Mike Primm
|
b3e764d36e
|
Tighten up update queue concurrency limits - don't stomp fullrender/radiusrender
|
2011-10-07 18:19:38 -05:00 |
|
Mike Primm
|
bb84293eed
|
Work on managing update tile queue better
|
2011-10-07 15:18:34 -05:00 |
|
Mike Primm
|
9f1d059c23
|
Add support for saving/restoring of pending tile updates on server stops/start
|
2011-09-21 23:18:23 -05:00 |
|
Mike Primm
|
67a6479655
|
Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold)
|
2011-08-20 16:28:37 -05:00 |
|
Mike Primm
|
8c685d2fd8
|
Avoid exception try-catch on nominal path
|
2011-08-15 07:25:18 +08:00 |
|
FrozenCow
|
8e0f1c6b96
|
Cleaned up logging.
|
2011-05-19 01:36:14 +02:00 |
|
zeeZ
|
07612cce2a
|
Prefix all (intentional) output properly.
|
2011-05-17 02:38:49 +02:00 |
|
FrozenCow
|
db6534ee43
|
Fixed very long shutdown(?)
|
2011-03-11 15:18:48 +01:00 |
|
FrozenCow
|
bae9c9f4db
|
Server-side multiworld support with several improvements overal.
|
2011-02-12 23:47:00 +01:00 |
|