Added client-side portrait generation.

Replaced MarkerWithLabel with CustomMarker.
Reworked map.js for easier portrait generation and use of CustomMarker.
This commit is contained in:
FrozenCow 2010-12-28 14:41:44 +01:00
parent 588e107dc8
commit e761cff2b8
5 changed files with 311 additions and 458 deletions

View file

@ -13,14 +13,19 @@
<link rel="stylesheet" type="text/css" href="style.css" media="screen" />
<script type="text/javascript" src="config.js"></script>
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script>
<script type="text/javascript" src="custommarker.js"></script>
<script type="text/javascript" src="minecraft.js"></script>
<script type="text/javascript" src="map.js"></script>
</head>
<body>
<div id="mcmap"></div>
<div id="plist" style="display:none;">
<div id="plist">
<img id="plistbtn" alt="on" src="list_on.png" onclick="plistopen()" title="Toggle Player List" />
<img id="cavebtn" src="cave_off.png" title="Toggle X-Ray" onclick="caveSwitch()">
<div id="lst">[Connecting]</div>
<div id="lst">
<div id="playerlst"></div>
<div id="clock"></div>
</div>
</div>
<div id="controls" style="display:none;">
<form action="#" method="get">