Commit graph

28 commits

Author SHA1 Message Date
Michael Primm
a30406e2a7 Shift old spigot/paper support to dynamic load to handle pedantic Paper
loader
2023-08-20 14:38:38 -05:00
Michael Primm
19c14c6007 More gradle updates 2023-06-09 23:42:40 -04:00
Mike Primm
430d179c2b Tidy up Eclipse workspace 2022-02-07 10:04:12 -06:00
Mike Primm
cad1ccb747 Fix mushroom stem render, cleanup System.out uses 2021-12-28 14:37:20 -06:00
Mike Primm
a2d21f719b Migrate Spigot 1.14 to 1.16.4 to Generic chunk management (code reduce) 2021-12-16 22:23:13 -06:00
Kosma Moczek
bc0f25a21d build.gradle: rename compile -> implementation 2021-06-27 13:51:12 +02:00
Mike Primm
f21c856656 Pad chunksnapshots with empty section (avoid y=256 exceptions) 2021-01-02 13:07:26 -06:00
Mike Primm
71191fc67d Revert "Handle 5 bit palette properly (1.16.1)"
This reverts commit 4b0af0b7fe.
2020-06-27 10:46:19 -05:00
Mike Primm
4b0af0b7fe Handle 5 bit palette properly (1.16.1) 2020-06-26 20:02:16 -05:00
Mike Primm
8626b2b2ca Fix 1.15.2 and 1.14.4 2020-06-25 19:48:00 -05:00
Mike Primm
8615efc226 Finish support for greeting/farewall text on area markers 2020-05-25 13:55:36 -05:00
Mike Primm
550e4a00a0 Default undefined skylight to 'full' 2020-05-19 10:45:09 -05:00
Mike Primm
2c8ae6fb16 Imrpove chunk state handling 2020-05-03 21:13:20 -05:00
Mike Primm
1a2e1d904d Fix Forge 1.12.2 build 2020-04-25 18:51:11 -05:00
Mike Primm
9408bb9e2a Fix chunk lighting for deep water (no skylight data) 2020-01-23 23:38:09 -06:00
Mike Primm
b34b7617b5 Alter default behavior when no SkyLight to 'full' vs 'none' 2019-12-15 12:18:52 -06:00
Mike Primm
18d2add463 Fix for legacy vs 1.15 biome layout 2019-12-15 09:44:16 -06:00
Mike Primm
e43a3148bc Patch up 1.15 water shading 2019-12-15 00:26:17 -06:00
Mike Primm
f49daa2d1d Add experimental option to try to migrate old chunks 2019-06-09 09:59:08 -05:00
Mike Primm
31dd4dee0f Fix 1.14 biome mapping 2019-06-08 21:47:43 -05:00
Mike Primm
6b4e7a205f Avoid rendering incompletely generated chunks 2019-06-05 21:32:31 -05:00
Mike Primm
7e7e2aa980 Fix 1.14 biome shading 2019-06-05 19:36:54 -05:00
Mike Primm
fe7eb8df4f Attempt to fix grass shading in 1.14.x 2019-06-05 18:48:45 -05:00
Mike Primm
70b68ea8db Fix water color shading in 1.14 2019-06-05 18:39:00 -05:00
Mike Primm
82508681e9 More 1.14 and 1.14.1 fixes 2019-05-14 19:51:42 -05:00
Mike Primm
d457e75e55 Merge branch 'v3.0' of https://github.com/webbukkit/dynmap.git into v3.0 2019-05-13 23:41:37 -05:00
Mike Primm
5c535596a3 Initial 1.14.1 support 2019-05-13 23:41:10 -05:00
Mike Primm
4428ee44e6 Initial 1.14.1 support 2019-05-13 23:40:18 -05:00