Add '/dynmap pause' command to pause/unpause full/radius and update rendering
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3 changed files with 104 additions and 1 deletions
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@ -26,6 +26,8 @@ commands:
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/<command> resetstats world - Reset render statistics for maps on world 'world'.
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/<command> sendtoweb msg - Send message to web users
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/<command> purgequeue - Set tile update queue to empty
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/<command> pause - Show render pause state
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/<command> pause <all|none|full|update> - Set render pause state
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dmarker:
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description: Manipulate map markers
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@ -79,6 +81,7 @@ permissions:
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dynmap.resetstats: true
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dynmap.sendtoweb: true
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dynmap.purgequeue: true
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dynmap.pause: true
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dynmap.marker.add: true
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dynmap.marker.update: true
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dynmap.marker.movehere: true
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@ -136,6 +139,9 @@ permissions:
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dynmap.purgequeue:
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description: Allows /dynmap purgequeue
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default: op
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dynmap.pause:
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description: Allows /dynmap pause
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default: op
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dynmap.marker.add:
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description: Allows /dmarker add
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default: op
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