Add support and templates for "The End"

This commit is contained in:
Mike Primm 2011-11-21 19:25:11 -06:00
parent f1c04f6198
commit fc824013b7
7 changed files with 160 additions and 13 deletions

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version: 0.20
#
# Default template for "The End" environment worlds (deftemplatesuffix="hires")
# Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge)
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-hires.txt' if you wish to customize it
#
templates:
# The End world template (HDMap hires)
the_end-hires:
enabled: true
# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
extrazoomout: 2
#center:
# x: 0
# y: 64
# z: 0
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: brightnight
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
prefix: st
perspective: iso_SE_30_hires
shader: stdtexture
lighting: brightnight
mapzoomin: 1

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version: 0.20
#
# Default template for "The End" environment worlds (deftemplatesuffix="lowres")
# Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge)
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-lowres.txt' if you wish to customize it
#
templates:
# The End world template (HDMap lowres)
the_end-lowres:
enabled: true
# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
extrazoomout: 2
#center:
# x: 0
# y: 64
# z: 0
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
prefix: st
perspective: iso_SE_60_lowres
shader: stdtexture
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2

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version: 0.24
#
# Default template for "The End" environment worlds (deftemplatesuffix="vlowres")
# Uses the HDMap renderer with view from the SE with the "vlowres" resolution (2 pixels per block edge)
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-vlowres.txt' if you wish to customize it
#
templates:
# The End world template (HDMap vlowres)
the_end-vlowres:
enabled: true
# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
extrazoomout: 2
#center:
# x: 0
# y: 64
# z: 0
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_vlowres
shader: stdtexture
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
prefix: st
perspective: iso_SE_60_vlowres
shader: stdtexture
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2

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version: 0.20
#
# Default template for "The End" environment worlds (deftemplatesuffix="")
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end.txt' if you wish to customize it
#
templates:
# The End world template (classic render)
the_end:
enabled: true
# # If bigworld set to true, use alternate directory layout better suited to large worlds
# bigworld: true
# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
# extrazoomout: 3
#center:
# x: 0
# y: 64
# z: 0
maps:
- class: org.dynmap.flat.FlatMap
name: flat
title: "Flat"
prefix: flat
colorscheme: default
# The textured setting makes the flat render toning much more consistent with the other maps: set to 'none' for the original flat texture, 'smooth' for blended tile top colors, 'dither' for dither pattern
textured: smooth
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
name: the_end
title: "Surface"
prefix: st
maximumheight: 127
colorscheme: default