Commit graph

320 commits

Author SHA1 Message Date
Mike Primm
92e7139553 Add better URI path normalization, option to allow symlinks in web
path
2011-06-29 13:40:02 -05:00
Mike Primm
016f7541dc Add some cleanup to help avoid exceptions on /reload and shutdown/disable 2011-06-29 01:37:09 -05:00
Mike Primm
3aad863d27 Put timeout on read lock used by web server - make sure it can't be indefinite 2011-06-28 22:33:11 -05:00
Mike Primm
1fd933e07f Tighten up lock release logic on I/O and other exceptions
Make version in plugin.yml string so that 0.20 isn't 0.2
2011-06-28 22:13:42 -05:00
Mike Primm
62532920ea Fix 'visibleregions' option on JSON (gotta kill those parallel code
paths at some point....)
2011-06-28 11:00:05 -05:00
Jason Booth
c2be2e3f38 Fix Security Exploit 2011-06-27 21:27:23 +02:00
FrozenCow
522eeb0cfe Revert "Disallow .. in file path. Also logging, imports"
This reverts commit ca705ca6d2.
2011-06-27 21:26:52 +02:00
zeeZ
ca705ca6d2 Disallow .. in file path. Also logging, imports 2011-06-27 22:48:39 +08:00
Mike Primm
c108ca2ddd Add option to have Dynmap STFU during start (verbose: false)
Add softdep, authors, stats commands to plugin.yml
2011-06-26 14:31:40 -05:00
Mike Primm
e9a42660ab Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
Fix exception catching code in thread pool
2011-06-25 16:01:06 -05:00
Mike Primm
b5a4a844e0 Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
2011-06-25 01:13:40 -05:00
Mike Primm
cbb9a80012 Add support for now-functional chunk generate detection
(chunkgenerated render trigger)
2011-06-24 19:10:10 -05:00
Mike Primm
b299d0045c Another bigworld+isomaps+zoom-out fix - directory name inconsistency 2011-06-24 14:18:21 -05:00
Mike Primm
20cba3ad32 Fix hash code problem with zoomed-out tiles - caused incomplete
updates
2011-06-24 11:44:21 -05:00
Mike Primm
4d4db1fa8d Add queued update triggers for zoom-out updates - deals with file time
resolution issues on Linux (1 second is too long to be reliable)
2011-06-24 08:25:26 -05:00
Mike Primm
203e3a5ba7 More tuning on zoom-out, fix zoomout on bigworld on iso-maps 2011-06-24 02:46:16 -05:00
Mike Primm
52a82521b9 Add requestion option to trust client-provided name in sendMessage for
internal web server
2011-06-23 16:35:17 -05:00
Mike Primm
7dd87884b0 Fix reported traps in Armor calculation when armor is incomplete - not
sure how this didn't happen more - possibly bukkit behavior change?
2011-06-23 08:08:33 -05:00
Mike Primm
4d388b1115 Finish zoom out on normal and 'bigworld' mode, fix marker coordinates 2011-06-23 00:53:56 -05:00
Mike Primm
dd695bb406 Fix problem with coordinate offsets due to negative coordinate walk on
kzedmaps
2011-06-22 17:24:12 -05:00
Mike Primm
871a7b601c First pass UI support for extra zoom out levels 2011-06-22 16:43:41 -05:00
Mike Primm
6fdf859c00 Finish rest of zoom out core logic - still need to finish web UI 2011-06-22 13:56:21 -05:00
Mike Primm
b575cd3b1b Settable zoom out code - incomplete prototype 2011-06-22 08:27:21 -05:00
Mike Primm
f8a0b3e0da Add support for visibleregions list for regions component - limit
which regions are shown
2011-06-20 18:48:23 -05:00
Mike Primm
b3b83eeec5 Fix reading of 'webpath' by Regions component - was reading its own
config instead of top-level one
2011-06-20 17:33:01 -05:00
Mike Primm
ce54260e34 Add delay-retry loop for handling temporarily locked image file writes 2011-06-20 16:58:07 -05:00
Mike Primm
c898a6de39 Update biomecolored to support biome-type-based,
biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
2336b89614 Add biome-based coloring option for surface map 2011-06-20 00:09:22 -05:00
Mike Primm
01d18a3851 Add support for throttling chunk load rate, spreading over ticks 2011-06-18 19:43:47 -05:00
Mike Primm
6e81ea63b0 Alter 'textured' setting for flat map to have none/smooth/dither opts 2011-06-18 16:05:47 -05:00
Mike Primm
91caca5c82 Add 'textured' option for Flat - matches color scheme tone better 2011-06-17 00:08:13 -05:00
Mike Primm
7231a16cbb Add support for limiting visible areas on each world, selective fill
of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
Mike Primm
4fd1cfd923 Log fullrender messages to commandsender, versus just log 2011-06-16 01:58:12 -05:00
Mike Primm
076db15b63 Merge remote branch 'upstream/master' 2011-06-15 01:40:42 -05:00
Mike Primm
934a952135 Add support for ChunkSnapshot API (CB860), maintain legacy support too 2011-06-15 01:27:59 -05:00
Mike Primm
9c3de05fad Add blockburn, snowform, leavesdecay render events 2011-06-13 23:19:02 -05:00
Mike Primm
659ddc8204 Clean up warnings 2011-06-13 22:05:14 -05:00
Mike Primm
1d069f7fa7 Add alternate directory structure to better support huge worlds 2011-06-13 21:43:02 -05:00
mikeprimm
36d56a5e28 Merge pull request #202 from MiLk/encoding
Use unicode hexadecimal for specials characters
2011-06-12 19:56:24 -07:00
Mike Primm
7889fd2506 Add support for hidewebchatip option, to replace webchat IP with alias 2011-06-12 19:35:53 -07:00
Mike Primm
ca59152e0e Add support for using X-Forwarded-From for better proxy IP handling on
webchat
2011-06-12 18:50:41 -07:00
MiLk
a4f2a408dd Use unicode hexadecimal for specials characters
Signed-off-by: MiLk <hello@emilienkenler.com>
2011-06-09 00:30:50 +02:00
Mike Primm
b4a909aee3 Have per-world control of sending player position and health, prevent
player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
163881697a Add background color support per map, add skylands template default 2011-06-03 03:24:21 -05:00
Mike Primm
58c600b65f Hide player positions when on disabled worlds, add sendposition flat
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
fb08b2fed6 Make sure all JSON/web text interactions are escaped and/or UTF-8 2011-06-02 00:20:25 -05:00
Mike Primm
91f4201354 Merge remote branch 'origin/master' 2011-06-01 19:09:46 -05:00
Mike Primm
8517b5b3f0 Fix tile coord calculation for tile hash on kzed render - too sparse
because not divided by tile dimensions (inconsistent with flat :<)
2011-06-01 19:08:53 -05:00
Mike Primm
0e75d6a18d Add new block IDs, remove obsolete ones from colorschemes 2011-06-01 01:50:57 -05:00
Mike Primm
bde74b51d2 Improve transparency processing on flat map 2011-06-01 00:12:27 -05:00