Add smooth-biome-shading option (1.1-style swamp biome shading)
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2 changed files with 60 additions and 26 deletions
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@ -195,6 +195,8 @@ enabletilehash: true
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use-generated-textures: true
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correct-water-lighting: true
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correct-biome-shading: true
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# To enable smooth biome shading (as done in MC 1.1.0+), set this to true (this does increase render processing about 10%)
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smooth-biome-shading: true
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# Control loading of player faces (if set to false, skins are never fetched)
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#fetchskins: false
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@ -321,14 +323,6 @@ msg:
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maptypes: "Map Types"
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players: "Players"
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# NOTE: the 'templates' section is now found in the 'templates' directory
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# Templates CAN still be defined in configuration.txt, as before 0.20
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templates:
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# NOTE: the 'worlds' section is now found in the worlds.txt (example custom settings can be found in worlds.txt.sample)
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# Worlds CAN still be defined in configuration.txt, as before 0.20
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worlds:
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# Set to true to enable verbose startup messages - can help with debugging map configuration problems
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# Set to false for a much quieter startup log
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verbose: false
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