Commit graph

233 commits

Author SHA1 Message Date
FrozenCow
68c9e5b50c Added center to configuration with default 0,64,0 like before. 2011-05-22 16:48:43 +02:00
zeeZ
74611f4ccc Added armor (merged from zeeZ). 2011-05-22 16:28:26 +02:00
FrozenCow
317d215302 Made use of log.log instead of .info. 2011-05-22 16:28:19 +02:00
zeeZ
3b493265dd Added log prefix to info logger. 2011-05-22 16:28:14 +02:00
FrozenCow
a7b553bb4f Transfered chat/webchat functionality to their components. 2011-05-22 16:28:10 +02:00
FrozenCow
bb0c59a0a2 Cleaned up depricated configuration. 2011-05-22 16:28:06 +02:00
FrozenCow
ab9bf5bc5c Transfered client-updates to two components (jsonfile and internal). 2011-05-22 16:28:01 +02:00
FrozenCow
9bf095fc0f Made use of org.json.simple for updates. 2011-05-22 16:27:57 +02:00
FrozenCow
c85a50bdb0 Moved HeroChat code to HeroWebChatModule. 2011-05-22 16:27:53 +02:00
FrozenCow
10a34e2d3a Moved regions-code to regions-component. 2011-05-22 16:27:49 +02:00
FrozenCow
678b6b916b Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent. 2011-05-22 16:27:43 +02:00
FrozenCow
fb67b0c44f Added simple start for server-side components. 2011-05-22 16:27:37 +02:00
Mike Primm
5aa4be1b06 Better fix for HeroChat - still need herochatwebchannel's channel to
be set to join-messages: true to allow web messages before first
player message in channel.
2011-05-22 01:53:48 -05:00
Mike Primm
d061b98b37 Fixes for alias/nicknames in web UI (esp handling player icons),
HeroChat fixes
2011-05-21 23:58:48 -05:00
Mike Primm
7806b697dc Merge remote branch 'upstream/master' 2011-05-21 01:30:07 -05:00
mikeprimm
7e161682d8 Merge pull request #156 from mikeprimm/master
Implement chunk snapshotting approach to drop memory use and CPU use significantly, add shadows option (via shadowstrength) on defaulttilerender, add fix for nicknamed players' skins
2011-05-20 23:03:35 -07:00
Mike Primm
a3b680dd19 Fix for skins on players with nicknames - send up account name as well
as display name.
2011-05-21 00:59:08 -05:00
Mike Primm
5a7ecea7d2 Add BufferedImage cache 2011-05-21 00:30:42 -05:00
Mike Primm
2765f047fd Tune shadow render, add to accept wait queue on web server 2011-05-20 23:26:46 -05:00
Mike Primm
8c7af9ae0e Add shadowstrength attribute for surface renderer - enables shadows
based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
mikeprimm
4662328bb9 Make sure boundary condition is respected - getHighestBlockY must return 1 or higher 2011-05-20 08:47:35 -07:00
mikeprimm
2299df445a Make sure boundary condition is right on getMaximumY - must be 1 or higher 2011-05-20 08:46:12 -07:00
Mike Primm
4cfc249625 Prototype of chunk snapshot support - pre-Bukkit API (reflection
based, with fallback to existing APIs)
2011-05-20 01:38:49 -05:00
FrozenCow
dcfac37752 Fixed ConfigurationNode. 2011-05-19 11:15:15 +02:00
Mike Primm
dcfd082039 Add support for WorldGuard on built-in server, fix getNodes() on new
ConfigurationNode class
2011-05-18 23:29:33 -05:00
FrozenCow
6b755333cb Fixed arguments for createInstance. 2011-05-19 03:18:20 +02:00
zeeZ
08014fb9a5 Option to output player health in json for later web usage. 2011-05-19 01:52:38 +02:00
FrozenCow
8e0f1c6b96 Cleaned up logging. 2011-05-19 01:36:14 +02:00
FrozenCow
4a35eea9d9 Cleaned up configuration handling and added new logging class. 2011-05-19 01:36:05 +02:00
Mike Primm
974501cf9d Missed one LOG_PREFIX 2011-05-19 01:35:10 +02:00
Mike Primm
29e970c58a Add basic progress messages on fullrender (end of each map, every 100
renders), and add dispose on Graphics2D to accelerate non-heap memory
recovery
2011-05-19 01:35:10 +02:00
zeeZ
609a9f3724 Organize imports. 2011-05-17 11:30:06 +02:00
zeeZ
0c8e13f943 Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/main/java/org/dynmap/MapManager.java
	src/main/java/org/dynmap/debug/LogDebugger.java
	src/main/java/org/dynmap/web/handlers/FileHandler.java
	src/main/java/org/dynmap/web/handlers/SendMessageHandler.java
2011-05-17 11:24:13 +02:00
Mike Primm
85518e72c9 Fix re-entrancy problem in FileHandler (shared buffer can cause
corrupted or exchanged tiles)
2011-05-16 21:11:28 -05:00
zeeZ
66cf80cce1 Organize imports. 2011-05-17 02:43:25 +02:00
zeeZ
07612cce2a Prefix all (intentional) output properly. 2011-05-17 02:38:49 +02:00
zeeZ
003ff1c149 Fix error if no render triggers are defined. 2011-05-17 06:58:32 +08:00
zeeZ
4b0ca4580a Fix error if no render triggers are defined. 2011-05-17 00:38:26 +02:00
zeeZ
b76e6059ae Tabs and spaces. 2011-05-16 20:55:19 +08:00
zeeZ
1ba9fe9cff Op always has permission 2011-05-16 20:55:19 +08:00
zeeZ
bcba7b1a12 Tabs and spaces. 2011-05-16 14:51:18 +02:00
zeeZ
774e7a3d4d Op always has permission 2011-05-16 14:28:18 +02:00
Mike Primm
38b13b6324 Optimize the getRequiredChunks() to load only chunks that are needed -
reduces chunks needed by 42% versus current implementation.
2011-05-15 23:50:50 -05:00
Mike Primm
d888550a73 Reduce heap memory allocation on render path (less heap junk) by
replacing java.awt.Color with work-alike, lightweight updatable
alternative.
2011-05-15 22:25:45 -05:00
Mike Primm
37758ecc21 One more with the tabs 2011-05-15 08:05:36 -05:00
Mike Primm
e5a09b79d2 Clean up tabs 2011-05-15 08:02:45 -05:00
Mike Primm
01b337d3ff Finish HeroChat support - handle directing web messages to selected
channel (versus spamming everyone)
2011-05-15 07:56:45 -05:00
Mike Primm
e372c64a37 Re-merge the nether render support, and update race condition fixes 2011-05-14 23:25:59 -05:00
Mike Primm
ff5f791eaf HeroChat support - reflection based binding to it 2011-05-15 01:18:20 +02:00
zeeZ
c70b3df510 Added data value colored blocks to flat map 2011-05-14 21:28:21 +08:00