Mike Primm
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55972a4d16
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Add better-grass setting, to allow option to render using BetterGrass style rendering of grass and snow block sides
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2012-01-07 15:13:53 +08:00 |
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Mike Primm
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98a1f32e0f
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Add support for lily pad orientation calculation
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2012-01-04 14:26:16 +08:00 |
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Mike Primm
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204b54155a
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Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client
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2012-01-03 13:26:14 +08:00 |
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Mike Primm
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09fbf312ac
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Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings)
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2011-12-29 14:32:13 +08:00 |
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Mike Primm
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93613404ba
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Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack
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2011-12-23 13:32:27 +08:00 |
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Mike Primm
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ba2c3eac1c
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Add support for cleanup of stale tiles (off edge of map)
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2011-12-15 13:26:09 +08:00 |
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Mike Primm
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079f9dc8cd
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More corrections to texture scale handling with transparent textures
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2011-10-30 13:04:35 +08:00 |
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Mike Primm
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05511f0495
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Add support for config option (ic2-support) for enable of Industrial Craft
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2011-10-30 11:58:55 +08:00 |
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Mike Primm
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baf29dfa7c
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Fix scaling of transparencies in textures
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2011-10-30 11:58:55 +08:00 |
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Mike Primm
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ca62003e06
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Defend against trap if renderdata/ directory doesn't exist (deleted by user)
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2011-10-29 22:26:14 +08:00 |
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Mike Primm
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14cc26a0f5
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Start of Industrial Craft 2 texture support
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2011-10-24 23:44:38 -05:00 |
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Mike Primm
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d6b93868a7
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Add new/updated blocks for 1.9-pre4 (white-stone, air portal)
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2011-10-13 22:57:33 -05:00 |
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Mike Primm
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ded2fa815c
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Add 'waterbiomeshaded' option to control water biome shading
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2011-10-04 22:05:47 -05:00 |
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Mike Primm
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515b2f4afc
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Add 'hideores' option to make ore blocks look like plain stone
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2011-09-29 10:48:40 +08:00 |
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Mike Primm
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9b0faa1325
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Add 1.9 swamp biome shading, workaround chunk snapshot biome bug
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2011-09-25 22:35:53 -05:00 |
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Mike Primm
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df3027dc8a
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Fix glass pane tops
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2011-09-10 23:42:21 -05:00 |
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Mike Primm
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fc1fec4af8
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Split renderdata (generated data) from normal block data - to help
with custom block work
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2011-08-30 03:23:11 +08:00 |
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Mike Primm
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316440a4e0
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Disable IOImage cache use for image loads
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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c524c39901
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Add pistonmoved event handling, full rendering for piston and extension
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2011-08-14 10:36:47 +08:00 |
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Mike Primm
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b800984e3f
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Fix alpha-blending on scaled textures, and mask textures
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2011-08-13 11:03:16 +08:00 |
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Mike Primm
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334f3d983a
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Add handling for texture packs that don't provide all needed files -
fall through to standard pack when needed
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2011-08-10 14:54:25 -05:00 |
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Mike Primm
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48ba43aae5
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Check for overflow on biome lookup - prevent exceptions on some worlds
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2011-08-09 00:18:38 -05:00 |
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Mike Primm
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6c42b399f4
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Improve texture rendering for redstone wire
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2011-07-30 01:22:05 -05:00 |
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Mike Primm
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42132328cd
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Shader fine tuning
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2011-07-25 02:38:30 -05:00 |
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Mike Primm
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9e7e333cc5
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Tune render performance
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2011-07-25 02:16:00 -05:00 |
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Mike Primm
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737bcb98d9
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Improve handling of /reload, clean up dead code
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2011-07-24 23:23:24 -05:00 |
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Mike Primm
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78f571a68b
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Add shader option to disable biome shading, disable biome shading on non-normal worlds
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2011-07-24 17:14:45 -05:00 |
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Mike Primm
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ddeded3e9c
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Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded
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2011-07-23 15:29:47 -05:00 |
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Mike Primm
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9992aa7628
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Shift models and texture data into 'renderdata' directory
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2011-07-23 09:30:22 -05:00 |
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Mike Primm
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644c8d0213
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Add block transparency attributes to improve lighting accuracy
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2011-07-19 23:34:01 -05:00 |
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Mike Primm
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3ef3f6cb61
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Undo bad fix - broke some models
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2011-07-19 16:39:09 -05:00 |
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Mike Primm
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f58092167f
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Fix wool coloring in texture support
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2011-07-19 01:47:46 -05:00 |
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Mike Primm
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2c16c800e9
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Performance tuning, improve workaround for bukkit scheduler bugs
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2011-07-19 00:52:05 -05:00 |
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Mike Primm
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b51bb22b9e
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Add handling for custom_still_water, custom_still_lava, etc
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2011-07-17 20:51:51 -05:00 |
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Mike Primm
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ff07b6f343
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Fix texture pack scaling support
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2011-07-17 18:13:03 -05:00 |
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Mike Primm
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1862dc918c
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Different Bukkit schedule spin workaround, that isn't so slow
Generalize texture image loading
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2011-07-17 16:19:24 -05:00 |
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Mike Primm
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4e810fc9d8
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Woraround bukkit schedule spin, add custom-models.txt, custom-texture.txt
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2011-07-17 11:02:22 -05:00 |
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Mike Primm
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4bc3030637
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Correct wood grain orientation from top
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2011-07-17 02:42:35 -05:00 |
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Mike Primm
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9133d03489
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Finish first pass of texture mapping
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2011-07-17 02:20:13 -05:00 |
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Mike Primm
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d21d640eae
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First pass functional texture pack shader :)
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2011-07-16 16:51:46 -05:00 |
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Mike Primm
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edac2e5cd9
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Start on texture pack shader
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2011-07-15 23:19:05 -05:00 |
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Mike Primm
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0323c98938
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More texture pack work
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2011-07-15 17:37:54 -05:00 |
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Mike Primm
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a91060dc95
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Fix non-power-of-two scaling on models and textures
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2011-07-15 09:29:27 -05:00 |
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Mike Primm
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c958da0ae0
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Start on texture pack loader/scaler
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2011-07-15 08:28:09 -05:00 |
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