Mike Primm
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7307e3d734
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Add simple lighting generation for migrated chunks with missing light
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2021-12-15 23:34:53 -06:00 |
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Mike Primm
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28fd746248
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Workaround bizarre 1.17->1.18 chunk lifecycle (Spigot, Fabric, Forge)
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2021-12-15 20:40:06 -06:00 |
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Mike Primm
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3af5ac05e2
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Add NBT toString()
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2021-12-15 02:14:12 -06:00 |
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Mike Primm
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88782405f1
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Strip META-INF/maven and services - avoid problems with forge 1.18
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2021-12-08 20:34:03 -06:00 |
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Mike Primm
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6fed0dfb1f
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Add support for largeplayerfaces option for bigger player markers
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2021-12-07 21:38:59 -06:00 |
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Mike Primm
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304b23ed5c
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Additional tuning
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2021-12-07 00:24:05 -06:00 |
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Mike Primm
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805f974660
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Migrate Spigot, Forge, Fabric 1.17.1 to generic chunk handling
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2021-12-07 00:01:07 -06:00 |
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Mike Primm
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de1bcf1aef
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Handle negative Y chunks from 1.17 in 1.18 code
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2021-12-05 14:35:48 -06:00 |
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Mike Primm
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ddc484d737
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Fix handling of new, additional buiomes
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2021-12-05 05:01:59 -06:00 |
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Mike Primm
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dac53e38fc
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Put 3D biome code in spigot 1.18 - still working on grass shading...
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2021-12-05 01:57:59 -06:00 |
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Mike Primm
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635bbf2b4d
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Tie in standard biomes by resource location
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2021-12-04 23:01:13 -06:00 |
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Mike Primm
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d7abb0e371
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Try out generic chunk code and 3d biomes on Forge 1.18
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2021-12-04 21:33:02 -06:00 |
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Mike Primm
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21e793c3ce
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Update shadow, add commons-codec to shaded uber for forge
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2021-12-03 10:28:12 -06:00 |
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Mike Primm
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e4a3179570
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Biome shading fixes for 1.18 (Spigot, Fabric, Forge)
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2021-12-02 22:18:03 -06:00 |
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Mike Primm
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34ed98637f
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Get Forge 1.18 working
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2021-12-02 00:28:41 -06:00 |
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Mike Primm
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4d2769e46d
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Start forge 1.18
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2021-12-02 00:02:08 -06:00 |
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