Add 'waterbiomeshaded' option to control water biome shading
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e0752eba5b
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5 changed files with 17 additions and 3 deletions
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@ -863,7 +863,7 @@ public class TexturePack {
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* Read color for given subblock coordinate, with given block id and data and face
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*/
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public final void readColor(final HDPerspectiveState ps, final MapIterator mapiter, final Color rslt, final int blkid, final int lastblocktype,
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final boolean biome_shaded, final boolean swamp_shaded) {
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final boolean biome_shaded, final boolean swamp_shaded, final boolean water_shaded) {
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int blkdata = ps.getBlockData();
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HDTextureMap map = HDTextureMap.getMap(blkid, blkdata, ps.getBlockRenderData());
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BlockStep laststep = ps.getLastBlockStep();
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@ -1014,7 +1014,8 @@ public class TexturePack {
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li = imgs[IMG_FOLIAGECOLOR];
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break;
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case COLORMOD_WATERTONED:
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li = imgs[IMG_WATERCOLOR];
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if(water_shaded)
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li = imgs[IMG_WATERCOLOR];
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break;
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}
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if(li != null) {
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