Mike Primm
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98764d71b0
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Handle Essentials-style nickname color coding (&0-&f) in player nicknames
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2011-12-23 07:20:48 +08:00 |
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Mike Primm
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008cd90250
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Add support for minzoom attribute on marker sets - hide markers below configurable zoom for each marker set
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2011-12-23 04:31:10 +08:00 |
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Mike Primm
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c13ec1c69c
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Add support for updating stock shaders.txt, perspectives.txt, lightings.txt with additional defaults.
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2011-12-23 04:31:09 +08:00 |
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Mike Primm
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97f66c6727
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Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender
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2011-12-17 13:18:43 +08:00 |
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Mike Primm
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eb39dd8eb5
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Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix
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2011-12-17 07:43:06 +08:00 |
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Mike Primm
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7dff093317
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Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly....
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2011-12-17 07:26:31 +08:00 |
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Mike Primm
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871c56d87b
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Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map
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2011-12-16 01:26:13 +08:00 |
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Mike Primm
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b11d83ffa2
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Detect scaled models that yield full blocks, and optimize to solid
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2011-12-15 15:04:17 +08:00 |
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Mike Primm
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ba2ceef2ee
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Add support for cleanup of stale tiles (off edge of map)
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2011-12-15 13:26:09 +08:00 |
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Mike Primm
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9df6ae7a19
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Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority)
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2011-12-15 00:35:00 +08:00 |
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Mike Primm
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c28fbf66f0
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Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control
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2011-12-15 00:02:37 +08:00 |
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Mike Primm
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c3b2e1176c
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Fix rare boundary condition error
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2011-12-11 13:54:38 +08:00 |
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Mike Primm
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79538435ef
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Various performance and concurrency optimizations
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2011-12-10 14:15:54 +08:00 |
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Mike Primm
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40d29b2211
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Add tiles-rendered-at-once setting, control update tile concurrency
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2011-12-10 11:34:02 +08:00 |
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Mike Primm
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c30064158e
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Add TopoHDShader for generating altitude based topology maps
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2011-12-10 08:22:24 +08:00 |
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Mike Primm
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8296ac6083
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Scrub obsolete events from update queue (reduce traffic)
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2011-12-09 13:23:16 +08:00 |
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Mike Primm
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113aad4edd
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Fix config hashcode inconsistency on world loads (UI reload loop in JSON mode)
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2011-12-09 12:22:29 +08:00 |
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Mike Primm
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f5563e6be8
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Start optimize of update event handling
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2011-12-08 16:14:51 +08:00 |
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Mike Primm
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3ab8314447
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Add tick list monitoring - deal with 1.0.0 getting behind when rendering
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2011-12-07 15:33:42 +08:00 |
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Mike Primm
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34feb09ba9
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Retire regions components (Residence, Towny, WorldGuard, Factions)
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2011-12-05 14:58:17 +08:00 |
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Mike Primm
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75681ea8b2
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Move DynmapWebChatEvent to API
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2011-12-05 14:17:04 +08:00 |
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Mike Primm
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9de3cf8751
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Add APIs for hide/show player and for player-oriented web chat input
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2011-12-05 14:17:04 +08:00 |
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Mike Primm
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24eff08094
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Add 'fullrenderplayerlimit' - pause fullrender when number of active players reaches optional limit, resumes after
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2011-12-03 13:17:26 +08:00 |
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Mike Primm
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f0aff822bf
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Add '/dynmap pause' command to pause/unpause full/radius and update rendering
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2011-12-03 06:20:57 +08:00 |
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Mike Primm
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b42e3ca075
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Support checking banned IPs from external server proxied requests
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2011-12-03 05:32:43 +08:00 |
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Mike Primm
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5775c3bcfe
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Add support for 8x8 and 32x32 marker icons (default still 16x16)
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2011-12-01 15:24:19 +08:00 |
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Mike Primm
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c9dc046e3a
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Add more performance measurements
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2011-12-01 15:24:19 +08:00 |
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Mike Primm
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9e605455b9
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Make web UI reload when configuration changes, server restarts
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2011-11-30 12:34:13 +08:00 |
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Mike Primm
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89e3795326
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Fix problem with hashfile code handling dots/periods in world names
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2011-11-30 12:12:00 +08:00 |
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Mike Primm
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031df16c36
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Delay asking for PermissionHandler - might help PEX not freak out
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2011-11-28 00:07:27 +08:00 |
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Mike Primm
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672ae45910
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Don't add <br/> on sign markers when not needed
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2011-11-24 01:40:07 -06:00 |
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Mike Primm
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7d40717b1f
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Reduce unneeded multiple saves for persistent marker updates
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2011-11-24 01:32:10 -06:00 |
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Mike Primm
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8d11a6ffe1
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Batch up rewrites of marker JSON files - reduce rewriting during rapid updating
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2011-11-24 01:09:14 -06:00 |
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Mike Primm
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825bf91d0c
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Add reflection-based support for sky-light level support for hideifundercover
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2011-11-24 13:19:38 +08:00 |
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Mike Primm
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17b405c4b5
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Depcrecate the regions plugins (add warnings, disable when replacement plugins are active). Remove example configuration.txt entries.
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2011-11-24 07:49:10 +08:00 |
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Mike Primm
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937c535e3f
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Add triggered render statistics, new /dynmap triggerstats command
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2011-11-23 01:03:03 +08:00 |
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Mike Primm
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423e783b4a
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Add support and templates for "The End"
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2011-11-21 19:25:11 -06:00 |
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Mike Primm
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92675988d1
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Add support for 'webpage-title' setting, default title to server-name
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2011-11-21 11:36:44 -06:00 |
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Mike Primm
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04e36d5215
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Fix reporting of label markup and description in update events
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2011-11-20 10:02:42 -06:00 |
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Mike Primm
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f3e6c81c50
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Fix update notice for area markers - missing description
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2011-11-20 13:09:58 +08:00 |
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Mike Primm
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5de65b92d3
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Migrate API code to dynmap-api
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2011-11-16 13:43:31 +08:00 |
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Mike Primm
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8bfe1a2db9
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Add cyrillic-support option for cyrillic codepage hack
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2011-11-14 14:21:24 +08:00 |
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Mike Primm
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8e1cea11ec
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Make hidden players not reported when joining/quitting server
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2011-11-13 22:54:41 -06:00 |
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Mike Primm
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9d20cfb7c0
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Add 'webmsgformat' setting, deprecate 'webprefix' and 'websuffix'
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2011-11-06 12:05:26 +08:00 |
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Mike Primm
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c85d47c8e6
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Add vlowres HD as default template set
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2011-11-06 06:14:27 +08:00 |
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Mike Primm
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e579c29882
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Add /dynmap purgequeue to purge tile update queue
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2011-10-30 23:05:33 +08:00 |
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Mike Primm
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8332bcc2f4
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More corrections to texture scale handling with transparent textures
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2011-10-30 13:04:35 +08:00 |
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Mike Primm
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4624de5d8d
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Add support for config option (ic2-support) for enable of Industrial Craft
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2011-10-30 11:58:55 +08:00 |
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Mike Primm
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12a8fe407e
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Fix scaling of transparencies in textures
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2011-10-30 11:58:55 +08:00 |
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Mike Primm
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2012c63921
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Defend against trap if renderdata/ directory doesn't exist (deleted by user)
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2011-10-29 22:26:14 +08:00 |
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