Mike Primm
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784df2017c
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Improve fence gate model
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2011-09-11 12:28:28 -05:00 |
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Mike Primm
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bcbf97a334
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Add full mushroom texture maps (exterior vs interior, stems)
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2011-09-11 10:40:27 -05:00 |
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Mike Primm
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85d6f23d31
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Fix glass pane tops
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2011-09-10 23:42:21 -05:00 |
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Mike Primm
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01d9015867
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More 1.8 block support - gates, glass panes, iron fences, vines
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2011-09-10 23:15:57 -05:00 |
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Mike Primm
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04b3dadc1d
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Start 1.8 block textures and models
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2011-09-10 15:53:38 -05:00 |
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FrozenCow
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fc4b07e753
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Made the different version numbers refer to version in pom.xml.
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2011-09-09 20:35:22 +02:00 |
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Mike Primm
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e344e9cc60
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Add hide-by-default attribute to marker sets, /dmarker updateset
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2011-09-09 11:05:00 +08:00 |
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Mike Primm
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72732b9320
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Fix typo in setMarkerSetLabel() API
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2011-09-09 01:01:02 +08:00 |
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Mike Primm
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75d8edc96e
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Add /dmarker addicon command
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2011-09-08 11:42:28 +08:00 |
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Mike Primm
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f7fd30a9a8
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Add version check for javascript files versus plugin version
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2011-09-08 09:47:00 +08:00 |
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Mike Primm
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062cba5578
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Add support for showing spawn points as map markers
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2011-09-08 09:47:00 +08:00 |
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Mike Primm
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a5cf76c983
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Add 'hidebydefault' option for Markers layers
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2011-09-08 00:23:38 +08:00 |
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Mike Primm
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207ef79ce1
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Fix background colors when rendering zoomout with JPEG format
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2011-09-06 14:19:49 +08:00 |
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Mike Primm
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76ff3fb5f7
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Add marker set commands - addset, deleteset, listsets
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2011-09-06 14:19:49 +08:00 |
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Mike Primm
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83dfe59e39
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Remove debug messages, adjust sign ID mapping
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2011-09-06 07:53:49 +08:00 |
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Mike Primm
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76eacd4322
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Add support for using signs to define markers
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2011-09-06 07:53:48 +08:00 |
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Mike Primm
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2d3936fe8f
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Start sign support
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2011-09-06 07:53:48 +08:00 |
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Mike Primm
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bc7b848fd5
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Fix single map render message on single map render of day/night worlds
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2011-09-06 04:41:08 +08:00 |
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Mike Primm
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cad47b8c3b
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Fix double-quoted strings in parameters
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2011-09-06 02:36:37 +08:00 |
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Mike Primm
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464cff018a
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Make all /dmarker command match-on-label as well as id:<id>
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2011-09-05 14:35:29 +08:00 |
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Mike Primm
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2d9f75a73f
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Complete first drop of /dmarker commands and client support
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2011-09-04 23:40:00 -05:00 |
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Mike Primm
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e9463bbd4d
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Add icons on to map display, and marker update logic
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2011-09-04 14:11:48 -05:00 |
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Mike Primm
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0338bb6f3a
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Put markers in a component, add generic component update messages
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2011-09-03 16:49:18 -05:00 |
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Mike Primm
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e4f0a17161
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Add marker update/delete events for client
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2011-09-03 01:06:00 -05:00 |
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Mike Primm
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c29786407a
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Add default marker set
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2011-09-02 23:02:23 -05:00 |
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Mike Primm
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f108146e86
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Fix texture rotation for NE and SW rail corners
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2011-09-02 14:22:13 -05:00 |
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Mike Primm
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f33a21aeb7
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Prevent trap if townBlocks is undefined in towny town file
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2011-09-02 09:19:27 -05:00 |
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Mike Primm
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a10477d17d
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Frame out API and data handling for markers support
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2011-09-01 01:01:51 -05:00 |
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Mike Primm
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97f87f9b85
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Yet another face fix - hopefully got the rules on accessories right
this time...
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2011-08-30 18:13:59 -05:00 |
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Mike Primm
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139b459237
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Handle Towny 0.74.0 configuration format
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2011-08-30 00:28:28 -05:00 |
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Mike Primm
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3006e806f4
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Handle Factions on worlds with no faction data properly
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2011-08-30 00:03:37 -05:00 |
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Mike Primm
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d79d45a445
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Support applying background color to JPG tiles (since no transparency)
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2011-08-30 00:02:52 -05:00 |
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Mike Primm
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c20c065f55
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Add support for 'http-reponse-headers' attribute to add custom response headers
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2011-08-29 21:33:41 -05:00 |
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Mike Primm
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a9b73237de
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Add 'sidebaropened: pinned' option to allow sidebar to be pre-pinned but support unpinning
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2011-08-29 21:00:05 -05:00 |
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Mike Primm
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855d9331bf
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Fix multi-map KzedMap rendering (default cave not rendered issue)
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2011-08-29 15:53:48 -05:00 |
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Mike Primm
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f6f4ee26c1
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Split renderdata (generated data) from normal block data - to help
with custom block work
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2011-08-29 14:21:39 -05:00 |
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Mike Primm
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816fb7d558
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Add first pass of Factions support
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2011-08-28 21:31:04 -05:00 |
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Mike Primm
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ca764033d4
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Fix handling of non-standard town_block_size values
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2011-08-28 10:12:04 -05:00 |
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Mike Primm
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5d27804584
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Fix Towny support to handle 0.75.x and 0.74.x
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2011-08-27 19:13:34 -05:00 |
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FrozenCow
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12da936105
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Added support for Towny Advanced 0.75
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2011-08-27 20:51:47 +02:00 |
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FrozenCow
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931b6ceb66
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Changed version to 0.22.
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2011-08-27 17:13:56 +02:00 |
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Mike Primm
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40bc3e30e2
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Add hidebydefault setting to playermarkers component too
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2011-08-26 14:23:32 +08:00 |
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Mike Primm
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f210cd1f52
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Add hidebydefault option for regions layers
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2011-08-26 13:57:05 +08:00 |
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Mike Primm
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e81b595677
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Use towns list in Towny worlds/* files to get valid towns (old towns
still in towns/* directory)
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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d91f89baa2
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Disable IOImage cache use for image loads
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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3b2b81f774
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Towny fixes - multiple areas on multiple worlds per town
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2011-08-25 11:15:26 +08:00 |
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Mike Primm
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f020d3ca30
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Fix accessory face mixing
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2011-08-24 14:25:42 +08:00 |
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Mike Primm
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2ec946eb52
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Add server-side generation of faces : fixes face accessory issues, IE8
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2011-08-24 00:51:54 -05:00 |
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Mike Primm
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4a5d8eea38
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Add customstyle settings for per-region style, nation style for Towny, lots for Residence
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2011-08-22 22:16:38 -05:00 |
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Mike Primm
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0f4a713d3d
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Add support for superperms/PermissionsBukkit/whatever-you-wanna-call-it
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2011-08-22 19:21:03 -05:00 |
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