Commit graph

14 commits

Author SHA1 Message Date
Mike Primm
315bca015d Fix biome rendering 2011-07-11 09:37:03 -05:00
Mike Primm
fd23b92fc3 Refactor HDMap configuration - add shaders, perspectives 2011-07-08 22:40:40 -05:00
Mike Primm
659ddc8204 Clean up warnings 2011-06-13 22:05:14 -05:00
Mike Primm
1d069f7fa7 Add alternate directory structure to better support huge worlds 2011-06-13 21:43:02 -05:00
Mike Primm
2b3fd035a5 Add render statistics, support for tile hashcodes to stop non-updates 2011-05-31 00:33:54 -05:00
Mike Primm
a8b91c7af4 Add night view via ambientlight setting on Flat and Surface maps, add
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00
FrozenCow
a294e10413 Organized imports. 2011-02-15 21:44:08 +01:00
FrozenCow
bae9c9f4db Server-side multiworld support with several improvements overal. 2011-02-12 23:47:00 +01:00
FrozenCow
6942618424 Made zoomed-rendering make use of existing tile-files instead of keeping those tiles in memory. 2011-02-08 23:38:57 +01:00
FrozenCow
6c1a69a517 Made updates in JSON format. Combined chat and tile queues into one UpdateQueue. Fixed UpdateQueue. 2011-02-06 03:00:51 +01:00
FrozenCow
a89ef6ac75 Applied Eclipse formatting. 2011-02-05 02:25:18 +01:00
FrozenCow
ea0a286f0a Added chunk loading to rendering. 2011-02-04 23:12:55 +01:00
FrozenCow
a08edc3fa9 Fixed zoomed tile/player not fitting unzoomed. 2011-01-10 00:31:44 +01:00
FrozenCow
2b2891bd0a Readded zoom-tiles. Still needs some work. 2011-01-09 01:12:35 +01:00