Mike Primm
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583929c577
|
Add smooth-biome-shading option (1.1-style swamp biome shading)
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2012-01-23 10:42:56 +08:00 |
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Mike Primm
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92475e6dbd
|
Merge remote-tracking branch 'upstream/master'
Conflicts:
src/main/java/org/dynmap/bukkit/DynmapPlugin.java
|
2012-01-22 16:31:37 -06:00 |
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Mike Primm
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8c97a6e681
|
Start handling Spout custom IDs (16 bit block IDs)
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2012-01-22 16:24:02 -06:00 |
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Mike Primm
|
67fc9403a6
|
Maintain playerList reference in DynmapPlugin - prevents some breakage
|
2012-01-23 00:49:34 +08:00 |
|
Mike Primm
|
21e488478f
|
Finish split of dynmap and DynmapCore
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2012-01-17 23:58:11 -06:00 |
|
Mike Primm
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399ad25df2
|
Fix support for new biomes to not break running on 1.0.1
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2012-01-17 01:07:31 -06:00 |
|
Mike Primm
|
c9465f7ea1
|
Multiplier cache doesn't work - drop it
|
2012-01-16 23:20:11 -06:00 |
|
Mike Primm
|
93ead80920
|
Clean up warnings, extra imports. Fix post_1_8 logic. Color multiplier cache
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2012-01-16 23:06:31 -06:00 |
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Mike Primm
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eae604e3b9
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Add support for new 1.1 biomes (beach, forest hills, desert hills, taiga hills, small mountains)
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2012-01-16 20:43:29 -06:00 |
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Mike Primm
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0d4c8e874a
|
Fix id-by-ip settings - not migrated to servlet code initialization
|
2012-01-16 19:40:58 -06:00 |
|
Mike Primm
|
3ae8757876
|
Some more cleanup
|
2012-01-15 23:56:32 -06:00 |
|
Mike Primm
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3ed0c25064
|
More cleanup and refactoring - get ready to split out core
|
2012-01-15 23:19:01 -06:00 |
|
Mike Primm
|
6aa150f6d3
|
Merge in FrozenCow's latest Jetty updates
|
2012-01-15 17:45:44 -06:00 |
|
Mike Primm
|
00f8f41872
|
Give core its own version file
|
2012-01-15 17:24:01 -06:00 |
|
Mike Primm
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5d6f3da157
|
Checkpoint on split between bukkit-specific and common code core
|
2012-01-15 16:58:19 -06:00 |
|
FrozenCow
|
94f466665d
|
Fixed tiles not being loaded from tilespath.
|
2012-01-14 03:51:36 +01:00 |
|
FrozenCow
|
625ff8a271
|
Made filtering work properly again.
|
2012-01-13 22:20:01 +01:00 |
|
FrozenCow
|
f7403e3ee6
|
Made use of Jetty's file handling. Reworked some classes.
|
2012-01-13 22:20:01 +01:00 |
|
Mike Primm
|
6015bdc699
|
Merge remote branch 'upstream/jetty'
|
2012-01-11 20:45:31 -06:00 |
|
Mike Primm
|
aadba68e83
|
0.29.2 - Fix config caching
|
2012-01-11 14:09:11 +08:00 |
|
Mike Primm
|
c681a9284a
|
Centralize World class dependencies in DynmapWorld
|
2012-01-11 14:09:11 +08:00 |
|
Mike Primm
|
77a6637dbd
|
Fix issue with render settings on /dynmap reload
|
2012-01-11 14:09:11 +08:00 |
|
FrozenCow
|
6308d96cb2
|
Replaced webserver with Jetty.
|
2012-01-10 20:38:46 +01:00 |
|
Mike Primm
|
cde0e8b4db
|
Switch touch queue to concurrent map - remove synchronize
|
2012-01-10 14:49:18 +08:00 |
|
Mike Primm
|
0169de4d7b
|
Shift most of touch processing off server main thread
|
2012-01-10 12:39:26 +08:00 |
|
Mike Primm
|
05e9ee5239
|
v0.29.1 - Made render improvements default on only for fresh installs: add 'correct-water-lighting', 'correct-biome-shading', 'use-generated-textures' settings to allow enable on existing installs
|
2012-01-09 12:28:40 +08:00 |
|
Mike Primm
|
de3e45d1b4
|
More porting prep, tune up invalidates and touches
|
2012-01-09 01:02:53 +08:00 |
|
Mike Primm
|
d149a8e048
|
Start isolating Bukkit dependencies, prep code for ports
|
2012-01-08 01:47:11 -06:00 |
|
Mike Primm
|
4a25fcf706
|
Add block-banned-player-chat to block chat from banned players matching IPs known to go with player
|
2012-01-08 09:10:00 +08:00 |
|
Mike Primm
|
c478370ed5
|
Add better-grass setting, to allow option to render using BetterGrass style rendering of grass and snow block sides
|
2012-01-07 15:13:53 +08:00 |
|
Mike Primm
|
18df91878c
|
Add customization/translation for "Players" and "Map Types" UI labels
|
2012-01-06 01:02:56 -06:00 |
|
Mike Primm
|
5800ec4e11
|
Add support for optional spawn-bed layer (show player's spawn beds)
|
2012-01-04 23:34:32 -06:00 |
|
Mike Primm
|
49791f19e8
|
Add hideifsneaking option for hiding players that are sneaking/crouching
|
2012-01-04 21:59:18 -06:00 |
|
Mike Primm
|
c75bc2e637
|
Add support for lily pad orientation calculation
|
2012-01-04 14:26:16 +08:00 |
|
Mike Primm
|
005d6c4c0f
|
Add 'followmap' and 'followzoom' to allow setting of map and zoom when starting to follow a player
|
2012-01-03 15:24:31 +08:00 |
|
Mike Primm
|
a1d17d9159
|
Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client
|
2012-01-03 13:26:14 +08:00 |
|
Mike Primm
|
df2fc323ce
|
Fix exception during rejected chat message
|
2012-01-02 05:51:35 +08:00 |
|
Mike Primm
|
17ce3adb0a
|
Add 'pinned' choice for showlayercontrol: setting - show expanded layer control
|
2011-12-31 08:27:56 +08:00 |
|
Mike Primm
|
7d4543186d
|
Fix duplicate IDs in ids-for-ip list
|
2011-12-31 05:05:06 +08:00 |
|
Mike Primm
|
567d46fd2d
|
Add /dynmap add-id-by-ip and /dynmap del-id-by-ip to allow manual adding and removing of IP to ID mappings
|
2011-12-31 05:05:05 +08:00 |
|
Mike Primm
|
31c277d993
|
Reconnect active command output to player after restart, logoff/logon
|
2011-12-30 16:03:18 +08:00 |
|
Mike Primm
|
61becfcdee
|
Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes)
|
2011-12-30 15:39:29 +08:00 |
|
Mike Primm
|
27b9e68dfe
|
Add 'blockfromto' and 'blockphysics' triggers - needed for lava and water flow, as well as falling sand and gravel
|
2011-12-30 08:47:22 +08:00 |
|
Mike Primm
|
9045d9436e
|
Use replace() instead of replaceAll(), where possible
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
b8605ab3f5
|
Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
a33673bbde
|
Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings)
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
62b4a5256e
|
Fix accumulation of weak reference keys (mem leak) in snapshot cache
|
2011-12-28 14:38:26 +08:00 |
|
Mike Primm
|
b955120b8b
|
Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack
|
2011-12-23 13:32:27 +08:00 |
|
Mike Primm
|
c55ec0a3c1
|
Fix issue with white blank tiles at edge of JPG rendered maps
|
2011-12-23 13:32:27 +08:00 |
|
Mike Primm
|
98764d71b0
|
Handle Essentials-style nickname color coding (&0-&f) in player nicknames
|
2011-12-23 07:20:48 +08:00 |
|