zeeZ
bcdbf75cea
Added chunkloaded trigger to config
2011-05-17 00:53:31 +02:00
zeeZ
4b0ca4580a
Fix error if no render triggers are defined.
2011-05-17 00:38:26 +02:00
zeeZ
b76e6059ae
Tabs and spaces.
2011-05-16 20:55:19 +08:00
zeeZ
1ba9fe9cff
Op always has permission
2011-05-16 20:55:19 +08:00
zeeZ
bcba7b1a12
Tabs and spaces.
2011-05-16 14:51:18 +02:00
zeeZ
774e7a3d4d
Op always has permission
2011-05-16 14:28:18 +02:00
zeeZ
6c85bf539d
Merge remote-tracking branch 'upstream/master'
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Conflicts:
src/main/java/org/dynmap/flat/FlatMap.java
2011-05-16 14:20:56 +02:00
mikeprimm
d8458ddcc0
Merge pull request #146 from mikeprimm/master
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Memory optimization for render
2011-05-15 22:46:22 -07:00
Mike Primm
38b13b6324
Optimize the getRequiredChunks() to load only chunks that are needed -
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reduces chunks needed by 42% versus current implementation.
2011-05-15 23:50:50 -05:00
Mike Primm
d888550a73
Reduce heap memory allocation on render path (less heap junk) by
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replacing java.awt.Color with work-alike, lightweight updatable
alternative.
2011-05-15 22:25:45 -05:00
mikeprimm
92e49fdf2a
Merge pull request #143 from mikeprimm/master
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Remerged - nether render updates, and rest of HeroChat
2011-05-15 19:20:52 -07:00
Mike Primm
37758ecc21
One more with the tabs
2011-05-15 08:05:36 -05:00
Mike Primm
e5a09b79d2
Clean up tabs
2011-05-15 08:02:45 -05:00
Mike Primm
01b337d3ff
Finish HeroChat support - handle directing web messages to selected
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channel (versus spamming everyone)
2011-05-15 07:56:45 -05:00
Mike Primm
e372c64a37
Re-merge the nether render support, and update race condition fixes
2011-05-14 23:25:59 -05:00
Mike Primm
ff5f791eaf
HeroChat support - reflection based binding to it
2011-05-15 01:18:20 +02:00
zeeZ
c70b3df510
Added data value colored blocks to flat map
2011-05-14 21:28:21 +08:00
zeeZ
27a981ddbc
Added data value colored blocks to flat map
2011-05-14 15:20:10 +02:00
zeeZ
a8c4998573
Fixed kzed map scrolling on higher zoom levels
2011-05-14 20:54:10 +08:00
zeeZ
bb8e98e941
Fixed kzed map scrolling on higher zoom levels
2011-05-14 14:32:18 +02:00
zeeZ
5d267e0521
Merge remote-tracking branch 'upstream/master'
2011-05-14 13:56:32 +02:00
zeeZ
b708db6532
(Optionally) set map center in web config, automagically pan there on map change.
2011-05-14 12:40:59 +02:00
mikeprimm
3df0c435d7
Fix zoom so that markers are placed properly
2011-05-14 12:40:26 +02:00
zeeZ
4dfd4b3ad1
(Optionally) set map center in web config, automagically pan there on map change.
2011-05-14 01:16:26 +02:00
zeeZ
064bc4301f
Added data value colors for Stone Slabs and Double Stone Slabs to colorschemes, added Sandstone color as a copy of Sand color to sk89q.txt
2011-05-13 22:26:00 +08:00
zeeZ
b3567ff94f
Added data value colors for Stone Slabs and Double Stone Slabs to colorschemes, added Sandstone color as a copy of Sand color to sk89q.txt
2011-05-13 15:17:55 +02:00
FrozenCow
1940b349b3
Changed version to 0.17.
2011-05-13 12:49:43 +02:00
Mike Primm
f7baca7a83
Add zooming to flat map (why not? :) )
2011-05-13 10:59:06 +02:00
FrozenCow
1951a57fd3
Added formatting profile which is used for Dynmap. This should look a lot like the profile used in Bukkit.
2011-05-13 10:48:37 +02:00
FrozenCow
0b5f07054d
Replaced tabs with spaces to conform the Bukkit standards.
2011-05-13 10:41:02 +02:00
Mike Primm
d09e54d116
Pull debug message
2011-05-13 10:31:50 +02:00
Mike Primm
bc155e7a05
Add tile data coloring (aka colored wool support), combine rendering
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of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
Mike Primm
71e873f5c5
Shift all imageIO and file I/O to async thread
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Minus the version change in plugin.yml.
2011-05-13 10:29:38 +02:00
zeeZ
49828683bd
First iteration of weather icons
2011-05-10 12:51:52 +02:00
zeeZ
8aa96b5c73
Consistency to make Kilandor happy :-).
2011-05-10 12:51:52 +02:00
zeeZ
dfb66d9415
Added weather to json world output (hasStorm and isThundering)
2011-05-10 12:51:52 +02:00
zeeZ
1c06c03f23
Fixed NPE if using regionless config.
2011-05-10 12:51:52 +02:00
zeeZ
1618820180
Organize imports
2011-05-10 12:51:52 +02:00
zeeZ
cd08db4e31
Use Bukkit's way to strip colors.
2011-05-10 12:51:52 +02:00
FrozenCow
6678f13ee2
Partly reverted previous change to get back to zeeZ' getDisplayName.
2011-05-10 12:51:52 +02:00
FrozenCow
9b80f7d31e
Removed generation of .tar.bz2.
2011-05-10 12:26:26 +02:00
Mike Primm
15079dda88
Don't need additional delay - using AsycnQueue for that
2011-05-10 12:26:18 +02:00
Mike Primm
51327d1ced
Add option to run incremental renders on sync thread, using same chunk
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logic as timesliced full render, in order to handle cases where
assumption that all chunks needed for incremental render are already
resident (which can be false if player telepots, move quickly,
multiple players are active, etc).
2011-05-10 12:26:11 +02:00
Mike Primm
bfa8b035ac
Added timeslicing to configuration
2011-05-10 12:26:02 +02:00
Mike Primm
e40f58ec93
Add version log message - keep track builds easier
2011-05-10 12:25:56 +02:00
Mike Primm
5da020cdd3
Trap on bogus world names or player with bad current location
2011-05-10 12:25:48 +02:00
Mike Primm
b26d474e1c
Add "time-sliced" implementation of fullrender, which does one tile at
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a time using the Bukkit scheduler while using a tunable interval
between tiles (0.5 second default), and avoids player timeouts and
blooming the chunk and entity population.
2011-05-10 12:25:34 +02:00
FrozenCow
e8db3aa674
Removed a println.
2011-05-08 21:15:44 +02:00
FrozenCow
0cb23ac84a
Fixed tabs.
2011-05-07 22:11:41 +02:00
FrozenCow
da49e7935f
Disabled regions component by default.
2011-05-07 00:20:34 +02:00