlockEmittedLight(int x, int y, int z) {
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return 0;
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}
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@Override
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public boolean isEmpty() {
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return true;
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}
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@Override
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public int getBiome(int x, int y, int z) {
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return BiomeMap.PLAINS.getBiomeID();
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}
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}
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private static final EmptySection empty_section = new EmptySection();
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private static class StdSection implements Section {
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DynmapBlockState[] states;
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byte[] skylight;
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byte[] emitlight;
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int[] biomes;
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public StdSection() {
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states = new DynmapBlockState[BLOCKS_PER_SECTION];
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Arrays.fill(states, DynmapBlockState.AIR);
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biomes = new int[BIOMES_PER_SECTION];
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skylight = emptyData;
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emitlight = emptyData;
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}
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@Override
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public DynmapBlockState getBlockType(int x, int y, int z) {
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return states[((y & 0xF) << 8) | (z << 4) | x];
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}
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@Override
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public int getBlockSkyLight(int x, int y, int z) {
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int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
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return (skylight[off] >> (4 * (x & 1))) & 0xF;
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}
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@Override
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public int getBlockEmittedLight(int x, int y, int z)
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{
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int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
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return (emitlight[off] >> (4 * (x & 1))) & 0xF;
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}
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@Override
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public boolean isEmpty() {
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return false;
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}
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@Override
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public int getBiome(int x, int y, int z) {
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int off = (((y & 0xF) >> 2) << 4) | ((z >> 2) << 2) | (x >> 2);
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return biomes[off];
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}
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}
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/**
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* Construct empty chunk snapshot
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*
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* @param x
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* @param z
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*/
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public NBTSnapshot(int worldheight, int x, int z, long captime, long inhabitedTime)
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{
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this.x = x;
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this.z = z;
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this.captureFulltime = captime;
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this.biome = new int[COLUMNS_PER_CHUNK];
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this.biomebase = new Object[COLUMNS_PER_CHUNK];
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this.sectionCnt = worldheight / 16;
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/* Allocate arrays indexed by section */
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this.section = new Section[this.sectionCnt+1];
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this.sectionOffset = 0;
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/* Fill with empty data */
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for (int i = 0; i <= this.sectionCnt; i++) {
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this.section[i] = empty_section;
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}
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/* Create empty height map */
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this.hmap = new int[16 * 16];
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this.inhabitedTicks = inhabitedTime;
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}
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public NBTSnapshot(NBTTagCompound nbt, int worldheight) {
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this.x = nbt.h("xPos");
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this.z = nbt.h("zPos");
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this.captureFulltime = 0;
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this.hmap = nbt.n("HeightMap");
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this.sectionCnt = worldheight / 16;
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if (nbt.e("InhabitedTime")) {
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this.inhabitedTicks = nbt.i("InhabitedTime");
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}
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else {
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this.inhabitedTicks = 0;
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}
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/* Allocate arrays indexed by section */
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LinkedList<Section> sections = new LinkedList<Section>();
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int sectoff = 0; // Default to zero
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int sectcnt = 0;
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/* Fill with empty data */
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for (int i = 0; i <= this.sectionCnt; i++) {
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sections.add(empty_section);
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sectcnt++;
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}
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//System.out.println("nbt.keys()=" + nbt.d().toString());
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StdSection lastsectwithbiome = null;
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/* Get sections */
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NBTTagList sect = nbt.e("sections") ? nbt.c("sections", 10) : nbt.c("Sections", 10);
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for (int i = 0; i < sect.size(); i++) {
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NBTTagCompound sec = sect.a(i);
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int secnum = sec.h("Y");
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// Beyond end - extend up
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while (secnum >= (sectcnt - sectoff)) {
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sections.addLast(empty_section); // Pad with empty
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sectcnt++;
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}
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// Negative - see if we need to extend sectionOffset
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while ((secnum + sectoff) < 0) {
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sections.addFirst(empty_section); // Pad with empty
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sectoff++;
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sectcnt++;
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}
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//System.out.println("section(" + secnum + ")=" + sec.toString());
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// Create normal section to initialize
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StdSection cursect = new StdSection();
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sections.set(secnum + sectoff, cursect);
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DynmapBlockState[] states = cursect.states;
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DynmapBlockState[] palette = null;
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// If we've got palette and block states list, process non-empty section
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if (sec.b("Palette", 9) && sec.b("BlockStates", 12)) {
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NBTTagList plist = sec.c("Palette", 10);
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long[] statelist = sec.o("BlockStates");
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palette = new DynmapBlockState[plist.size()];
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for (int pi = 0; pi < plist.size(); pi++) {
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NBTTagCompound tc = plist.a(pi);
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String pname = tc.l("Name");
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if (tc.e("Properties")) {
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StringBuilder statestr = new StringBuilder();
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NBTTagCompound prop = tc.p("Properties");
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for (String pid : prop.d()) {
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if (statestr.length() > 0) statestr.append(',');
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statestr.append(pid).append('=').append(prop.c(pid).e_());
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}
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palette[pi] = DynmapBlockState.getStateByNameAndState(pname, statestr.toString());
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}
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if (palette[pi] == null) {
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palette[pi] = DynmapBlockState.getBaseStateByName(pname);
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}
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if (palette[pi] == null) {
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palette[pi] = DynmapBlockState.AIR;
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}
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}
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int recsperblock = (4096 + statelist.length - 1) / statelist.length;
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int bitsperblock = 64 / recsperblock;
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DataBits db = null;
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DataBitsPacked dbp = null;
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try {
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db = new SimpleBitStorage(bitsperblock, 4096, statelist);
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} catch (Exception x) { // Handle legacy encoded
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int bitsperblock = (statelist.length * 64) / 4096;
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int expectedStatelistLength = (4096 + (64 / bitsperblock) - 1) / (64 / bitsperblock);
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if (statelist.length == expectedStatelistLength) {
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db = new SimpleBitStorage(bitsperblock, 4096, statelist);
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}
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else {
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bitsperblock = (statelist.length * 64) / 4096;
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dbp = new DataBitsPacked(bitsperblock, 4096, statelist);
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}
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if (bitsperblock > 8) { // Not palette
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for (int j = 0; j < 4096; j++) {
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int v = (dbp != null) ? dbp.getAt(j) : db.a(j);
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states[j] = DynmapBlockState.getStateByGlobalIndex(v);
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}
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}
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else {
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for (int j = 0; j < 4096; j++) {
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int v = (dbp != null) ? dbp.getAt(j) : db.a(j);
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states[j] = (v < palette.length) ? palette[v] : DynmapBlockState.AIR;
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}
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}
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}
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if (bitsperblock > 8) { // Not palette
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for (int j = 0; j < 4096; j++) {
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int v = db != null ? db.a(j) : dbp.getAt(j);
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sbld.xyzBlockState(j & 0xF, (j & 0xF00) >> 8, (j & 0xF0) >> 4, DynmapBlockState.getStateByGlobalIndex(v));
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}
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}
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else {
|
||||
for (int j = 0; j < 4096; j++) {
|
||||
int v = db != null ? db.a(j) : dbp.getAt(j);
|
||||
DynmapBlockState bs = (v < palette.length) ? palette[v] : DynmapBlockState.AIR;
|
||||
sbld.xyzBlockState(j & 0xF, (j & 0xF00) >> 8, (j & 0xF0) >> 4, bs);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (sec.e("BlockLight")) {
|
||||
sbld.emittedLight(sec.m("BlockLight"));
|
||||
}
|
||||
if (sec.e("SkyLight")) {
|
||||
sbld.skyLight(sec.m("SkyLight"));
|
||||
}
|
||||
// If section biome palette
|
||||
if (sec.e("biomes")) {
|
||||
NBTTagCompound nbtbiomes = sec.p("biomes");
|
||||
long[] bdataPacked = nbtbiomes.o("data");
|
||||
NBTTagList bpalette = nbtbiomes.c("palette", 8);
|
||||
SimpleBitStorage bdata = null;
|
||||
if (bdataPacked.length > 0)
|
||||
bdata = new SimpleBitStorage(bdataPacked.length, 64, bdataPacked);
|
||||
for (int j = 0; j < 64; j++) {
|
||||
int b = bdata != null ? bdata.a(j) : 0;
|
||||
sbld.xyzBiome(j & 0x3, (j & 0x30) >> 4, (j & 0xC) >> 2, BiomeMap.byBiomeResourceLocation(bpalette.j(b)));
|
||||
}
|
||||
}
|
||||
else { // Else, apply legacy biomes
|
||||
if (old3d != null) {
|
||||
BiomeMap m[] = old3d.get(secnum);
|
||||
if (m != null) {
|
||||
for (int j = 0; j < 64; j++) {
|
||||
sbld.xyzBiome(j & 0x3, (j & 0x30) >> 4, (j & 0xC) >> 2, m[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (sec.e("block_states")) { // 1.18
|
||||
NBTTagCompound block_states = sec.p("block_states");
|
||||
// If we've block state data, process non-empty section
|
||||
if (block_states.b("data", 12)) {
|
||||
long[] statelist = block_states.o("data");
|
||||
NBTTagList plist = block_states.c("palette", 10);
|
||||
palette = new DynmapBlockState[plist.size()];
|
||||
for (int pi = 0; pi < plist.size(); pi++) {
|
||||
NBTTagCompound tc = plist.a(pi);
|
||||
String pname = tc.l("Name");
|
||||
if (tc.e("Properties")) {
|
||||
StringBuilder statestr = new StringBuilder();
|
||||
NBTTagCompound prop = tc.p("Properties");
|
||||
for (String pid : prop.d()) {
|
||||
if (statestr.length() > 0) statestr.append(',');
|
||||
statestr.append(pid).append('=').append(prop.c(pid).e_());
|
||||
}
|
||||
palette[pi] = DynmapBlockState.getStateByNameAndState(pname, statestr.toString());
|
||||
}
|
||||
if (palette[pi] == null) {
|
||||
palette[pi] = DynmapBlockState.getBaseStateByName(pname);
|
||||
}
|
||||
if (palette[pi] == null) {
|
||||
palette[pi] = DynmapBlockState.AIR;
|
||||
}
|
||||
}
|
||||
SimpleBitStorage db = null;
|
||||
DataBitsPacked dbp = null;
|
||||
|
||||
int bitsperblock = (statelist.length * 64) / 4096;
|
||||
int expectedStatelistLength = (4096 + (64 / bitsperblock) - 1) / (64 / bitsperblock);
|
||||
if (statelist.length == expectedStatelistLength) {
|
||||
db = new SimpleBitStorage(bitsperblock, 4096, statelist);
|
||||
}
|
||||
else {
|
||||
bitsperblock = (statelist.length * 64) / 4096;
|
||||
dbp = new DataBitsPacked(bitsperblock, 4096, statelist);
|
||||
}
|
||||
if (bitsperblock > 8) { // Not palette
|
||||
for (int j = 0; j < 4096; j++) {
|
||||
int v = db != null ? db.a(j) : dbp.getAt(j);
|
||||
states[j] = DynmapBlockState.getStateByGlobalIndex(v);
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (int j = 0; j < 4096; j++) {
|
||||
int v = db != null ? db.a(j) : dbp.getAt(j);
|
||||
states[j] = (v < palette.length) ? palette[v] : DynmapBlockState.AIR;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (sec.e("BlockLight")) {
|
||||
cursect.emitlight = dataCopy(sec.m("BlockLight"));
|
||||
}
|
||||
if (sec.e("SkyLight")) {
|
||||
cursect.skylight = dataCopy(sec.m("SkyLight"));
|
||||
else if (old2d != null) {
|
||||
for (int j = 0; j < 256; j++) {
|
||||
sbld.xzBiome(j & 0xF, (j & 0xF0) >> 4, old2d[j]);
|
||||
}
|
||||
}
|
||||
// If section biome palette
|
||||
if (sec.e("biomes")) {
|
||||
NBTTagCompound nbtbiomes = sec.p("biomes");
|
||||
long[] bdataPacked = nbtbiomes.o("data");
|
||||
NBTTagList bpalette = nbtbiomes.c("palette", 8);
|
||||
SimpleBitStorage bdata = null;
|
||||
if (bdataPacked.length > 0)
|
||||
bdata = new SimpleBitStorage(bdataPacked.length, 64, bdataPacked);
|
||||
for (int j = 0; j < 64; j++) {
|
||||
int b = bdata != null ? bdata.a(j) : 0;
|
||||
cursect.biomes[j] = b < bpalette.size() ? BiomeMap.byBiomeResourceLocation(bpalette.j(b)).getBiomeID() : -1;
|
||||
}
|
||||
// Favor the Y=64 version
|
||||
if ((secnum == 4) || (lastsectwithbiome == null)) {
|
||||
lastsectwithbiome = cursect;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Get biome data */
|
||||
this.biome = new int[COLUMNS_PER_CHUNK];
|
||||
this.biomebase = new Object[COLUMNS_PER_CHUNK];
|
||||
Object[] bbl = BukkitVersionHelper.helper.getBiomeBaseList();
|
||||
if (nbt.e("Biomes")) {
|
||||
int[] bb = nbt.n("Biomes");
|
||||
if (bb != null) {
|
||||
// If v1.15+ format
|
||||
if (bb.length > COLUMNS_PER_CHUNK) {
|
||||
// For now, just pad the grid with the first 16
|
||||
for (int i = 0; i < COLUMNS_PER_CHUNK; i++) {
|
||||
int off = ((i >> 4) & 0xC) + ((i >> 2) & 0x3);
|
||||
int bv = bb[off + 64]; // Offset to y=64
|
||||
if (bv < 0) bv = 0;
|
||||
this.biome[i] = bv;
|
||||
this.biomebase[i] = bbl[bv];
|
||||
}
|
||||
}
|
||||
else { // Else, older chunks
|
||||
for (int i = 0; i < bb.length; i++) {
|
||||
int bv = bb[i];
|
||||
if (bv < 0) bv = 0;
|
||||
this.biome[i] = bv;
|
||||
this.biomebase[i] = bbl[bv];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else { // Make up 2D version for now
|
||||
if (lastsectwithbiome != null) {
|
||||
// For now, just pad the grid with the first 16
|
||||
for (int i = 0; i < COLUMNS_PER_CHUNK; i++) {
|
||||
int off = ((i >> 4) & 0xC) + ((i >> 2) & 0x3);
|
||||
int bv = lastsectwithbiome.biomes[off]; // Offset to y=64
|
||||
if (bv < 0) bv = 0;
|
||||
this.biome[i] = bv;
|
||||
this.biomebase[i] = bbl[bv];
|
||||
}
|
||||
}
|
||||
}
|
||||
// Finalize sections array
|
||||
this.section = sections.toArray(new Section[sections.size()]);
|
||||
this.sectionOffset = sectoff;
|
||||
}
|
||||
|
||||
public int getX()
|
||||
{
|
||||
return x;
|
||||
}
|
||||
}
|
||||
// Finish and add section
|
||||
bld.addSection(secnum, sbld.build());
|
||||
sbld.reset();
|
||||
}
|
||||
return bld.build();
|
||||
}
|
||||
|
||||
// Load generic chunk from existing and already loaded chunk
|
||||
protected GenericChunk getLoadedChunk(DynmapChunk chunk) {
|
||||
CraftWorld cw = (CraftWorld) w;
|
||||
NBTTagCompound nbt = null;
|
||||
if (cw.isChunkLoaded(chunk.x, chunk.z)) {
|
||||
Chunk c = cw.getHandle().getChunkIfLoaded(chunk.x, chunk.z);
|
||||
if ((c != null) && c.o) { // c.loaded
|
||||
nbt = ChunkRegionLoader.a(cw.getHandle(), c);
|
||||
}
|
||||
if (nbt.e("Level")) {
|
||||
nbt = nbt.p("Level");
|
||||
}
|
||||
if (nbt != null) {
|
||||
String stat = nbt.l("Status");
|
||||
ChunkStatus cs = ChunkStatus.a(stat);
|
||||
if ((stat == null) || (!cs.b(ChunkStatus.l))) { // ChunkStatus.LIGHT
|
||||
nbt = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
return parseChunkFromNBT(nbt);
|
||||
}
|
||||
// Load generic chunk from unloaded chunk
|
||||
protected GenericChunk loadChunk(DynmapChunk chunk) {
|
||||
CraftWorld cw = (CraftWorld) w;
|
||||
NBTTagCompound nbt = null;
|
||||
ChunkCoordIntPair cc = new ChunkCoordIntPair(chunk.x, chunk.z);
|
||||
try {
|
||||
nbt = cw.getHandle().k().a.f(cc); // playerChunkMap
|
||||
} catch (IOException iox) {
|
||||
}
|
||||
if (nbt != null) {
|
||||
// See if we have Level - unwrap this if so
|
||||
if (nbt.e("Level")) {
|
||||
nbt = nbt.p("Level");
|
||||
}
|
||||
if (nbt != null) {
|
||||
String stat = nbt.l("Status");
|
||||
if ((stat == null) || (stat.equals("full") == false)) {
|
||||
nbt = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
return parseChunkFromNBT(nbt);
|
||||
}
|
||||
|
||||
public int getZ()
|
||||
{
|
||||
return z;
|
||||
}
|
||||
|
||||
public DynmapBlockState getBlockType(int x, int y, int z)
|
||||
{
|
||||
int idx = (y >> 4) + sectionOffset;
|
||||
if ((idx < 0) || (idx >= section.length)) return DynmapBlockState.AIR;
|
||||
return section[idx].getBlockType(x, y, z);
|
||||
}
|
||||
|
||||
public int getBlockSkyLight(int x, int y, int z)
|
||||
{
|
||||
int idx = (y >> 4) + sectionOffset;
|
||||
if ((idx < 0) || (idx >= section.length)) return 15;
|
||||
return section[idx].getBlockSkyLight(x, y, z);
|
||||
}
|
||||
|
||||
public int getBlockEmittedLight(int x, int y, int z)
|
||||
{
|
||||
int idx = (y >> 4) + sectionOffset;
|
||||
if ((idx < 0) || (idx >= section.length)) return 0;
|
||||
return section[idx].getBlockEmittedLight(x, y, z);
|
||||
}
|
||||
|
||||
public int getHighestBlockYAt(int x, int z)
|
||||
{
|
||||
return hmap[z << 4 | x];
|
||||
}
|
||||
|
||||
public final long getCaptureFullTime()
|
||||
{
|
||||
return captureFulltime;
|
||||
}
|
||||
|
||||
public boolean isSectionEmpty(int sy)
|
||||
{
|
||||
int idx = sy + sectionOffset;
|
||||
if ((idx < 0) || (idx >= section.length)) return true;
|
||||
return section[idx].isEmpty();
|
||||
}
|
||||
|
||||
public long getInhabitedTicks() {
|
||||
return inhabitedTicks;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Biome getBiome(int x, int z) {
|
||||
return AbstractMapChunkCache.getBiomeByID(biome[z << 4 | x]);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object[] getBiomeBaseFromSnapshot() {
|
||||
return this.biomebase;
|
||||
}
|
||||
public void setChunks(BukkitWorld dw, List<DynmapChunk> chunks) {
|
||||
this.w = dw.getWorld();
|
||||
super.setChunks(dw, chunks);
|
||||
}
|
||||
|
||||
private NBTTagCompound fetchLoadedChunkNBT(World w, int x, int z) {
|
||||
|
|
@ -463,156 +311,5 @@ public class MapChunkCache118 extends AbstractMapChunkCache {
|
|||
}
|
||||
}
|
||||
return nbt;
|
||||
}
|
||||
|
||||
private NBTTagCompound loadChunkNBT(World w, int x, int z) {
|
||||
//.info("loadChunkNBT(" + w.getName() + "," + x + "," + z);
|
||||
CraftWorld cw = (CraftWorld) w;
|
||||
NBTTagCompound nbt = null;
|
||||
ChunkCoordIntPair cc = new ChunkCoordIntPair(x, z);
|
||||
try {
|
||||
nbt = cw.getHandle().k().a.f(cc); // playerChunkMap
|
||||
} catch (IOException iox) {
|
||||
}
|
||||
if (nbt != null) {
|
||||
// See if we have Level - unwrap this if so
|
||||
if (nbt.e("Level")) {
|
||||
nbt = nbt.p("Level");
|
||||
}
|
||||
if (nbt != null) {
|
||||
String stat = nbt.l("Status");
|
||||
if ((stat == null) || (stat.equals("full") == false)) {
|
||||
nbt = null;
|
||||
if ((stat == null) || stat.equals("") && DynmapCore.migrateChunks()) {
|
||||
Chunk c = cw.getHandle().getChunkIfLoaded(x, z);
|
||||
if (c != null) {
|
||||
nbt = fetchLoadedChunkNBT(w, x, z);
|
||||
cw.getHandle().a(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return nbt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Snapshot wrapChunkSnapshot(ChunkSnapshot css) {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
// Load chunk snapshots
|
||||
@Override
|
||||
public int loadChunks(int max_to_load) {
|
||||
if(dw.isLoaded() == false)
|
||||
return 0;
|
||||
int cnt = 0;
|
||||
if(iterator == null)
|
||||
iterator = chunks.listIterator();
|
||||
|
||||
DynmapCore.setIgnoreChunkLoads(true);
|
||||
// Load the required chunks.
|
||||
while((cnt < max_to_load) && iterator.hasNext()) {
|
||||
long startTime = System.nanoTime();
|
||||
DynmapChunk chunk = iterator.next();
|
||||
boolean vis = true;
|
||||
if(visible_limits != null) {
|
||||
vis = false;
|
||||
for(VisibilityLimit limit : visible_limits) {
|
||||
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
|
||||
vis = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(vis && (hidden_limits != null)) {
|
||||
for(VisibilityLimit limit : hidden_limits) {
|
||||
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
|
||||
vis = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Check if cached chunk snapshot found */
|
||||
Snapshot ss = null;
|
||||
long inhabited_ticks = 0;
|
||||
DynIntHashMap tileData = null;
|
||||
int idx = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
|
||||
SnapshotRec ssr = SnapshotCache.sscache.getSnapshot(dw.getName(), chunk.x, chunk.z, blockdata, biome, biomeraw, highesty);
|
||||
if(ssr != null) {
|
||||
inhabited_ticks = ssr.inhabitedTicks;
|
||||
if(!vis) {
|
||||
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
|
||||
ss = STONE;
|
||||
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
|
||||
ss = OCEAN;
|
||||
else
|
||||
ss = EMPTY;
|
||||
}
|
||||
else {
|
||||
ss = ssr.ss;
|
||||
}
|
||||
snaparray[idx] = ss;
|
||||
snaptile[idx] = ssr.tileData;
|
||||
inhabitedTicks[idx] = inhabited_ticks;
|
||||
|
||||
endChunkLoad(startTime, ChunkStats.CACHED_SNAPSHOT_HIT);
|
||||
continue;
|
||||
}
|
||||
// Fetch NTB for chunk if loaded
|
||||
NBTTagCompound nbt = fetchLoadedChunkNBT(w, chunk.x, chunk.z);
|
||||
boolean did_load = false;
|
||||
if (nbt == null) {
|
||||
// Load NTB for chunk, if it exists
|
||||
nbt = loadChunkNBT(w, chunk.x, chunk.z);
|
||||
did_load = true;
|
||||
}
|
||||
if (nbt != null) {
|
||||
NBTSnapshot nss = new NBTSnapshot(nbt, w.getMaxHeight());
|
||||
ss = nss;
|
||||
inhabited_ticks = nss.getInhabitedTicks();
|
||||
if(!vis) {
|
||||
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
|
||||
ss = STONE;
|
||||
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
|
||||
ss = OCEAN;
|
||||
else
|
||||
ss = EMPTY;
|
||||
}
|
||||
}
|
||||
else {
|
||||
ss = EMPTY;
|
||||
}
|
||||
ssr = new SnapshotRec();
|
||||
ssr.ss = ss;
|
||||
ssr.inhabitedTicks = inhabited_ticks;
|
||||
ssr.tileData = tileData;
|
||||
SnapshotCache.sscache.putSnapshot(dw.getName(), chunk.x, chunk.z, ssr, blockdata, biome, biomeraw, highesty);
|
||||
snaparray[idx] = ss;
|
||||
snaptile[idx] = ssr.tileData;
|
||||
inhabitedTicks[idx] = inhabited_ticks;
|
||||
if (nbt == null)
|
||||
endChunkLoad(startTime, ChunkStats.UNGENERATED_CHUNKS);
|
||||
else if (did_load)
|
||||
endChunkLoad(startTime, ChunkStats.UNLOADED_CHUNKS);
|
||||
else
|
||||
endChunkLoad(startTime, ChunkStats.LOADED_CHUNKS);
|
||||
cnt++;
|
||||
}
|
||||
DynmapCore.setIgnoreChunkLoads(false);
|
||||
|
||||
if(iterator.hasNext() == false) { /* If we're done */
|
||||
isempty = true;
|
||||
/* Fill missing chunks with empty dummy chunk */
|
||||
for(int i = 0; i < snaparray.length; i++) {
|
||||
if(snaparray[i] == null)
|
||||
snaparray[i] = EMPTY;
|
||||
else if(snaparray[i] != EMPTY)
|
||||
isempty = false;
|
||||
}
|
||||
}
|
||||
|
||||
return cnt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue