Mike Primm
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9e605455b9
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Make web UI reload when configuration changes, server restarts
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2011-11-30 12:34:13 +08:00 |
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Mike Primm
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937c535e3f
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Add triggered render statistics, new /dynmap triggerstats command
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2011-11-23 01:03:03 +08:00 |
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Mike Primm
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423e783b4a
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Add support and templates for "The End"
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2011-11-21 19:25:11 -06:00 |
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Mike Primm
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c85d47c8e6
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Add vlowres HD as default template set
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2011-11-06 06:14:27 +08:00 |
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Mike Primm
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e579c29882
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Add /dynmap purgequeue to purge tile update queue
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2011-10-30 23:05:33 +08:00 |
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Mike Primm
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4624de5d8d
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Add support for config option (ic2-support) for enable of Industrial Craft
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2011-10-30 11:58:55 +08:00 |
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Mike Primm
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bd48924051
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Add API for other plugins to trigger map renders due to updated volumes
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2011-10-22 17:05:21 -05:00 |
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Mike Primm
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202111adc1
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Add /dynmap sendtoweb command, and published API for sending web messages
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2011-10-22 16:53:15 -05:00 |
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Mike Primm
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4d3522f60f
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Add support for 'compass-mode' - handle 1.9 change of proper north
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2011-10-13 23:54:52 -05:00 |
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Mike Primm
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0ac1326193
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Fix off-server-thread calls to get player list
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2011-10-12 13:19:32 +08:00 |
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Mike Primm
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9e3b2297b8
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Add 'waterbiomeshaded' option to control water biome shading
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2011-10-04 22:05:47 -05:00 |
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Mike Primm
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7345442479
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Add 'fence-to-block-join' flag to enable 1.9+ fence rendering behavior
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2011-10-01 07:54:52 +08:00 |
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Mike Primm
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1dad9e4272
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Switch default center point for maps to spawn point
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2011-09-29 10:48:40 +08:00 |
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Mike Primm
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612f381777
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Fix vines to use foliagecolor shading, fix global default handling for swampshaded
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2011-09-25 23:23:17 -05:00 |
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Mike Primm
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194a227f85
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Fix bogus warning message on markers component
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2011-09-17 06:54:12 +08:00 |
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Mike Primm
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ea142ee66d
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Extend chunk load/generate fault in volume
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2011-09-15 08:17:24 +08:00 |
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Mike Primm
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15bd1fefbd
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Add support for spaces in world names via double-quotes on commands
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2011-09-13 12:04:05 +08:00 |
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Mike Primm
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f519dd19b7
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Make marker API stay loaded across /dynmap reload (screws up API users otherwise)
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2011-09-13 11:34:54 +08:00 |
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Mike Primm
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161b9b1059
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Add bukkit bug workaround (http://leaky.bukkit.org/issues/1227) - piston exceptions
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2011-09-12 10:31:16 +08:00 |
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Mike Primm
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63c1fe590c
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Add workaround for bogus Bukkit piston events (http://leaky.bukkit.org/issues/1227)
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2011-09-12 10:31:16 +08:00 |
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Mike Primm
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062cba5578
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Add support for showing spawn points as map markers
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2011-09-08 09:47:00 +08:00 |
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Mike Primm
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2d3936fe8f
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Start sign support
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2011-09-06 07:53:48 +08:00 |
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Mike Primm
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0338bb6f3a
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Put markers in a component, add generic component update messages
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2011-09-03 16:49:18 -05:00 |
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Mike Primm
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c29786407a
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Add default marker set
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2011-09-02 23:02:23 -05:00 |
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Mike Primm
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a10477d17d
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Frame out API and data handling for markers support
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2011-09-01 01:01:51 -05:00 |
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Mike Primm
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c20c065f55
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Add support for 'http-reponse-headers' attribute to add custom response headers
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2011-08-29 21:33:41 -05:00 |
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Mike Primm
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2ec946eb52
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Add server-side generation of faces : fixes face accessory issues, IE8
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2011-08-24 00:51:54 -05:00 |
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Mike Primm
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0f4a713d3d
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Add support for superperms/PermissionsBukkit/whatever-you-wanna-call-it
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2011-08-22 19:21:03 -05:00 |
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Mike Primm
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dd5b22c668
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Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then
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2011-08-20 21:31:14 -05:00 |
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Mike Primm
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67a6479655
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Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold)
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2011-08-20 16:28:37 -05:00 |
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Mike Primm
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ff7a781cd8
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Make sure we can clean up event listeners during reload (make /dynmap reload work)
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2011-08-20 15:21:39 -05:00 |
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Mike Primm
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d2d60b47cc
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Change console fullrender to seed from world's center setting, vs 0,0,0
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2011-08-15 21:10:44 +08:00 |
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Mike Primm
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aa9a1f888d
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Fix initial zoomout processing (unnecessary updates), extra tile invalidates
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2011-08-15 07:25:17 +08:00 |
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Mike Primm
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5091063d02
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More invalidate tightening up
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2011-08-15 04:49:58 +08:00 |
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Mike Primm
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e7f134f335
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Handle tile invalidates better for bigger-than-one-block cases (chunks)
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2011-08-15 04:49:42 +08:00 |
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Mike Primm
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eea435fa69
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Add pistonmoved event handling, full rendering for piston and extension
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2011-08-14 10:36:47 +08:00 |
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Mike Primm
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7bc3eb8fb5
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Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname
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2011-08-13 11:48:26 +08:00 |
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Mike Primm
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d46755f125
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Fix detection of blockformed, blockfaded, blockspread
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2011-08-03 23:40:25 -05:00 |
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Mike Primm
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085ca16dbb
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Fix message - blockform -> blockformed
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2011-07-28 10:01:54 -05:00 |
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Mike Primm
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8e003c4cc6
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Retired 'snowformed' event, added 'blockformed', 'blockfaded', 'blockspread'
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2011-07-28 08:08:08 -05:00 |
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Mike Primm
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9f86c5edf7
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Add cancelrender command
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2011-07-26 10:29:50 -05:00 |
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Mike Primm
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6db51ef27d
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Add max-sessions setting to configuration.txt - limits concurrent threads and sessions on internal web server
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2011-07-25 20:34:37 -05:00 |
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Mike Primm
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e5a7c05fc5
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Improve handling of /reload, clean up dead code
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2011-07-24 23:23:24 -05:00 |
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Mike Primm
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b3a15022e8
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Add shader option to disable biome shading, disable biome shading on non-normal worlds
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2011-07-24 17:14:45 -05:00 |
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Mike Primm
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1913272b9e
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Add 'radiusrender' command to allow limited render by player in radius
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2011-07-24 00:00:32 -05:00 |
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Mike Primm
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004b70581f
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Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded
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2011-07-23 15:29:47 -05:00 |
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Mike Primm
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4ab3f17463
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Restructure templates into template directory, multiple files
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2011-07-22 21:18:02 -05:00 |
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Mike Primm
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5275094565
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Add support for enforcing banned-ips.txt on internal web server
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2011-07-22 16:56:08 -05:00 |
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Mike Primm
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d6324e0717
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Add support for compass rose in all 8 cardinal directions
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2011-07-21 02:50:29 -05:00 |
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Mike Primm
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4713cf7574
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start move to break up configuration.txt, stop stomping user configurations on upgrade
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2011-07-20 23:55:05 -05:00 |
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