Commit graph

654 commits

Author SHA1 Message Date
Mike Primm
354fac0ddc Add smooth-lighting global setting (switch on smooth lighting on all) 2012-02-10 00:44:04 -06:00
Mike Primm
64e4d0a21a Add assertPlayerInvisibility() API 2012-02-08 01:05:53 -06:00
Mike Primm
093241877b Merge remote branch 'upstream/master' 2012-02-07 10:22:55 -06:00
Mike Primm
39d8f3ef5c Retire 'chunkloaded' trigger, add warning for 'playermove' trigger 2012-02-07 10:21:56 -06:00
Mike Primm
c4429497d6 Handle cancelled chat events properly 2012-02-06 20:31:41 -06:00
Mike Primm
c9e9983bdf Add plugin_enable and plugin_disable event listener 2012-02-06 11:17:38 -06:00
Mike Primm
fad3bec07d Start worlds.txt edit commands - add /dmap worldlist and /dmap worldset 2012-02-05 15:53:24 -06:00
Mike Primm
78951c19ed Fix break in 1.1 event processing on /dynmap reload 2012-02-05 12:07:44 -06:00
Mike Primm
74f22c722d Workaround more Spout custom block flaky crap 2012-02-05 11:45:24 -06:00
Mike Primm
5448f258bc Add log messages for completion of disable - know that we're out of the picture 2012-02-03 23:02:27 -06:00
Mike Primm
f5b428cbbe Use reflection to improve Spout custom block support - fixes StainedGlass 2012-02-03 22:36:58 -06:00
Mike Primm
5a35f132ac Add support for greater-than-128 high worlds 2012-02-01 00:40:38 -06:00
Mike Primm
97a0582206 Workaround Spout custom block URL-that-are-temp-filename insanity 2012-01-26 17:12:49 -06:00
Mike Primm
7f33bb240d Add support for SpoutMaterials (custom Spout blocks) 2012-01-24 13:12:20 +08:00
Mike Primm
583929c577 Add smooth-biome-shading option (1.1-style swamp biome shading) 2012-01-23 10:42:56 +08:00
Mike Primm
92475e6dbd Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/main/java/org/dynmap/bukkit/DynmapPlugin.java
2012-01-22 16:31:37 -06:00
Mike Primm
8c97a6e681 Start handling Spout custom IDs (16 bit block IDs) 2012-01-22 16:24:02 -06:00
Mike Primm
67fc9403a6 Maintain playerList reference in DynmapPlugin - prevents some breakage 2012-01-23 00:49:34 +08:00
Mike Primm
21e488478f Finish split of dynmap and DynmapCore 2012-01-17 23:58:11 -06:00
Mike Primm
399ad25df2 Fix support for new biomes to not break running on 1.0.1 2012-01-17 01:07:31 -06:00
Mike Primm
c9465f7ea1 Multiplier cache doesn't work - drop it 2012-01-16 23:20:11 -06:00
Mike Primm
93ead80920 Clean up warnings, extra imports. Fix post_1_8 logic. Color multiplier cache 2012-01-16 23:06:31 -06:00
Mike Primm
eae604e3b9 Add support for new 1.1 biomes (beach, forest hills, desert hills, taiga hills, small mountains) 2012-01-16 20:43:29 -06:00
Mike Primm
0d4c8e874a Fix id-by-ip settings - not migrated to servlet code initialization 2012-01-16 19:40:58 -06:00
Mike Primm
3ae8757876 Some more cleanup 2012-01-15 23:56:32 -06:00
Mike Primm
3ed0c25064 More cleanup and refactoring - get ready to split out core 2012-01-15 23:19:01 -06:00
Mike Primm
6aa150f6d3 Merge in FrozenCow's latest Jetty updates 2012-01-15 17:45:44 -06:00
Mike Primm
00f8f41872 Give core its own version file 2012-01-15 17:24:01 -06:00
Mike Primm
5d6f3da157 Checkpoint on split between bukkit-specific and common code core 2012-01-15 16:58:19 -06:00
FrozenCow
94f466665d Fixed tiles not being loaded from tilespath. 2012-01-14 03:51:36 +01:00
FrozenCow
625ff8a271 Made filtering work properly again. 2012-01-13 22:20:01 +01:00
FrozenCow
f7403e3ee6 Made use of Jetty's file handling. Reworked some classes. 2012-01-13 22:20:01 +01:00
Mike Primm
6015bdc699 Merge remote branch 'upstream/jetty' 2012-01-11 20:45:31 -06:00
Mike Primm
aadba68e83 0.29.2 - Fix config caching 2012-01-11 14:09:11 +08:00
Mike Primm
c681a9284a Centralize World class dependencies in DynmapWorld 2012-01-11 14:09:11 +08:00
Mike Primm
77a6637dbd Fix issue with render settings on /dynmap reload 2012-01-11 14:09:11 +08:00
FrozenCow
6308d96cb2 Replaced webserver with Jetty. 2012-01-10 20:38:46 +01:00
Mike Primm
cde0e8b4db Switch touch queue to concurrent map - remove synchronize 2012-01-10 14:49:18 +08:00
Mike Primm
0169de4d7b Shift most of touch processing off server main thread 2012-01-10 12:39:26 +08:00
Mike Primm
05e9ee5239 v0.29.1 - Made render improvements default on only for fresh installs: add 'correct-water-lighting', 'correct-biome-shading', 'use-generated-textures' settings to allow enable on existing installs 2012-01-09 12:28:40 +08:00
Mike Primm
de3e45d1b4 More porting prep, tune up invalidates and touches 2012-01-09 01:02:53 +08:00
Mike Primm
d149a8e048 Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
Mike Primm
4a25fcf706 Add block-banned-player-chat to block chat from banned players matching IPs known to go with player 2012-01-08 09:10:00 +08:00
Mike Primm
c478370ed5 Add better-grass setting, to allow option to render using BetterGrass style rendering of grass and snow block sides 2012-01-07 15:13:53 +08:00
Mike Primm
18df91878c Add customization/translation for "Players" and "Map Types" UI labels 2012-01-06 01:02:56 -06:00
Mike Primm
5800ec4e11 Add support for optional spawn-bed layer (show player's spawn beds) 2012-01-04 23:34:32 -06:00
Mike Primm
49791f19e8 Add hideifsneaking option for hiding players that are sneaking/crouching 2012-01-04 21:59:18 -06:00
Mike Primm
c75bc2e637 Add support for lily pad orientation calculation 2012-01-04 14:26:16 +08:00
Mike Primm
005d6c4c0f Add 'followmap' and 'followzoom' to allow setting of map and zoom when starting to follow a player 2012-01-03 15:24:31 +08:00
Mike Primm
a1d17d9159 Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client 2012-01-03 13:26:14 +08:00