zeeZ
1ba9fe9cff
Op always has permission
2011-05-16 20:55:19 +08:00
Mike Primm
38b13b6324
Optimize the getRequiredChunks() to load only chunks that are needed -
...
reduces chunks needed by 42% versus current implementation.
2011-05-15 23:50:50 -05:00
Mike Primm
d888550a73
Reduce heap memory allocation on render path (less heap junk) by
...
replacing java.awt.Color with work-alike, lightweight updatable
alternative.
2011-05-15 22:25:45 -05:00
Mike Primm
37758ecc21
One more with the tabs
2011-05-15 08:05:36 -05:00
Mike Primm
e5a09b79d2
Clean up tabs
2011-05-15 08:02:45 -05:00
Mike Primm
01b337d3ff
Finish HeroChat support - handle directing web messages to selected
...
channel (versus spamming everyone)
2011-05-15 07:56:45 -05:00
Mike Primm
e372c64a37
Re-merge the nether render support, and update race condition fixes
2011-05-14 23:25:59 -05:00
Mike Primm
ff5f791eaf
HeroChat support - reflection based binding to it
2011-05-15 01:18:20 +02:00
zeeZ
c70b3df510
Added data value colored blocks to flat map
2011-05-14 21:28:21 +08:00
FrozenCow
0b5f07054d
Replaced tabs with spaces to conform the Bukkit standards.
2011-05-13 10:41:02 +02:00
Mike Primm
d09e54d116
Pull debug message
2011-05-13 10:31:50 +02:00
Mike Primm
bc155e7a05
Add tile data coloring (aka colored wool support), combine rendering
...
of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
Mike Primm
71e873f5c5
Shift all imageIO and file I/O to async thread
...
Minus the version change in plugin.yml.
2011-05-13 10:29:38 +02:00
zeeZ
8aa96b5c73
Consistency to make Kilandor happy :-).
2011-05-10 12:51:52 +02:00
zeeZ
dfb66d9415
Added weather to json world output (hasStorm and isThundering)
2011-05-10 12:51:52 +02:00
zeeZ
1c06c03f23
Fixed NPE if using regionless config.
2011-05-10 12:51:52 +02:00
zeeZ
1618820180
Organize imports
2011-05-10 12:51:52 +02:00
zeeZ
cd08db4e31
Use Bukkit's way to strip colors.
2011-05-10 12:51:52 +02:00
FrozenCow
6678f13ee2
Partly reverted previous change to get back to zeeZ' getDisplayName.
2011-05-10 12:51:52 +02:00
Mike Primm
15079dda88
Don't need additional delay - using AsycnQueue for that
2011-05-10 12:26:18 +02:00
Mike Primm
51327d1ced
Add option to run incremental renders on sync thread, using same chunk
...
logic as timesliced full render, in order to handle cases where
assumption that all chunks needed for incremental render are already
resident (which can be false if player telepots, move quickly,
multiple players are active, etc).
2011-05-10 12:26:11 +02:00
Mike Primm
bfa8b035ac
Added timeslicing to configuration
2011-05-10 12:26:02 +02:00
Mike Primm
e40f58ec93
Add version log message - keep track builds easier
2011-05-10 12:25:56 +02:00
Mike Primm
5da020cdd3
Trap on bogus world names or player with bad current location
2011-05-10 12:25:48 +02:00
Mike Primm
b26d474e1c
Add "time-sliced" implementation of fullrender, which does one tile at
...
a time using the Bukkit scheduler while using a tunable interval
between tiles (0.5 second default), and avoids player timeouts and
blooming the chunk and entity population.
2011-05-10 12:25:34 +02:00
FrozenCow
e8db3aa674
Removed a println.
2011-05-08 21:15:44 +02:00
FrozenCow
0cb23ac84a
Fixed tabs.
2011-05-07 22:11:41 +02:00
FrozenCow
1b9ff02ac4
Merge remote-tracking branch 'kilandor/master'
2011-05-07 00:04:05 +02:00
zeeZ
c19a2e0a3a
Strip colors off chat, use getDisplayName instead of getName
2011-05-01 23:11:29 +02:00
zeeZ
e853df78f6
Fix for worlds with weird names and URLDecode mumbo-jumbo
2011-04-28 16:34:50 +02:00
Jason Booth
3d1e6c7b5f
Added some info
...
Fix for spam warning for php(Thanks for bug report flames)
2011-04-13 20:23:24 -05:00
Jason Booth
92d163a378
Initial Support for Regions system on dynmap
...
Included Worldguard support(default)
Also residence support(incomplete)
2011-04-13 19:58:25 -05:00
zeeZ
0e4867951f
Less config checks in loop, added newline at EOF
2011-04-11 23:57:10 +02:00
zeeZ
cd6061cda9
Option to treat hiddenplayers.txt as a whitelist.
2011-04-11 04:10:47 +02:00
zeeZ
5e1cab5c39
Hidden players stored in lowercase.
2011-04-11 02:40:03 +02:00
zeeZ
5980dedd4b
More detailed permissions
2011-04-11 02:27:56 +02:00
zeeZ
feb82a8519
Flipped flat map so North is up
2011-04-08 21:40:16 +02:00
FrozenCow
3bd163e058
Added HighlightTileRenderer (thanks in part to rockNme2349)
2011-04-07 15:46:50 +02:00
FrozenCow
84dfa3c1d5
Another attempt to make server conform http.
2011-04-06 00:54:48 +02:00
FrozenCow
542bda59d4
Cleaned up join/quit messages (not being send as chat messages)
2011-04-05 22:58:46 +02:00
FrozenCow
be1424ec14
Removed redundant configuration values and made use of customizable join/quit messages.
2011-04-05 22:30:43 +02:00
FrozenCow
5a39578acb
Another fix for IndexOutOfBounds (by ignoring it...)
2011-03-29 00:59:10 +02:00
FrozenCow
a482af738d
Fixed IndexOutOfBoundsException (sortof?)
2011-03-28 18:32:29 +02:00
FrozenCow
86caf7c550
Changed events for the latest Bukkit changes.
2011-03-28 18:27:11 +02:00
FrozenCow
1fe5f99250
Removed onLoad again.
2011-03-27 13:14:35 +02:00
FrozenCow
bed2328608
Removed getWorld.
2011-03-20 18:09:54 +01:00
FrozenCow
5a5ebdffd9
Removed empty line.
2011-03-17 03:29:25 +01:00
FrozenCow
08e85fe23d
Another import removal.
2011-03-17 02:36:26 +01:00
FrozenCow
a07829eab4
Organized imports.
2011-03-17 02:21:04 +01:00
Jason Booth
9c799c71a2
WebChat enhancement and fixes
...
Added Spam Message config
Internal server now replies a spam message
Fixed getting webchat-interval to get int rather than double then cast
Fixed holding down "enter" on the empty chat line would spam chat attempts
Fixed so jsonip.appspot query is only done once
2011-03-15 19:17:58 -05:00