Mike Primm
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eb35dbe1a6
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More cleanup and refactoring - get ready to split out core
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2012-01-15 23:19:01 -06:00 |
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Mike Primm
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b64094795e
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Checkpoint on split between bukkit-specific and common code core
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2012-01-15 16:58:19 -06:00 |
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Mike Primm
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9c49054c89
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Merge remote branch 'upstream/jetty'
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2012-01-11 20:45:31 -06:00 |
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Mike Primm
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d7a7ee9c5d
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Centralize World class dependencies in DynmapWorld
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2012-01-11 14:09:11 +08:00 |
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Mike Primm
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42418edf1f
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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Mike Primm
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cd067adfdc
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Fix issue with white blank tiles at edge of JPG rendered maps
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2011-12-23 13:32:27 +08:00 |
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Mike Primm
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771059bf5a
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Fix background colors when rendering zoomout with JPEG format
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2011-09-06 14:19:49 +08:00 |
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Mike Primm
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477a7d13de
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Add multiple quality levels for JPG encoding - adjust default to 0.85
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2011-08-16 12:32:01 +08:00 |
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Mike Primm
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4cb5b9a956
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Fix initial zoomout processing (unnecessary updates), extra tile invalidates
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2011-08-15 07:25:17 +08:00 |
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Mike Primm
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d008548306
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Add support for JPEG encoding option for HDMaps
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2011-08-12 14:48:52 +08:00 |
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Mike Primm
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166a5272fb
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Add support for selectively hiding portions of world (hiddenlimits)
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2011-08-10 22:15:18 -05:00 |
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Mike Primm
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df9d3494c3
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Tighten up shutdown of zoom file processing during reload
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2011-07-27 08:04:53 -05:00 |
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Mike Primm
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737bcb98d9
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Improve handling of /reload, clean up dead code
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2011-07-24 23:23:24 -05:00 |
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Mike Primm
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8c134edce3
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Make incremental update zoom processing more disk I/O efficient
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2011-07-21 18:33:04 -05:00 |
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Mike Primm
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2c16c800e9
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Performance tuning, improve workaround for bukkit scheduler bugs
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2011-07-19 00:52:05 -05:00 |
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Mike Primm
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02329673b2
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Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly
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2011-07-09 17:01:40 -05:00 |
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Mike Primm
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898f4a6740
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Handle bigmap versus bigworld, allows HDMap to be big-map-style independent of bigworld setting. Add bigmap setting on KzedMap and FlatMap too.
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2011-07-09 15:51:32 -05:00 |
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Mike Primm
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f3f871df3c
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Finish correction of zoom file coordinate correction for HDMap
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2011-07-04 22:34:30 -05:00 |
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Mike Primm
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961eb17536
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Fix zoom-out coordinate consistency on HDMaps
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2011-07-04 10:18:05 -05:00 |
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Mike Primm
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48fea32500
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Tighten up lock release logic on I/O and other exceptions
Make version in plugin.yml string so that 0.20 isn't 0.2
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2011-06-28 22:13:42 -05:00 |
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Mike Primm
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39281188bc
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Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
Fix exception catching code in thread pool
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2011-06-25 16:01:06 -05:00 |
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Mike Primm
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6dac7f0689
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Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
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2011-06-25 01:13:40 -05:00 |
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Mike Primm
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f3ac3d9be4
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Another bigworld+isomaps+zoom-out fix - directory name inconsistency
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2011-06-24 14:18:21 -05:00 |
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Mike Primm
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5bb3249dfe
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Fix hash code problem with zoomed-out tiles - caused incomplete
updates
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2011-06-24 11:44:21 -05:00 |
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Mike Primm
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214fec208d
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Add queued update triggers for zoom-out updates - deals with file time
resolution issues on Linux (1 second is too long to be reliable)
|
2011-06-24 08:25:26 -05:00 |
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Mike Primm
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d63db655d8
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More tuning on zoom-out, fix zoomout on bigworld on iso-maps
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2011-06-24 02:46:16 -05:00 |
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Mike Primm
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f722c6fdc8
|
Finish zoom out on normal and 'bigworld' mode, fix marker coordinates
|
2011-06-23 00:53:56 -05:00 |
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Mike Primm
|
9db23444db
|
Fix problem with coordinate offsets due to negative coordinate walk on
kzedmaps
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2011-06-22 17:24:12 -05:00 |
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Mike Primm
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e7e4406e77
|
Finish rest of zoom out core logic - still need to finish web UI
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2011-06-22 13:56:21 -05:00 |
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Mike Primm
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bec1108fa1
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Settable zoom out code - incomplete prototype
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2011-06-22 08:27:21 -05:00 |
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Mike Primm
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ffc08173b4
|
Add support for limiting visible areas on each world, selective fill
of hidden areas (air, stone, ocean)
|
2011-06-16 23:37:28 -05:00 |
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Mike Primm
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0cf7b4be9b
|
Add alternate directory structure to better support huge worlds
|
2011-06-13 21:43:02 -05:00 |
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Mike Primm
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38163133cb
|
Have per-world control of sending player position and health, prevent
player icon flicker on addplayer (even when not on world or position
is obfuscated)
|
2011-06-03 08:42:24 -05:00 |
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Mike Primm
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c00bd077cb
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Add support in web UI for automatic day/night cycle when night-and-day
set for a given map.
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2011-05-29 17:24:46 -05:00 |
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Mike Primm
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d2c947653d
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Add night view via ambientlight setting on Flat and Surface maps, add
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
|
2011-05-27 00:56:56 -05:00 |
|
FrozenCow
|
108e9d24c4
|
Changed the way templates and world-configuration are handled.
|
2011-05-24 02:13:43 +02:00 |
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FrozenCow
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40c7c9fa66
|
It's official, ima retard.
|
2011-02-22 09:17:38 +01:00 |
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