More performance tweaks, add missing Override annotations
This commit is contained in:
parent
0664472a6b
commit
e0ed7d2ef0
3 changed files with 56 additions and 33 deletions
|
|
@ -52,7 +52,13 @@ public class HDMapTile extends MapTile {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int hashCode() {
|
public int hashCode() {
|
||||||
return tx ^ ty ^ perspective.hashCode() ^ world.hashCode() ^ boostzoom ^ tilescale;
|
int h = perspective.hashCode();
|
||||||
|
h = h * 31 + world.hashCode();
|
||||||
|
h = h * 31 + tx;
|
||||||
|
h = h * 31 + ty;
|
||||||
|
h = h * 31 + boostzoom;
|
||||||
|
h = h * 31 + tilescale;
|
||||||
|
return h;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
@ -87,19 +93,24 @@ public class HDMapTile extends MapTile {
|
||||||
@Override
|
@Override
|
||||||
public boolean isBlockTypeDataNeeded() { return MapManager.mapman.hdmapman.isBlockTypeDataNeeded(this); }
|
public boolean isBlockTypeDataNeeded() { return MapManager.mapman.hdmapman.isBlockTypeDataNeeded(this); }
|
||||||
|
|
||||||
|
@Override
|
||||||
public boolean render(MapChunkCache cache, String mapname) {
|
public boolean render(MapChunkCache cache, String mapname) {
|
||||||
return perspective.render(cache, this, mapname);
|
return perspective.render(cache, this, mapname);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
public List<DynmapChunk> getRequiredChunks() {
|
public List<DynmapChunk> getRequiredChunks() {
|
||||||
return perspective.getRequiredChunks(this);
|
return perspective.getRequiredChunks(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
public MapTile[] getAdjecentTiles() {
|
public MapTile[] getAdjecentTiles() {
|
||||||
return perspective.getAdjecentTiles(this);
|
return perspective.getAdjecentTiles(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
public int tileOrdinalX() { return tx; }
|
public int tileOrdinalX() { return tx; }
|
||||||
|
@Override
|
||||||
public int tileOrdinalY() { return ty; }
|
public int tileOrdinalY() { return ty; }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -90,6 +90,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
/* Scaled models for non-cube blocks */
|
/* Scaled models for non-cube blocks */
|
||||||
private final HDScaledBlockModels scalemodels;
|
private final HDScaledBlockModels scalemodels;
|
||||||
private final int modscale;
|
private final int modscale;
|
||||||
|
private final int modscale2; /* modscale * modscale, precomputed for raytraceSubblock */
|
||||||
|
|
||||||
/* Section-level raytrace variables */
|
/* Section-level raytrace variables */
|
||||||
int sx, sy, sz;
|
int sx, sy, sz;
|
||||||
|
|
@ -153,6 +154,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
custom_meshes = new DynLongHashMap(4096);
|
custom_meshes = new DynLongHashMap(4096);
|
||||||
custom_fluid_meshes = new DynLongHashMap(4096);
|
custom_fluid_meshes = new DynLongHashMap(4096);
|
||||||
modscale = basemodscale << scaled;
|
modscale = basemodscale << scaled;
|
||||||
|
modscale2 = modscale * modscale;
|
||||||
scalemodels = HDBlockModels.getModelsForScale(basemodscale << scaled);
|
scalemodels = HDBlockModels.getModelsForScale(basemodscale << scaled);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -250,18 +252,22 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
/**
|
/**
|
||||||
* Get pixel X coordinate
|
* Get pixel X coordinate
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public final int getPixelX() { return px; }
|
public final int getPixelX() { return px; }
|
||||||
/**
|
/**
|
||||||
* Get pixel Y coordinate
|
* Get pixel Y coordinate
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public final int getPixelY() { return py; }
|
public final int getPixelY() { return py; }
|
||||||
/**
|
/**
|
||||||
* Get map iterator
|
* Get map iterator
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public final MapIterator getMapIterator() { return mapiter; }
|
public final MapIterator getMapIterator() { return mapiter; }
|
||||||
/**
|
/**
|
||||||
* Return submodel alpha value (-1 if no submodel rendered)
|
* Return submodel alpha value (-1 if no submodel rendered)
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public int getSubmodelAlpha() {
|
public int getSubmodelAlpha() {
|
||||||
return subalpha;
|
return subalpha;
|
||||||
}
|
}
|
||||||
|
|
@ -283,9 +289,9 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
n = 1;
|
n = 1;
|
||||||
|
|
||||||
/* Initial section coord */
|
/* Initial section coord */
|
||||||
sx = fastFloor(top.x/16.0);
|
sx = fastFloor(top.x * 0.0625);
|
||||||
sy = fastFloor(top.y/16.0);
|
sy = fastFloor(top.y * 0.0625);
|
||||||
sz = fastFloor(top.z/16.0);
|
sz = fastFloor(top.z * 0.0625);
|
||||||
/* Compute parametric step (dt) per step on each axis */
|
/* Compute parametric step (dt) per step on each axis */
|
||||||
sdt_dx = 16.0 / dx;
|
sdt_dx = 16.0 / dx;
|
||||||
sdt_dy = 16.0 / dy;
|
sdt_dy = 16.0 / dy;
|
||||||
|
|
@ -302,7 +308,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
else if (bottom.x > top.x) {
|
else if (bottom.x > top.x) {
|
||||||
x_inc = 1;
|
x_inc = 1;
|
||||||
n += fastFloor(bottom.x) - x;
|
n += fastFloor(bottom.x) - x;
|
||||||
st_next_x = (fastFloor(top.x/16.0) + 1 - (top.x/16.0)) * sdt_dx;
|
st_next_x = (fastFloor(top.x * 0.0625) + 1 - (top.x * 0.0625)) * sdt_dx;
|
||||||
stepx = BlockStep.X_PLUS;
|
stepx = BlockStep.X_PLUS;
|
||||||
mxout = modscale;
|
mxout = modscale;
|
||||||
}
|
}
|
||||||
|
|
@ -310,7 +316,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
else {
|
else {
|
||||||
x_inc = -1;
|
x_inc = -1;
|
||||||
n += x - fastFloor(bottom.x);
|
n += x - fastFloor(bottom.x);
|
||||||
st_next_x = ((top.x/16.0) - fastFloor(top.x/16.0)) * sdt_dx;
|
st_next_x = ((top.x * 0.0625) - fastFloor(top.x * 0.0625)) * sdt_dx;
|
||||||
stepx = BlockStep.X_MINUS;
|
stepx = BlockStep.X_MINUS;
|
||||||
mxout = -1;
|
mxout = -1;
|
||||||
}
|
}
|
||||||
|
|
@ -325,7 +331,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
else if (bottom.y > top.y) {
|
else if (bottom.y > top.y) {
|
||||||
y_inc = 1;
|
y_inc = 1;
|
||||||
n += fastFloor(bottom.y) - y;
|
n += fastFloor(bottom.y) - y;
|
||||||
st_next_y = (fastFloor(top.y/16.0) + 1 - (top.y/16.0)) * sdt_dy;
|
st_next_y = (fastFloor(top.y * 0.0625) + 1 - (top.y * 0.0625)) * sdt_dy;
|
||||||
stepy = BlockStep.Y_PLUS;
|
stepy = BlockStep.Y_PLUS;
|
||||||
myout = modscale;
|
myout = modscale;
|
||||||
}
|
}
|
||||||
|
|
@ -333,7 +339,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
else {
|
else {
|
||||||
y_inc = -1;
|
y_inc = -1;
|
||||||
n += y - fastFloor(bottom.y);
|
n += y - fastFloor(bottom.y);
|
||||||
st_next_y = ((top.y/16.0) - fastFloor(top.y/16.0)) * sdt_dy;
|
st_next_y = ((top.y * 0.0625) - fastFloor(top.y * 0.0625)) * sdt_dy;
|
||||||
stepy = BlockStep.Y_MINUS;
|
stepy = BlockStep.Y_MINUS;
|
||||||
myout = -1;
|
myout = -1;
|
||||||
}
|
}
|
||||||
|
|
@ -348,7 +354,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
else if (bottom.z > top.z) {
|
else if (bottom.z > top.z) {
|
||||||
z_inc = 1;
|
z_inc = 1;
|
||||||
n += fastFloor(bottom.z) - z;
|
n += fastFloor(bottom.z) - z;
|
||||||
st_next_z = (fastFloor(top.z/16.0) + 1 - (top.z/16.0)) * sdt_dz;
|
st_next_z = (fastFloor(top.z * 0.0625) + 1 - (top.z * 0.0625)) * sdt_dz;
|
||||||
stepz = BlockStep.Z_PLUS;
|
stepz = BlockStep.Z_PLUS;
|
||||||
mzout = modscale;
|
mzout = modscale;
|
||||||
}
|
}
|
||||||
|
|
@ -356,7 +362,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
else {
|
else {
|
||||||
z_inc = -1;
|
z_inc = -1;
|
||||||
n += z - fastFloor(bottom.z);
|
n += z - fastFloor(bottom.z);
|
||||||
st_next_z = ((top.z/16.0) - fastFloor(top.z/16.0)) * sdt_dz;
|
st_next_z = ((top.z * 0.0625) - fastFloor(top.z * 0.0625)) * sdt_dz;
|
||||||
stepz = BlockStep.Z_MINUS;
|
stepz = BlockStep.Z_MINUS;
|
||||||
mzout = -1;
|
mzout = -1;
|
||||||
}
|
}
|
||||||
|
|
@ -810,7 +816,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
while(mt <= mtend) {
|
while(mt <= mtend) {
|
||||||
if(!skip) {
|
if(!skip) {
|
||||||
try {
|
try {
|
||||||
int blkalpha = model[modscale*modscale*my + modscale*mz + mx];
|
int blkalpha = model[modscale2*my + modscale*mz + mx];
|
||||||
if(blkalpha > 0) {
|
if(blkalpha > 0) {
|
||||||
subalpha = blkalpha;
|
subalpha = blkalpha;
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -857,6 +863,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
public final int[] getSubblockCoord() {
|
public final int[] getSubblockCoord() {
|
||||||
if(cur_patch >= 0) { /* If patch hit */
|
if(cur_patch >= 0) { /* If patch hit */
|
||||||
double tt = cur_patch_t;
|
double tt = cur_patch_t;
|
||||||
|
|
@ -885,6 +892,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Is the hit on a cullable face?
|
// Is the hit on a cullable face?
|
||||||
|
@Override
|
||||||
public final boolean isOnFace() {
|
public final boolean isOnFace() {
|
||||||
double tt;
|
double tt;
|
||||||
if(cur_patch >= 0) { /* If patch hit */
|
if(cur_patch >= 0) { /* If patch hit */
|
||||||
|
|
@ -1294,11 +1302,14 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
miny = tile.getDynmapWorld().minY;
|
miny = tile.getDynmapWorld().minY;
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int x = 0; x < tileSize * sizescale; x++) {
|
final int tilePixelSize = tileSize * sizescale;
|
||||||
|
final double invSizescale = 1.0 / sizescale;
|
||||||
|
for(int x = 0; x < tilePixelSize; x++) {
|
||||||
ps.px = x;
|
ps.px = x;
|
||||||
for(int y = 0; y < tileSize * sizescale; y++) {
|
final double px_center = xbase + (x + 0.5) * invSizescale;
|
||||||
ps.top.x = ps.bottom.x = xbase + (x + 0.5) / sizescale; /* Start at center of pixel at Y=height+0.5, bottom at Y=-0.5 */
|
for(int y = 0; y < tilePixelSize; y++) {
|
||||||
ps.top.y = ps.bottom.y = ybase + (y + 0.5) / sizescale;
|
ps.top.x = ps.bottom.x = px_center;
|
||||||
|
ps.top.y = ps.bottom.y = ybase + (y + 0.5) * invSizescale;
|
||||||
ps.top.z = height + 0.5; ps.bottom.z = miny - 0.5;
|
ps.top.z = height + 0.5; ps.bottom.z = miny - 0.5;
|
||||||
map_to_world.transform(ps.top); /* Transform to world coordinates */
|
map_to_world.transform(ps.top); /* Transform to world coordinates */
|
||||||
map_to_world.transform(ps.bottom);
|
map_to_world.transform(ps.bottom);
|
||||||
|
|
@ -1314,6 +1325,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
Log.severe("Error while raytracing tile: perspective=" + this.name + ", coord=" + mapiter.getX() + "," + mapiter.getY() + "," + mapiter.getZ() + ", blockid=" + mapiter.getBlockType() + ", lighting=" + mapiter.getBlockSkyLight() + ":" + mapiter.getBlockEmittedLight() + ", biome=" + mapiter.getBiome().toString(), ex);
|
Log.severe("Error while raytracing tile: perspective=" + this.name + ", coord=" + mapiter.getX() + "," + mapiter.getY() + "," + mapiter.getZ() + ", blockid=" + mapiter.getBlockType() + ", lighting=" + mapiter.getBlockSkyLight() + ":" + mapiter.getBlockEmittedLight() + ", biome=" + mapiter.getBiome().toString(), ex);
|
||||||
ex.printStackTrace();
|
ex.printStackTrace();
|
||||||
}
|
}
|
||||||
|
final int rowOffset = (tilePixelSize - y - 1) * tilePixelSize + x;
|
||||||
for(int i = 0; i < numshaders; i++) {
|
for(int i = 0; i < numshaders; i++) {
|
||||||
if(shaderdone[i] == false) {
|
if(shaderdone[i] == false) {
|
||||||
shaderstate[i].rayFinished(ps);
|
shaderstate[i].rayFinished(ps);
|
||||||
|
|
@ -1325,21 +1337,11 @@ public class IsoHDPerspective implements HDPerspective {
|
||||||
shaderstate[i].getRayColor(rslt, 0);
|
shaderstate[i].getRayColor(rslt, 0);
|
||||||
int c_argb = rslt.getARGB();
|
int c_argb = rslt.getARGB();
|
||||||
if (c_argb != 0) rendered[i] = true;
|
if (c_argb != 0) rendered[i] = true;
|
||||||
if (isOpaque[i] && (c_argb == 0)) {
|
argb_buf[i][rowOffset] = (isOpaque[i] && (c_argb == 0)) ? bgnight[i] : c_argb;
|
||||||
argb_buf[i][(tileSize*sizescale-y-1)*tileSize*sizescale + x] = bgnight[i];
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
argb_buf[i][(tileSize*sizescale-y-1)*tileSize*sizescale + x] = c_argb;
|
|
||||||
}
|
|
||||||
if (day_argb_buf[i] != null) {
|
if (day_argb_buf[i] != null) {
|
||||||
shaderstate[i].getRayColor(rslt, 1);
|
shaderstate[i].getRayColor(rslt, 1);
|
||||||
c_argb = rslt.getARGB();
|
c_argb = rslt.getARGB();
|
||||||
if (isOpaque[i] && (c_argb == 0)) {
|
day_argb_buf[i][rowOffset] = (isOpaque[i] && (c_argb == 0)) ? bgday[i] : c_argb;
|
||||||
day_argb_buf[i][(tileSize*sizescale-y-1)*tileSize*sizescale + x] = bgday[i];
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
day_argb_buf[i][(tileSize*sizescale-y-1)*tileSize*sizescale + x] = c_argb;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -181,6 +181,7 @@ public class TexturePackHDShader implements HDShader {
|
||||||
* Process next ray step - called for each block on route
|
* Process next ray step - called for each block on route
|
||||||
* @return true if ray is done, false if ray needs to continue
|
* @return true if ray is done, false if ray needs to continue
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public boolean processBlock(HDPerspectiveState ps) {
|
public boolean processBlock(HDPerspectiveState ps) {
|
||||||
DynmapBlockState blocktype = ps.getBlockState();
|
DynmapBlockState blocktype = ps.getBlockState();
|
||||||
if ((hiddenids != null) && hiddenids.get(blocktype.globalStateIndex)) {
|
if ((hiddenids != null) && hiddenids.get(blocktype.globalStateIndex)) {
|
||||||
|
|
@ -265,7 +266,7 @@ public class TexturePackHDShader implements HDShader {
|
||||||
if(color[0].isTransparent()) {
|
if(color[0].isTransparent()) {
|
||||||
for(int i = 0; i < color.length; i++)
|
for(int i = 0; i < color.length; i++)
|
||||||
color[i].setColor(tmpcolor[i]);
|
color[i].setColor(tmpcolor[i]);
|
||||||
return (color[0].getAlpha() == 255);
|
return (tmpcolor[0].getAlpha() == 255);
|
||||||
}
|
}
|
||||||
/* Else, blend and generate new alpha */
|
/* Else, blend and generate new alpha */
|
||||||
else {
|
else {
|
||||||
|
|
@ -273,14 +274,18 @@ public class TexturePackHDShader implements HDShader {
|
||||||
int alpha2 = tmpcolor[0].getAlpha() * (255-alpha) / 255;
|
int alpha2 = tmpcolor[0].getAlpha() * (255-alpha) / 255;
|
||||||
int talpha = alpha + alpha2;
|
int talpha = alpha + alpha2;
|
||||||
if(talpha > 0)
|
if(talpha > 0)
|
||||||
for(int i = 0; i < color.length; i++)
|
for(int i = 0; i < color.length; i++) {
|
||||||
color[i].setRGBA((tmpcolor[i].getRed()*alpha2 + color[i].getRed()*alpha) / talpha,
|
int tc = tmpcolor[i].getARGB();
|
||||||
(tmpcolor[i].getGreen()*alpha2 + color[i].getGreen()*alpha) / talpha,
|
int cc = color[i].getARGB();
|
||||||
(tmpcolor[i].getBlue()*alpha2 + color[i].getBlue()*alpha) / talpha, talpha);
|
color[i].setARGB((talpha << 24)
|
||||||
|
| (((((tc >> 16) & 0xFF) * alpha2 + ((cc >> 16) & 0xFF) * alpha) / talpha) << 16)
|
||||||
|
| (((((tc >> 8) & 0xFF) * alpha2 + ((cc >> 8) & 0xFF) * alpha) / talpha) << 8)
|
||||||
|
| ((( tc & 0xFF) * alpha2 + ( cc & 0xFF) * alpha) / talpha));
|
||||||
|
}
|
||||||
else
|
else
|
||||||
for(int i = 0; i < color.length; i++)
|
for(int i = 0; i < color.length; i++)
|
||||||
color[i].setTransparent();
|
color[i].setTransparent();
|
||||||
|
|
||||||
return (talpha >= 254); /* If only one short, no meaningful contribution left */
|
return (talpha >= 254); /* If only one short, no meaningful contribution left */
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -290,6 +295,7 @@ public class TexturePackHDShader implements HDShader {
|
||||||
/**
|
/**
|
||||||
* Ray ended - used to report that ray has exited map (called if renderer has not reported complete)
|
* Ray ended - used to report that ray has exited map (called if renderer has not reported complete)
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public void rayFinished(HDPerspectiveState ps) {
|
public void rayFinished(HDPerspectiveState ps) {
|
||||||
}
|
}
|
||||||
/**
|
/**
|
||||||
|
|
@ -297,12 +303,14 @@ public class TexturePackHDShader implements HDShader {
|
||||||
* @param c - object to store color value in
|
* @param c - object to store color value in
|
||||||
* @param index - index of color to request (renderer specific - 0=default, 1=day for night/day renderer
|
* @param index - index of color to request (renderer specific - 0=default, 1=day for night/day renderer
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public void getRayColor(Color c, int index) {
|
public void getRayColor(Color c, int index) {
|
||||||
c.setColor(color[index]);
|
c.setColor(color[index]);
|
||||||
}
|
}
|
||||||
/**
|
/**
|
||||||
* Clean up state object - called after last ray completed
|
* Clean up state object - called after last ray completed
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public void cleanup() {
|
public void cleanup() {
|
||||||
if (ctm_cache != null) {
|
if (ctm_cache != null) {
|
||||||
ctm_cache.clear();
|
ctm_cache.clear();
|
||||||
|
|
@ -338,11 +346,13 @@ public class TexturePackHDShader implements HDShader {
|
||||||
* @param scale - scale of perspective
|
* @param scale - scale of perspective
|
||||||
* @return state object to use for all rays in tile
|
* @return state object to use for all rays in tile
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public HDShaderState getStateInstance(HDMap map, MapChunkCache cache, MapIterator mapiter, int scale) {
|
public HDShaderState getStateInstance(HDMap map, MapChunkCache cache, MapIterator mapiter, int scale) {
|
||||||
return new ShaderState(mapiter, map, cache, scale);
|
return new ShaderState(mapiter, map, cache, scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Add shader's contributions to JSON for map object */
|
/* Add shader's contributions to JSON for map object */
|
||||||
|
@Override
|
||||||
public void addClientConfiguration(JSONObject mapObject) {
|
public void addClientConfiguration(JSONObject mapObject) {
|
||||||
s(mapObject, "shader", name);
|
s(mapObject, "shader", name);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue