Commit graph

573 commits

Author SHA1 Message Date
Mike Primm
3ab8314447 Add tick list monitoring - deal with 1.0.0 getting behind when rendering 2011-12-07 15:33:42 +08:00
Mike Primm
34feb09ba9 Retire regions components (Residence, Towny, WorldGuard, Factions) 2011-12-05 14:58:17 +08:00
Mike Primm
75681ea8b2 Move DynmapWebChatEvent to API 2011-12-05 14:17:04 +08:00
Mike Primm
9de3cf8751 Add APIs for hide/show player and for player-oriented web chat input 2011-12-05 14:17:04 +08:00
Mike Primm
24eff08094 Add 'fullrenderplayerlimit' - pause fullrender when number of active players reaches optional limit, resumes after 2011-12-03 13:17:26 +08:00
Mike Primm
f0aff822bf Add '/dynmap pause' command to pause/unpause full/radius and update rendering 2011-12-03 06:20:57 +08:00
Mike Primm
b42e3ca075 Support checking banned IPs from external server proxied requests 2011-12-03 05:32:43 +08:00
Mike Primm
5775c3bcfe Add support for 8x8 and 32x32 marker icons (default still 16x16) 2011-12-01 15:24:19 +08:00
Mike Primm
c9dc046e3a Add more performance measurements 2011-12-01 15:24:19 +08:00
Mike Primm
9e605455b9 Make web UI reload when configuration changes, server restarts 2011-11-30 12:34:13 +08:00
Mike Primm
89e3795326 Fix problem with hashfile code handling dots/periods in world names 2011-11-30 12:12:00 +08:00
Mike Primm
031df16c36 Delay asking for PermissionHandler - might help PEX not freak out 2011-11-28 00:07:27 +08:00
Mike Primm
672ae45910 Don't add <br/> on sign markers when not needed 2011-11-24 01:40:07 -06:00
Mike Primm
7d40717b1f Reduce unneeded multiple saves for persistent marker updates 2011-11-24 01:32:10 -06:00
Mike Primm
8d11a6ffe1 Batch up rewrites of marker JSON files - reduce rewriting during rapid updating 2011-11-24 01:09:14 -06:00
Mike Primm
825bf91d0c Add reflection-based support for sky-light level support for hideifundercover 2011-11-24 13:19:38 +08:00
Mike Primm
17b405c4b5 Depcrecate the regions plugins (add warnings, disable when replacement plugins are active). Remove example configuration.txt entries. 2011-11-24 07:49:10 +08:00
Mike Primm
937c535e3f Add triggered render statistics, new /dynmap triggerstats command 2011-11-23 01:03:03 +08:00
Mike Primm
423e783b4a Add support and templates for "The End" 2011-11-21 19:25:11 -06:00
Mike Primm
92675988d1 Add support for 'webpage-title' setting, default title to server-name 2011-11-21 11:36:44 -06:00
Mike Primm
04e36d5215 Fix reporting of label markup and description in update events 2011-11-20 10:02:42 -06:00
Mike Primm
f3e6c81c50 Fix update notice for area markers - missing description 2011-11-20 13:09:58 +08:00
Mike Primm
5de65b92d3 Migrate API code to dynmap-api 2011-11-16 13:43:31 +08:00
Mike Primm
8bfe1a2db9 Add cyrillic-support option for cyrillic codepage hack 2011-11-14 14:21:24 +08:00
Mike Primm
8e1cea11ec Make hidden players not reported when joining/quitting server 2011-11-13 22:54:41 -06:00
Mike Primm
9d20cfb7c0 Add 'webmsgformat' setting, deprecate 'webprefix' and 'websuffix' 2011-11-06 12:05:26 +08:00
Mike Primm
c85d47c8e6 Add vlowres HD as default template set 2011-11-06 06:14:27 +08:00
Mike Primm
e579c29882 Add /dynmap purgequeue to purge tile update queue 2011-10-30 23:05:33 +08:00
Mike Primm
8332bcc2f4 More corrections to texture scale handling with transparent textures 2011-10-30 13:04:35 +08:00
Mike Primm
4624de5d8d Add support for config option (ic2-support) for enable of Industrial Craft 2011-10-30 11:58:55 +08:00
Mike Primm
12a8fe407e Fix scaling of transparencies in textures 2011-10-30 11:58:55 +08:00
Mike Primm
2012c63921 Defend against trap if renderdata/ directory doesn't exist (deleted by user) 2011-10-29 22:26:14 +08:00
Mike Primm
0cedeac3eb Update IC2 wire model 2011-10-29 01:29:12 -05:00
Mike Primm
c390632241 Add basic wire support rendering for IC2 2011-10-29 00:47:24 -05:00
Mike Primm
fc171ead9e Start of Industrial Craft 2 texture support 2011-10-24 23:44:38 -05:00
Mike Primm
aa001746ac Add 'hideifshadow' and 'hideifundercover' option for client update: hides player position/health if they are at location below given light level (hideifshadow) or not under open sky (hideifundercover) 2011-10-23 12:59:27 -05:00
Mike Primm
4b77e3a164 Add support for hiding individual subzones on Residence 2011-10-22 18:38:50 -05:00
Mike Primm
2471ac249f Add API for other plugins to trigger map renders due to updated volumes 2011-10-23 06:06:54 +08:00
Mike Primm
8b18c9f011 Add /dynmap sendtoweb command, and published API for sending web messages 2011-10-23 05:53:53 +08:00
Mike Primm
9be857c0bb Complete area marker API, command line and UI support 2011-10-23 05:06:25 +08:00
Mike Primm
d4e8bd6d3f Add command-line for adding/updating/deleting/listing area markers 2011-10-23 05:06:25 +08:00
Mike Primm
67cc59fa11 Add area marker API implementation 2011-10-23 05:06:25 +08:00
Mike Primm
ea9dec935b Tighten up file closing on exceptions 2011-10-19 12:22:41 +08:00
Mike Primm
4d3522f60f Add support for 'compass-mode' - handle 1.9 change of proper north 2011-10-13 23:54:52 -05:00
Mike Primm
cdded1de59 Add new/updated blocks for 1.9-pre4 (white-stone, air portal) 2011-10-13 22:57:33 -05:00
Mike Primm
489bcc497a Improve cave render - finish 'onlyiflit' support 2011-10-13 21:04:32 +08:00
Mike Primm
91e0d4a6d6 Add 'onlyiflit' setting to Kzed cave renderer 2011-10-13 10:15:42 +08:00
Mike Primm
fbdacb4d6b Add 'onlyiflit' setting for HD cave shader 2011-10-13 10:15:42 +08:00
Mike Primm
e9726b77db Add 'setDescription()' for markers (HTML popup for clicked marker) 2011-10-13 08:28:20 +08:00
Mike Primm
0ac1326193 Fix off-server-thread calls to get player list 2011-10-12 13:19:32 +08:00