Add support and templates for "The End"
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7 changed files with 160 additions and 13 deletions
35
src/main/resources/templates/the_end-hires.txt
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35
src/main/resources/templates/the_end-hires.txt
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version: 0.20
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#
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# Default template for "The End" environment worlds (deftemplatesuffix="hires")
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# Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge)
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#
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# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-hires.txt' if you wish to customize it
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#
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templates:
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# The End world template (HDMap hires)
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the_end-hires:
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enabled: true
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# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
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extrazoomout: 2
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#center:
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# x: 0
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# y: 64
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# z: 0
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maps:
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- class: org.dynmap.hdmap.HDMap
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name: flat
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title: "Flat"
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prefix: flat
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perspective: iso_S_90_lowres
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shader: stdtexture
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lighting: brightnight
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mapzoomin: 1
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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prefix: st
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perspective: iso_SE_30_hires
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shader: stdtexture
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lighting: brightnight
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mapzoomin: 1
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37
src/main/resources/templates/the_end-lowres.txt
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37
src/main/resources/templates/the_end-lowres.txt
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version: 0.20
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#
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# Default template for "The End" environment worlds (deftemplatesuffix="lowres")
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# Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge)
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#
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# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-lowres.txt' if you wish to customize it
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#
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templates:
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# The End world template (HDMap lowres)
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the_end-lowres:
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enabled: true
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# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
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extrazoomout: 2
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#center:
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# x: 0
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# y: 64
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# z: 0
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maps:
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- class: org.dynmap.hdmap.HDMap
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name: flat
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title: "Flat"
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prefix: flat
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perspective: iso_S_90_lowres
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shader: stdtexture
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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prefix: st
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perspective: iso_SE_60_lowres
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shader: stdtexture
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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37
src/main/resources/templates/the_end-vlowres.txt
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37
src/main/resources/templates/the_end-vlowres.txt
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version: 0.24
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#
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# Default template for "The End" environment worlds (deftemplatesuffix="vlowres")
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# Uses the HDMap renderer with view from the SE with the "vlowres" resolution (2 pixels per block edge)
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#
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# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-vlowres.txt' if you wish to customize it
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#
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templates:
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# The End world template (HDMap vlowres)
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the_end-vlowres:
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enabled: true
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# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
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extrazoomout: 2
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#center:
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# x: 0
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# y: 64
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# z: 0
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maps:
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- class: org.dynmap.hdmap.HDMap
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name: flat
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title: "Flat"
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prefix: flat
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perspective: iso_S_90_vlowres
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shader: stdtexture
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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prefix: st
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perspective: iso_SE_60_vlowres
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shader: stdtexture
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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34
src/main/resources/templates/the_end.txt
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34
src/main/resources/templates/the_end.txt
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version: 0.20
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#
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# Default template for "The End" environment worlds (deftemplatesuffix="")
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#
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# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end.txt' if you wish to customize it
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#
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templates:
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# The End world template (classic render)
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the_end:
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enabled: true
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# # If bigworld set to true, use alternate directory layout better suited to large worlds
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# bigworld: true
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# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
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# extrazoomout: 3
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#center:
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# x: 0
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# y: 64
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# z: 0
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maps:
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- class: org.dynmap.flat.FlatMap
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name: flat
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title: "Flat"
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prefix: flat
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colorscheme: default
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# The textured setting makes the flat render toning much more consistent with the other maps: set to 'none' for the original flat texture, 'smooth' for blended tile top colors, 'dither' for dither pattern
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textured: smooth
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- class: org.dynmap.kzedmap.KzedMap
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renderers:
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- class: org.dynmap.kzedmap.DefaultTileRenderer
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name: the_end
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title: "Surface"
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prefix: st
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maximumheight: 127
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colorscheme: default
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