Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded

This commit is contained in:
Mike Primm 2011-07-23 15:29:47 -05:00
parent 357e46280c
commit ddeded3e9c
25 changed files with 178 additions and 118 deletions

View file

@ -1,45 +0,0 @@
#
# This file contains default standard shader definitions. The contents of this file are replaced and updated
# during upgrades, so new or updated shader definitions should be done in the custom-shaders.txt file
#
shaders:
- class: org.dynmap.hdmap.DefaultHDShader
name: default
colorscheme: default
- class: org.dynmap.hdmap.DefaultHDShader
name: ovocean
colorscheme: ovocean
- class: org.dynmap.hdmap.DefaultHDShader
name: flames
colorscheme: flames
- class: org.dynmap.hdmap.DefaultHDShader
name: sk89q
colorscheme: sk89q
- class: org.dynmap.hdmap.DefaultHDShader
name: biome
biomecolored: biome
- class: org.dynmap.hdmap.DefaultHDShader
name: temperature
biomecolored: temperature
- class: org.dynmap.hdmap.DefaultHDShader
name: rainfall
biomecolored: rainfall
- class: org.dynmap.hdmap.DefaultHDShader
name: no_transparency
colorscheme: default
transparency: false
- class: org.dynmap.hdmap.CaveHDShader
name: cave
- class: org.dynmap.hdmap.TexturePackHDShader
name: stdtexture
texturepack: standard